Add Alcyone (Nebula-System)

This commit is contained in:
D4rkl1ght3r
2025-10-04 11:15:12 +02:00
parent 24fbc5a5bb
commit e16f226041
11 changed files with 7713 additions and 5584 deletions
@@ -0,0 +1,29 @@
[TexturePanels]
file = solar\asteroids\mine_shapes.ini
[Field]
cube_size = 250
fill_dist = 1200
diffuse_color = 110, 110, 100
ambient_color = 255, 255, 255
ambient_increase = 20, 20, 30
[properties]
flag = mine_danger_objects
flag = danger_density_high
[Exclusion Zones]
exclusion = Zone_Ob02_01_exclusion
[Cube]
xaxis_rotation = 8, 40, 90, 158
yaxis_rotation = 5, 45, 100, 135
zaxis_rotation = 355, 45, 78, 145
asteroid = mine_radiate, -0.9, 0, 0.05, 110, 0, 10, mine
asteroid = mine_radiate, 0.75, 0.1, 0, 0, 45, 20, mine
asteroid = mine_radiate, 0.05, -0.75, -0.1, 50, 35, 40, mine
asteroid = mine_radiate, 0, 0.85, 0.1, 150, 15, 12, mine
asteroid = mine_radiate, 0.1, 0, -0.85, 40, 0, 50, mine
asteroid = mine_radiate, -0.1, 0.05, 0.9, 30, 15, 60, mine
+56
View File
@@ -0,0 +1,56 @@
[TexturePanels]
file = solar\nebula\crow_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1600
color = 0, 100, 250
[properties]
flag = nebula
[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 8
move_bit_percent = 0.750000
equator_bias = 0.500000
color = 30, 80, 200
[NebulaLight]
ambient = 50, 80, 150
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 2
[Clouds]
max_distance = 300
puff_count = 20
puff_radius = 100
puff_colora = 50, 120, 255
puff_colorb = 255, 255, 255
puff_max_alpha = 0.500000
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1.000000
near_fade_distance = 125, 200
lightning_intensity = 1.000000
lightning_color = 25, 75, 95
lightning_gap = 20.000000
lightning_duration = 0.500000
[BackgroundLightning]
duration = 0.750000
gap = 3.000000
color = 50, 50, 50
+64
View File
@@ -0,0 +1,64 @@
[TexturePanels]
file = solar\nebula\crow_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1600
color = 0, 100, 250
[properties]
flag = nebula
[Exclusion Zones]
exclusion = Zone_EW17_vignette_01_exclusion
fog_far = 5000.000000
zone_shell = solar\nebula\blue_cloud.3db
shell_scalar = 1.100000
max_alpha = 0.500000
exclusion_tint = 200, 200, 200
[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 8
move_bit_percent = 0.750000
equator_bias = 0.500000
color = 30, 80, 200
[NebulaLight]
ambient = 50, 80, 150
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 2
[Clouds]
max_distance = 300
puff_count = 20
puff_radius = 100
puff_colora = 50, 120, 255
puff_colorb = 255, 255, 255
puff_max_alpha = 0.500000
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1.000000
near_fade_distance = 125, 200
lightning_intensity = 1.000000
lightning_color = 25, 75, 95
lightning_gap = 20.000000
lightning_duration = 0.500000
[BackgroundLightning]
duration = 0.750000
gap = 3.000000
color = 50, 50, 50
+56
View File
@@ -0,0 +1,56 @@
[TexturePanels]
file = solar\nebula\crow_shapes.ini
[Fog]
fog_enabled = 1
near = 0
distance = 1600
color = 0, 100, 250
[properties]
flag = nebula
[Exterior]
shape = crow_exterior1
shape = crow_exterior2
shape = crow_exterior3
shape = crow_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 10000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 8
move_bit_percent = 0.750000
equator_bias = 0.500000
color = 30, 80, 200
[NebulaLight]
ambient = 50, 80, 150
sun_burnthrough_intensity = 0.500000
sun_burnthrough_scaler = 2
[Clouds]
max_distance = 300
puff_count = 20
puff_radius = 100
puff_colora = 50, 120, 255
puff_colorb = 255, 255, 255
puff_max_alpha = 0.500000
puff_shape = crow_cloud1
puff_shape = crow_cloud2
puff_shape = crow_cloud3
puff_shape = crow_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1.000000
near_fade_distance = 125, 200
lightning_intensity = 1.000000
lightning_color = 25, 75, 95
lightning_gap = 20.000000
lightning_duration = 0.500000
[BackgroundLightning]
duration = 0.750000
gap = 3.000000
color = 50, 50, 50
+13 -1
View File
@@ -10896,4 +10896,16 @@ shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
sort = 0
[Object]
nickname = Li01_to_Ob02_hole
ids_name = 455001
pos = -33267, 0, -27810
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ob02, Ob02_to_Li01_hole, gate_tunnel_bretonia
+191
View File
@@ -0,0 +1,191 @@
[SystemInfo]
space_color = 1, 5, 59
local_faction = li_p_grp
[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Nebula]
file = solar\Nebula\pleiades_nebula_03.ini
zone = Zone_pleiades_nebula_03
[Asteroids]
file = solar\asteroids\Ob02_m10_mine_field.ini
zone = Zone_Ob02_minefield
[Ambient]
color = 60, 80, 100
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li01_stars.cmp
nebulae = solar\starsphere\starsphere_li01.cmp
[LightSource]
nickname = Ob02_alcyone_light
pos = 28185, -1863235, -13809
color = 0, 46, 221
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = Ob02_celaeno_light
pos = 6800, 950, 0
color = 0, 46, 221
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Zone]
nickname = Ob02_alcyone_death
pos = 816775.5, -561427.25, -4151492
shape = SPHERE
size = 5000
damage = 1E+09
sort = 99.5
[Zone]
nickname = Zone_pleiades_pop_ambient_02
pos = -58334, 0, 0
shape = SPHERE
size = 38000
sort = 6
toughness = 19
density = 5
repop_time = 20
max_battle_size = 4
pop_type = Background
population_additive = False
relief_time = 30
[Zone]
nickname = Zone_pleiades_nebula_03
pos = 0, 0, -1086
shape = ELLIPSOID
size = 20200, 20000, 20500
property_flags = 32768
property_fog_color = 0, 0, 192
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
sort = 6
toughness = 19
density = 5
repop_time = 15
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 20
[Object]
nickname = Ob02_alcyone_Sun
ids_name = 1380
pos = 10044.278, 0, -53004.625
ambient_color = 255, 255, 255
Archetype = sun_1000
star = med_white_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Celaeno_Sun
ids_name = 1380
pos = -8172.251, 2749, -5113.9536
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Electra_Sun
ids_name = 1380
pos = -10007.096, -1815, -7152.5054
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Taygeta_Sun
ids_name = 1380
pos = 1797, 7703, 8055
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Merope_Sun
ids_name = 1380
pos = -4611, -2045, -13903.867
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Maia_Sun
ids_name = 1380
pos = -3717.9165, 3840, -12900.668
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = Ob02_Asterope_Sun
ids_name = 1380
pos = 6800, 9070, -6129.358
ambient_color = 255, 255, 255
Archetype = sun_1000
star = sm_blue_sun
ids_info = 66151
atmosphere_range = 6000
burn_color = 255, 255, 255
[Object]
nickname = nav_buoy_nebula_1
pos = -5500, 0, 5500
Archetype = nav_buoy_nebula2
[Object]
nickname = Ob02_to_Li01_hole
ids_name = 261791
pos = -1320, 0, 9114
rotate = 0, -55, -180
Archetype = jumphole_green
ids_info = 66146
goto = Li01, Li01_to_Ob02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Ob02_01_exclusion
pos = -5500, 0, 5500
shape = SPHERE
size = 7000
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = Zone_Ob02_minefield
pos = -5500, 0, 5500
shape = SPHERE
size = 12000
property_flags = 4128
visit = 32
edge_fraction = 0.05
sort = 99.5
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+10 -1
View File
@@ -2330,4 +2330,13 @@ visit = 0
strid_name = 460100
ids_info = 66106
NavMapScale = 2
msg_id_prefix = gcs_refer_system_LI07
msg_id_prefix = gcs_refer_system_LI07
[System]
nickname = Ob02
file = systems\Ob02\Ob02.ini
pos = 0, 0
strid_name = 455001
NavMapScale = 1
msg_id_prefix = gcs_refer_system_Ob02