Init 0.1 - DATA
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135
DATA/MISSIONS/M07/npcships.ini
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135
DATA/MISSIONS/M07/npcships.ini
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[NPCShipArch]
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nickname = MSN07_Juni
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loadout = MSN07_Juni
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level = d7
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ship_archetype = li_elite2
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pilot = MSN07_Juni
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Heavy_Fighter
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loadout = MSN07_Nomad_Rheinland_Heavy_Fighter
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level = d7
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ship_archetype = rh_elite
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pilot = MSN07_Nomad_Rheinland_Heavy_Fighter
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
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loadout = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
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level = d7
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ship_archetype = rh_elite
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pilot = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Battleship
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loadout = MSN07_Nomad_Rheinland_Battleship
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level = d15
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ship_archetype = rh_battleship
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pilot = MSN07_Nomad_Rheinland_Battleship
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state_graph = CRUISER
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npc_class = lawful, CRUISER
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[NPCShipArch]
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nickname = MSN07_Kress_Leader
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loadout = MSN07_Kress_Leader
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level = d7
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ship_archetype = bw_elite
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pilot = MSN07_Kress_Leader
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN07_Kress_Escort
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loadout = MSN07_Kress_Escort
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level = d7
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ship_archetype = bw_fighter
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pilot = MSN07_Kress_Escort
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN07_Kress_Bomber
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loadout = MSN07_Kress_Bomber
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level = d7
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ship_archetype = bw_elite
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pilot = MSN07_Kress_Bomber
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state_graph = FIGHTER
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npc_class = lawful, elite_fighter
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Gunboat
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loadout = MSN07_Nomad_Rheinland_Gunboat
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level = d10
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ship_archetype = rh_gunboat
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pilot = MSN07_Nomad_Rheinland_Gunboat
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state_graph = GUNBOAT
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npc_class = lawful, GUNBOAT
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Gunboat_Tradelane
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loadout = MSN07_Nomad_Rheinland_Gunboat_Tradelane
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level = d10
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ship_archetype = rh_gunboat
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pilot = MSN07_Nomad_Rheinland_Gunboat
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state_graph = GUNBOAT
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npc_class = lawful, GUNBOAT
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[NPCShipArch]
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nickname = MSN07_Nomad_Rheinland_Cruiser
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loadout = MSN07_Nomad_Rheinland_Cruiser
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level = d12
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ship_archetype = rh_cruiser
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pilot = MSN07_Nomad_Rheinland_Cruiser
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state_graph = CRUISER
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npc_class = lawful, CRUISER
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[NPCShipArch]
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nickname = MSN07_Rheinland_Cruiser
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loadout = MSN07_Nomad_Rheinland_Cruiser
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level = d10
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ship_archetype = rh_cruiser
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pilot = MSN07_Nomad_Rheinland_Cruiser
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state_graph = CRUISER
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npc_class = lawful, CRUISER
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[NPCShipArch]
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nickname = MSN07_Tobias
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loadout = MSN07_Tobias
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level = d7
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ship_archetype = ge_fighter4
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pilot = MSN07_Tobias
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN07_Tobias_Escort
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loadout = MSN07_Tobias_Escort
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level = d7
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ship_archetype = ge_fighter4
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pilot = MSN07_Tobias_Escort
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state_graph = FIGHTER
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npc_class = lawful, FIGHTER
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[NPCShipArch]
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nickname = MSN07_Sinclair
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loadout = MSN07_Sinclair
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level = d7
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ship_archetype = br_freighter
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pilot = MSN07_Sinclair
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state_graph = FIGHTER
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npc_class = lawful, freighter
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[NPCShipArch]
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nickname = MSN07_Quintaine
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loadout = MSN07_Quintaine
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level = d7
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ship_archetype = ge_armored
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pilot = MSN07_Quintaine
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state_graph = TRANSPORT
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npc_class = lawful, armored
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