Recreate KuraDepot, Added Planet Ezo, Added Tradelane Zones + Pops

This commit is contained in:
Nekura
2026-05-06 15:20:55 +02:00
parent 9ac7629a75
commit e42b40d114
8 changed files with 505 additions and 78 deletions

View File

@@ -0,0 +1,12 @@
[BaseInfo]
nickname = KU08_06_Base
start_room = Planetscape
price_variance = 0.15
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_planetscape.ini

View File

@@ -0,0 +1,28 @@
[Room_Info]
set_script = Scripts\Bases\li_05_bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_05_bar_ambi_int_01.thn
[Room_Sound]
music = music_bar_generic09
ambient = ambience_bar_ground_smaller
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\li_05_bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -0,0 +1,60 @@
[Room_Info]
set_script = Scripts\Bases\Pl_09_pad_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Pl_09_pad_ambi_day_01.thn
scene = all, ambient, Scripts\Bases\Pl_09_pad_traffic_01.thn, TRAFFIC_PRIORITY
[Room_Sound]
ambient = ambience_planetscape_rocky
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
landing_script = scripts\bases\Pl_09_pad_land_01.thn
launching_script = scripts\bases\Pl_09_pad_launch_01.thn
[ForSaleShipPlacement]
name = X/Shipcentre/02
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment