Add Freeport 1 Shipdealer

This commit is contained in:
D4rkl1ght3r
2024-03-23 17:44:18 +01:00
parent 065f78c4af
commit dd246ff691
5 changed files with 82 additions and 5 deletions

View File

@@ -48,9 +48,9 @@ marketgood = be_package, 8, -1, 1, 1, 0, 1, 1
base = Br05_05_base base = Br05_05_base
marketgood = pe_package, 13, -1, 1, 1, 0, 1, 1 marketgood = pe_package, 13, -1, 1, 1, 0, 1, 1
; [BaseGood] [BaseGood]
; base = Bw01_02_base base = Bw01_02_base
; marketgood = hca_package, 1, -1, 1, 1, 0, 1, 1 marketgood = rema_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Bw02_01_base base = Bw02_01_base
@@ -68,7 +68,7 @@ marketgood = gf5_package, 24, -1, 1, 1, 0, 1, 1
base = Bw10_01_base base = Bw10_01_base
marketgood = rfr_package, 20, -1, 1, 1, 0, 1, 1 marketgood = rfr_package, 20, -1, 1, 1, 0, 1, 1
marketgood = rem_csv_package, 0, -1, 1, 1, 0, 1, 1 marketgood = rem_csv_package, 0, -1, 1, 1, 0, 1, 1
marketgood = hct_package, 0, -1, 1, 1, 0, 1, 1 marketgood = remt_package, 0, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Ew03_01_base base = Ew03_01_base
@@ -254,7 +254,7 @@ marketgood = bwe2_package, 30, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = St01_01_base base = St01_01_base
marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1 marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1
; marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1 marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = St01_02_base base = St01_02_base

View File

@@ -0,0 +1,62 @@
[Room_Info]
set_script = Scripts\Bases\Rh_07_Deck_hardpoint_SDlr.thn
scene = all, ambient, Scripts\Bases\rh_07_Deck_ambi_int_01.thn
[Spiels]
ShipDealer = manhattan_ship_spiel
[Camera]
name = Camera_0
[Room_Sound]
ambient = ambience_shipbuy
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[ForSaleShipPlacement]
name = X/Shipcentre/01
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1

View File

@@ -36,6 +36,11 @@ behavior = ExitDoor
room_switch = Deck room_switch = Deck
set_virtual_room = Equipment set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot] [Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor behavior = NewsVendor

View File

@@ -32,6 +32,12 @@ name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom behavior = VirtualRoom
room_switch = Equipment room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot] [Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair behavior = Repair

View File

@@ -10,3 +10,7 @@ file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_Bar.ini
nickname = Deck nickname = Deck
file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_Deck.ini file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_Deck.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\Bw01\Bases\Rooms\Bw01_02_ShipDealer.ini