Update Sounds
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@@ -7383,19 +7383,33 @@ is_2d = true
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attenuation = 0
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_network.wav
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file = Audio\Rem_Audio\Rebus\TheRebus_network.wav
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[Sound]
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nickname = dx_REM_0401_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_introduce.wav
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[Sound]
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[Sound]
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nickname = dx_REM_0402_Rebus
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nickname = dx_REM_0402_Rebus
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type = voice
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type = voice
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is_2d = true
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is_2d = true
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attenuation = 0
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
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file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav
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[Sound]
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[Sound]
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nickname = dx_REM_0501_Rebus
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nickname = dx_REM_0501_Rebus
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type = voice
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type = voice
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is_2d = true
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is_2d = true
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attenuation = 0
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav
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file = Audio\Rem_Audio\Rebus\TheRebus_senses.wav
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[Sound]
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nickname = dx_REM_0502_Rebus
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type = voice
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is_2d = true
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attenuation = 0
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file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
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; Tutorial
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; Tutorial
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