Change story_arc1_m01 position data & ashcroft spawn
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@@ -24,7 +24,7 @@ nickname = Ashcroft
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npc_ship = MSN14_Ashcroft
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npc_ship = MSN14_Ashcroft
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faction = fc_lr_grp
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faction = fc_lr_grp
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system = Li01
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system = Li01
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position = -16419, 0, 74074
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position = 32234, 0, -82297
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label = lr_pirates
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label = lr_pirates
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; >>> LOOT SECTION <<<
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; >>> LOOT SECTION <<<
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@@ -58,13 +58,15 @@ Act_DisplayMsg = players, 458912
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nickname = t_ashcroft_spawn_destination
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nickname = t_ashcroft_spawn_destination
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InitState = Active
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InitState = Active
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Cnd_LaunchComplete = players, Li01_01_Base
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Cnd_LaunchComplete = players, Li01_01_Base
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Act_SpawnShip = Ashcroft, no_ol
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Act_SetNNObj = players, 458752, Li01, 32234, 0, -82297 ; objective text id
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Act_SetNNObj = players, 458752, Li01, -16419, 0, 74074 ; objective text id
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Act_Mark = players, lr_pirates, true
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Act_Mark = players, lr_pirates, true
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Act_ActTrig = t_ashcroft_ship_comm
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[Trigger]
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[Trigger]
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nickname = t_ashcroft_ship_comm
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nickname = t_ashcroft_ship_comm
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Cnd_DistVec = inside, Player, -30763, 0, -60916, 5000
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Cnd_DistVec = inside, Player, 32234, 0, -82297, 5000
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Act_SpawnShip = Ashcroft, no_ol
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Act_Mark = players, lr_pirates, true
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Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0880_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
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Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0880_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
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[Trigger]
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[Trigger]
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