diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index 59b35aa7..1b7d4c90 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -20151,7 +20151,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1075.8 -energy_damage = 750 +energy_damage = 490 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_annihilator_01_impact const_effect = sp_annihilator_01_proj @@ -20199,7 +20199,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 880.2 -energy_damage = 452 +energy_damage = 120 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_annihilator_02_impact const_effect = sp_annihilator_02_proj @@ -20247,7 +20247,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 652 -energy_damage = 720 +energy_damage = 500 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_annihilator_03_impact const_effect = sp_annihilator_03_proj @@ -20295,7 +20295,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1173.6 -energy_damage = 783 +energy_damage = 470 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_bloodhound_01_impact const_effect = sp_bloodhound_01_proj @@ -20343,7 +20343,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 880.2 -energy_damage = 1420 +energy_damage = 970 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_bloodhound_02_impact const_effect = sp_bloodhound_02_proj @@ -20391,7 +20391,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 717.2 -energy_damage = 454 +energy_damage = 365 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_bloodhound_03_impact const_effect = sp_bloodhound_03_proj @@ -20439,7 +20439,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 782.4 -energy_damage = 405 +energy_damage = 308 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_destabilizer_01_impact const_effect = sp_destabilizer_01_proj @@ -20487,7 +20487,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1075.8 -energy_damage = 531.4 +energy_damage = 455 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_destabilizer_02_impact const_effect = sp_destabilizer_02_proj @@ -20535,7 +20535,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 978 -energy_damage = 800 +energy_damage = 795 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_destabilizer_03_impact const_effect = sp_destabilizer_03_proj @@ -20583,7 +20583,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1075.8 -energy_damage = 520 +energy_damage = 445 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_distortion_01_impact const_effect = sp_distortion_01_proj @@ -20631,7 +20631,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1280.2 -energy_damage = 220 +energy_damage = 128 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_distortion_02_impact const_effect = sp_distortion_02_proj @@ -20679,7 +20679,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 586.8 -energy_damage = 302 +energy_damage = 228 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_distortion_03_impact const_effect = sp_distortion_03_proj @@ -20727,7 +20727,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1075.8 -energy_damage = 638 +energy_damage = 490 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_doomsday_01_impact const_effect = sp_doomsday_01_proj @@ -20775,7 +20775,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 1173.6 -energy_damage = 742 +energy_damage = 465 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_doomsday_02_impact const_effect = sp_doomsday_02_proj @@ -20823,7 +20823,7 @@ hp_type = hp_gun requires_ammo = false hit_pts = 2 hull_damage = 978 -energy_damage = 601 +energy_damage = 795 one_shot_sound = fire_tachyon5 munition_hit_effect = sp_doomsday_03_impact const_effect = sp_doomsday_03_proj @@ -20870,8 +20870,8 @@ nickname = special_gun16_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 462.2 -energy_damage = 165 +hull_damage = 438.2 +energy_damage = 85 one_shot_sound = fire_tachyon5 munition_hit_effect = chimera_impact const_effect = chimera_proj @@ -20896,7 +20896,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 128.05 +power_usage = 98 refire_delay = 0.17 muzzle_velocity = 750 use_animation = Sc_fire @@ -20918,8 +20918,8 @@ nickname = special_gun17_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 324.8 -energy_damage = 84 +hull_damage = 308.8 +energy_damage = 52 one_shot_sound = fire_tachyon5 munition_hit_effect = poisonclaw_impact const_effect = poisonclaw_proj @@ -20944,7 +20944,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 79.05 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -20966,8 +20966,8 @@ nickname = special_gun18_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 452.8 -energy_damage = 205.4 +hull_damage = 432.8 +energy_damage = 102 one_shot_sound = fire_tachyon5 munition_hit_effect = gf_br_gun02_impact const_effect = gf_br_gun02_projectile @@ -20992,7 +20992,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 124.5 +power_usage = 98 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -21014,8 +21014,8 @@ nickname = special_gun19_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 322.8 -energy_damage = 86 +hull_damage = 304.8 +energy_damage = 62 one_shot_sound = fire_tachyon5 munition_hit_effect = nemesis_impact const_effect = nemesis_proj @@ -21040,7 +21040,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 79.05 +power_usage = 68.05 refire_delay = 0.12 muzzle_velocity = 750 use_animation = Sc_fire @@ -21138,7 +21138,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_9 damage_per_fire = 0 -power_usage = 82 +power_usage = 86 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32003,8 +32003,8 @@ nickname = template_1_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_1_impact const_effect = template_1_proj @@ -32050,8 +32050,8 @@ nickname = template_1_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_1_impact const_effect = template_1_proj @@ -32076,7 +32076,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32097,8 +32097,8 @@ nickname = template_1_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_1_impact const_effect = template_1_proj @@ -32144,8 +32144,8 @@ nickname = template_3_green_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_green_impact const_effect = template_3_green_proj @@ -32191,8 +32191,8 @@ nickname = template_3_green_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_green_impact const_effect = template_3_green_proj @@ -32217,7 +32217,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32238,8 +32238,8 @@ nickname = template_3_green_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_green_impact const_effect = template_3_green_proj @@ -32285,8 +32285,8 @@ nickname = template_3_cyan_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_cyan_impact const_effect = template_3_cyan_proj @@ -32332,8 +32332,8 @@ nickname = template_3_cyan_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_cyan_impact const_effect = template_3_cyan_proj @@ -32358,7 +32358,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32379,8 +32379,8 @@ nickname = template_3_cyan_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_cyan_impact const_effect = template_3_cyan_proj @@ -32426,8 +32426,8 @@ nickname = template_3_rosa_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosa_impact const_effect = template_3_rosa_proj @@ -32473,8 +32473,8 @@ nickname = template_3_rosa_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosa_impact const_effect = template_3_rosa_proj @@ -32499,7 +32499,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32520,8 +32520,8 @@ nickname = template_3_rosa_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosa_impact const_effect = template_3_rosa_proj @@ -32567,8 +32567,8 @@ nickname = template_3_rosagold_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosagold_impact const_effect = template_3_rosagold_proj @@ -32614,8 +32614,8 @@ nickname = template_3_rosagold_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosagold_impact const_effect = template_3_rosagold_proj @@ -32640,7 +32640,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32661,8 +32661,8 @@ nickname = template_3_rosagold_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_rosagold_impact const_effect = template_3_rosagold_proj @@ -32708,8 +32708,8 @@ nickname = template_3_blue_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_blue_impact const_effect = template_3_blue_proj @@ -32755,8 +32755,8 @@ nickname = template_3_blue_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_blue_impact const_effect = template_3_blue_proj @@ -32781,7 +32781,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32802,8 +32802,8 @@ nickname = template_3_blue_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_blue_impact const_effect = template_3_blue_proj @@ -32849,8 +32849,8 @@ nickname = template_3_bluegold_833_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 280 -energy_damage = 0 +hull_damage = 312 +energy_damage = 25 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_bluegold_impact const_effect = template_3_bluegold_proj @@ -32896,8 +32896,8 @@ nickname = template_3_bluegold_588_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 333 -energy_damage = 0 +hull_damage = 445 +energy_damage = 28 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_bluegold_impact const_effect = template_3_bluegold_proj @@ -32922,7 +32922,7 @@ volume = 0 mass = 10 hp_gun_type = hp_gun_special_10 damage_per_fire = 0 -power_usage = 80 +power_usage = 85 refire_delay = 0.17 muzzle_velocity = 700 use_animation = Sc_fire @@ -32943,8 +32943,8 @@ nickname = template_3_bluegold_40_ammo hp_type = hp_gun requires_ammo = false hit_pts = 2 -hull_damage = 620 -energy_damage = 0 +hull_damage = 658 +energy_damage = 49 one_shot_sound = fire_tachyon5 munition_hit_effect = template_3_bluegold_impact const_effect = template_3_bluegold_proj