patrols, random mission encounters, more population zones

This commit is contained in:
2025-08-14 20:30:43 -05:00
parent 9e9bd4d1a0
commit edbf3e2d7a
3 changed files with 640 additions and 15 deletions

View File

@@ -251,8 +251,8 @@ relief_time = 0
[zone]
nickname = Zone_LI06_planet_1_ring
pos = 47728, 0, -16603
rotate = 0, 0, 0
shape = ring
rotate = 160.03, 27.87, -158.959
hape = ring
size = 2500, 200, 200
sort = 0.000000
@@ -264,13 +264,12 @@ ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LI06_01_Base
pos = 47021.332, 139.437, -16046.870
rotate = -14.588, -56, 1.334
pos = 46830.766, 8.715, -16394.025
rotate = 1.775, -77.686, 0.161
reputation = li_lsf_grp
difficulty_level = 1
space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body
voice = pilot_f_ill_m02
reputation = li_lsf_grp
[Object]
nickname = LI06_docking_fixture_0
@@ -280,8 +279,8 @@ ids_info = 66489
behavior = NOTHING
dock_with = LI06_01_Base
base = LI06_01_Base
pos = 47034.9, 370.42, -16056.84
rotate = -14.588, -56, 1.334
pos = 46825.613, 259.057, -16393.086
rotate = -1.263, -82.294, 2.335
;endregion
;region - The Ranch
@@ -1277,13 +1276,6 @@ rotate = 0, 0, 0
shape = SPHERE
size = 3342
comment = Ranch Pop + Exclusion
sort = 51
toughness = 4
density = 30
repop_time = 1
max_battle_size = 25
pop_type = li_lsf_grp, base_cluster_law
relief_time = 5
population_additive = true
property_flags = 131072
sort = 1
@@ -1441,6 +1433,100 @@ faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_pop_ambient_06
pos = 22020, 0, -18316
rotate = 0, -11, 0
shape = ELLIPSOID
size = 20947, 26987, 26987
comment = Vegas <-> Cascadia Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_07
pos = -23895, 0, -31345
rotate = 0, -3, 0
shape = ELLIPSOID
size = 16208, 26305, 26305
comment = Vegas <-> Cascadia + Ranch Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_08
pos = -27615, 0, 27820
rotate = 0, -57, 0
shape = ELLIPSOID
size = 28342, 15145, 15145
comment = Ranch Criminal Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = True
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_09
pos = 5953, 0, 19937
rotate = 0, 0, 0
shape = SPHERE
size = 14082
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_p_grp, 20
encounter = area_defend, 4, 1.000000
faction = li_p_grp, 0.800000
;endregion
;region - tradelane population
@@ -2096,6 +2182,406 @@ density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.800000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy01
pos = -6941, 0, 22891
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 2974
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy02
pos = 5531, 0, 24314
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 22158
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy03
pos = 19698, 0, 20013
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 12456
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy04
pos = 28815, 0, 13439
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 12190
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy05
pos = 38577, 0, 16361
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 11184
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 5
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy06
pos = 37315, 0, 29244
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 20230
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 6
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy07
pos = 23701, 0, 33527
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 19336
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 7
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy08
pos = 3414, 0, 25990
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 24224
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 8
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy09
pos = 18185, 0, 40725
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 40907
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy10
pos = -6116, 0, 37624
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 18663
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy11
pos = -5512, 0, 51208
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 19510
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy12
pos = 18781, 0, 54386
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 35329
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy13
pos = -53372, 0, -30147
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 30092
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy14
pos = -56364, 0, -9566
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 17883
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy15
pos = -40914, 0, -6383
rotate = -90, -67, 0
shape = CYLINDER
size = 750, 23330
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy16
pos = -37648, 0, -26882
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 35453
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
;endregion
;region - wrecks
@@ -2284,4 +2770,113 @@ archetype = depot_toxic_waste
ids_name = 261161
ids_info = 66150
behavior = NOTHING
;endregion
;region - Mission Encounters
[Zone]
nickname = Zone_LI06_destroy_vignette_13
pos = -22115, 0, -46960
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_14
pos = 23481, 0, -35268
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_15
pos = 18902, 0, -10911
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_16
pos = -20529, 0, -21070
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_17
pos = -37269, 0, 18254
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_18
pos = -19466, 0, 37828
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_19
pos = 9053, 0, 20557
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_01
pos = 11178, 0, -11843
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_02
pos = -28613, 0, 27485
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_03
pos = 30144, 0, -30873
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_04
pos = 4072, 0, 17468
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_05
pos = 5037, 0, 22934
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
;endregion

View File

@@ -2319,7 +2319,7 @@ pos = 6, 8
visit = 1
strid_name = 450000
ids_info = 66106
NavMapScale = 2
NavMapScale = 1.82
msg_id_prefix = gcs_refer_system_LI06
[system]