Safe Dock added
Added Safe Dock Station in Sigma 2
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8
DATA/UNIVERSE/SYSTEMS/BW11/BASES/Bw11_01_Base.ini
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8
DATA/UNIVERSE/SYSTEMS/BW11/BASES/Bw11_01_Base.ini
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[BaseInfo]
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nickname = Bw11_01_Base
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start_room = Deck
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[Room]
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nickname = Deck
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file = Universe\Systems\BW11\Bases\Rooms\Bw11_01_Deck.ini
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15
DATA/UNIVERSE/SYSTEMS/BW11/BASES/ROOMS/Bw11_01_Deck.ini
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15
DATA/UNIVERSE/SYSTEMS/BW11/BASES/ROOMS/Bw11_01_Deck.ini
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[Room_Info]
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set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn
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[Room_Sound]
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ambient = ambience_deck_space_smaller
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[Camera]
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name = Camera_0
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Deck
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@@ -523,3 +523,20 @@ nickname = mplatform01
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pos = -36350,100, -24500
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pos = -36350,100, -24500
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rotate = 180, -45, 180
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rotate = 180, -45, 180
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Archetype = mplatform
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Archetype = mplatform
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[Object]
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nickname = Bw11_01_Base
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ids_name = 262040
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pos = -35736.31, 456.5202, -22533.398
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rotate = -179.99998, 45.227493, -179.99998
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Archetype = space_police01
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ids_info = 65541
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base = Bw11_01_Base
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dock_with = Bw11_01_Base
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behavior = NOTHING
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voice = atc_leg_m01
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space_costume = pl_male6_head, pi_pirate8_body, prop_neuralnet_D
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difficulty_level = 7
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loadout = space_police01_br_01
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pilot = pilot_solar_hardest
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reputation = li_n_grp
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@@ -2256,3 +2256,10 @@ NavMapScale = 2.125000
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msg_id_prefix = gcs_refer_system_ST04
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msg_id_prefix = gcs_refer_system_ST04
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; Sigma 2
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[Base]
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nickname = Bw11_01_Base
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system = Bw11
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strid_name = 262040
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file = Universe\Systems\Bw11\Bases\Bw11_01_Base.ini
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