Init 0.1 - DATA

This commit is contained in:
Nekura
2024-01-07 23:08:00 +01:00
parent 8bad4c1f45
commit ed54d2049e
809 changed files with 135558 additions and 0 deletions

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[CharacterEncounter]
Location = Ku01_05_base, Bar
offer = scripts\story\s045a_offer_Ozu_ku_03_Bar_01.thn
accept = scripts\story\s045b_accept_Ozu_ku_03_Bar_01.thn
decline = scripts\story\s045c_decline_Ozu_ku_03_Bar_01.thn
decision = scripts\story\s045e_decision_Ozu_ku_03_Bar_01.thn
autoplay
mission_text_id = 23405
[Char]
npc = juni
actor = juni
fidget = scripts\story\s045fa_fidget_juni_ku_03_Bar_01.thn

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[CharacterEncounter]
Location = Ku01_05_base, Bar
accept = scripts\story\s045b_accept_Ozu_ku_03_Bar_01.thn
decline = scripts\story\s045c_decline_Ozu_ku_03_Bar_01.thn
offer = scripts\story\s045d_reoffer_Ozu_ku_03_Bar_01.thn
decision = scripts\story\s045e_decision_Ozu_ku_03_Bar_01.thn
mission_text_id = 23405
[Char]
npc = juni
actor = juni
fidget = scripts\story\s045fa_fidget_juni_ku_03_Bar_01.thn

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[CharacterEncounter]
Location = Ku06_01_base, cityscape
action = scripts\story\s046x_nrml_Ozu_bw_02_Cityscape_01.thn
autoplay
relocate_player = Bar
[Char]
npc = juni
actor = juni
fidget = scripts\extras\fidget_stand_female_NULL.thn

1179
DATA/MISSIONS/M08/m08.ini Normal file

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[NPCShipArch]
nickname = MSN08_Juni
loadout = MSN08_Juni
level = d8
ship_archetype = li_elite2
pilot = MSN08_Juni
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN08_Ozu
loadout = MSN08_Ozu
level = d8
ship_archetype = ku_dragon
pilot = MSN08_Ozu
state_graph = FIGHTER
npc_class = lawful, elite_fighter
[NPCShipArch]
nickname = MSN08_Ozu_Reinforcement
loadout = MSN08_Ozu_Reinforcement
level = d8
ship_archetype = ku_dragon
pilot = MSN08_Ozu_Reinforcement
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN08_Transport
loadout = MSN08_Transport
level = d8
ship_archetype = ge_transport
pilot = MSN08_Transport
state_graph = TRANSPORT
npc_class = lawful, TRANSPORT
[NPCShipArch]
nickname = MSN08_Nomad_Kusari_Light_Fighter
loadout = MSN08_Nomad_Kusari_Light_Fighter
level = d8
ship_archetype = ku_fighter
pilot = MSN08_Nomad_Kusari_Light_Fighter
state_graph = FIGHTER
npc_class = lawful, FIGHTER
[NPCShipArch]
nickname = MSN08_Nomad_Kusari_Heavy_Fighter
loadout = MSN08_Nomad_Kusari_Heavy_Fighter
level = d8
ship_archetype = ku_elite
pilot = MSN08_Nomad_Kusari_Heavy_Fighter
state_graph = FIGHTER
npc_class = lawful, elite_fighter