Introduce Pirate Arc
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@@ -7322,4 +7322,49 @@ nickname = dx_REM_0101_King
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Story_Arcs\story_king01.wav
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file = Audio\Rem_Audio\Story_Arcs\story_king01.wav
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; The Rebus
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[Sound]
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nickname = dx_REM_0101_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\The_Rebus.wav
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[Sound]
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nickname = dx_REM_0103_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_LSF.wav
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[Sound]
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nickname = dx_REM_0201_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_Order.wav
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[Sound]
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nickname = dx_REM_0301_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_network.wav
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[Sound]
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nickname = dx_REM_0402_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
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[Sound]
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nickname = dx_REM_0501_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav
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