Change Engine HP_Types

This commit is contained in:
D4rkl1ght3r
2026-09-26 00:12:59 +02:00
parent ef6332fd3c
commit ea7494e3da
+92 -44
View File
@@ -1201,7 +1201,7 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
; Armored Transport
; Large Transport Engine
[Engine]
nickname = ge_tl_engine_01
@@ -1210,8 +1210,8 @@ ids_info = 264882
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 240000
linear_drag = 3000
max_force = 48000
linear_drag = 599
reverse_fraction = 0.1
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
@@ -1231,6 +1231,8 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
; Train Transport Engine
[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
@@ -1238,8 +1240,8 @@ ids_info = 264883
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 240000
linear_drag = 3000
max_force = 48000
linear_drag = 599
reverse_fraction = 0.1
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
@@ -1259,6 +1261,8 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
; Large Train Transport Engine
[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
@@ -1266,8 +1270,8 @@ ids_info = 264884
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 240000
linear_drag = 3000
max_force = 48000
linear_drag = 599
reverse_fraction = 0.1
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
@@ -1287,6 +1291,8 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
Armored Transport Engine
[Engine]
nickname = ge_ta_engine_01
ids_name = 263885
@@ -1294,8 +1300,8 @@ ids_info = 264885
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 240000
linear_drag = 3000
max_force = 48000
linear_drag = 599
reverse_fraction = 0.1
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
@@ -1322,8 +1328,8 @@ ids_info = 264886
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 240000
linear_drag = 3000
max_force = 48000
linear_drag = 599
reverse_fraction = 0.1
flame_effect = gf_br_miner_engine01
cruise_charge_time = 5
@@ -1335,6 +1341,8 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
; Liberty Cruiser Engine
[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
@@ -1359,7 +1367,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Liberty Battleship Engine
[Engine]
nickname = ge_lb_engine_01
@@ -1379,7 +1389,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Liberty Dreadnought Engine
[Engine]
nickname = ge_lbd_engine_01
@@ -1399,7 +1411,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Bretonia Destroyer Engine
[Engine]
nickname = ge_bd_engine_01
@@ -1424,7 +1438,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Bretonia Battleship Engine
[Engine]
nickname = ge_bb_engine_01
@@ -1444,7 +1460,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Bretonia Gunboat Engine
[Engine]
nickname = ge_bg_engine_01
@@ -1453,8 +1471,8 @@ ids_info = 264892
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 360000
linear_drag = 3000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_br_largeengine01
cruise_charge_time = 5
@@ -1471,7 +1489,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Kusari Gunboat Engine
[Engine]
nickname = ge_kg_engine_01
@@ -1480,8 +1500,8 @@ ids_info = 264893
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 360000
linear_drag = 3000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_ku_largeengine01
cruise_charge_time = 5
@@ -1498,7 +1518,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Kusari Destroyer Engine
[Engine]
nickname = ge_kd_engine_01
@@ -1507,7 +1529,7 @@ ids_info = 264894
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 300000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_ku_largeengine02
@@ -1523,7 +1545,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Kusari Battleship Engine
[Engine]
nickname = ge_kb_engine_01
@@ -1543,7 +1567,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Rheinland Gunboat Engine
[Engine]
nickname = ge_rg_engine_01
@@ -1552,8 +1578,8 @@ ids_info = 264896
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 360000
linear_drag = 3000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_rh_largeengine01
cruise_charge_time = 5
@@ -1570,7 +1596,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Rheinland Cruiser Engine
[Engine]
nickname = ge_rc_engine_01
@@ -1579,7 +1607,7 @@ ids_info = 264897
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 300000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_rh_largeengine02
@@ -1595,7 +1623,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Rheinland Battleship Engine
[Engine]
nickname = ge_rb_engine_01
@@ -1615,7 +1645,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; CSV Engine
[Engine]
nickname = ge_csv_engine_01
@@ -1643,6 +1675,8 @@ inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
; Heavy Lifter Engine
[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
@@ -1672,6 +1706,8 @@ outside_sound_cone = 270
lootable = false
hp_type = hp_fighter_engine_special_10
; Luxury Liner Engine
[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
@@ -1679,7 +1715,7 @@ ids_info = 264901
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 300000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_br_luxury_engine01
@@ -1690,7 +1726,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Prison Liner Engine
[Engine]
nickname = ge_psn_engine_01
@@ -1699,7 +1737,7 @@ ids_info = 264902
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 300000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_br_prison_engine01
@@ -1710,7 +1748,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Repair Ship Engine
[Engine]
nickname = ge_rpr_engine_01
@@ -1741,6 +1781,8 @@ outside_sound_cone = 270
lootable = false
hp_type = hp_fighter_engine_special_10
; Nomad Fighter Engine
[Engine]
nickname = ge_nf_engine_01
ids_name = 263904
@@ -1770,6 +1812,8 @@ inside_sound_cone = 60
outside_sound_cone = 180
hp_type = hp_fighter_engine_special_10
; Nomad Gunboat Engine
[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
@@ -1777,8 +1821,8 @@ ids_info = 264905
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 360000
linear_drag = 3000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_no_largeengine01
cruise_charge_time = 5
@@ -1793,7 +1837,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Nomad Battleship Engine
[Engine]
nickname = ge_nb_engine_01
@@ -1802,8 +1848,8 @@ ids_info = 264906
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 3000000
linear_drag = 100000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
@@ -1813,7 +1859,9 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; Osiris Engine
[Engine]
nickname = ge_ob_engine_01
@@ -1822,8 +1870,8 @@ ids_info = 264907
volume = 0
mass = 10
DA_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
max_force = 3000000
linear_drag = 100000
max_force = 1200000
linear_drag = 10000
reverse_fraction = 0.1
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
@@ -1833,7 +1881,7 @@ indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_type = hp_fighter_engine_special_10
hp_type = hp_freighter_engine_special_10
; HALLOWEEN SMALLENGINE01