From e9562164eb5aa09ac00bdf77546981dc54f90581 Mon Sep 17 00:00:00 2001 From: D4rkl1ght3r <86805404+D4rkl1ght3r@users.noreply.github.com> Date: Fri, 16 Oct 2026 21:30:31 +0200 Subject: [PATCH] Add Steady Tizona del Cid --- DATA/EQUIPMENT/weapon_equip.ini | 48 +++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 422e0f8c..8ff2412b 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -4433,6 +4433,54 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; Steady Tizona del Cid + +[Munition] +nickname = fc_c_gun02_mark03_650_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40.8 +energy_damage = 1222.5 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_03_impact +const_effect = pi_pulse_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.0001 + +[Gun] +nickname = fc_c_gun02_mark03_650 +ids_name = 520002 +ids_info = 264213 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6752 +explosion_resistance = 1 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 97.8 +refire_delay = 0.25 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 1.6 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark03_650_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 999999 ; Swift Tizona del Cid