This commit is contained in:
D4rkl1ght3r
2026-01-17 09:37:02 +01:00
parent a240917861
commit f0fd3f31a6
11 changed files with 330 additions and 9 deletions

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@@ -0,0 +1,13 @@
[EncounterFormation]
ship_by_class = 1, 1, sc_boss
pilot_job = assault_leader_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = cruise
allow_simultaneous_creation = no
zone_creation_distance = 0
times_to_create = 1
[Creation]
permutation = 0, 3

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@@ -2253,6 +2253,7 @@ formation_desig = 197808, 197820
formation = fighters, fighter_guild
npc_ship = Nomad_Gunboat
npc_ship = Nomad_Battleship
npc_ship = no2_devastator
formation = gunboats, gunboat_wall
formation = battleships, battleship_wall

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@@ -3695,7 +3695,7 @@ level = d40
ship_archetype = no2_boss
pilot = pilot_capitals
state_graph = CRUISER
npc_class = unlawful, class_battleship, d19
npc_class = unlawful, class_boss, d19
[NPCShipArch]
nickname = event_jack_o_lantern

View File

@@ -375,3 +375,7 @@ member = battleship
nickname = sc_battleships
member = class_battleship
[ShipClass]
nickname = sc_boss
member = class_boss

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@@ -0,0 +1,72 @@
[TexturePanels]
file = solar\nebula\generic_shapes.ini
[properties]
flag = nebula
[Fog]
fog_enabled = 1
near = 0
distance = 1000
color = 10, 7, 30
[Exclusion Zones]
exclusion = Zone_St05_dmkv_nebula_exclusion01
zone_shell = SOLAR\NEBULA\dmkv01_exclusion.3db
shell_scalar = 1
max_alpha = 0.3
exclusion_tint = 255, 255, 255
fog_far = 5000
exclusion = Zone_St05_dmkv_nebula_exclusion02
zone_shell = SOLAR\NEBULA\dmkv01_exclusion.3db
shell_scalar = 1
max_alpha = 0.3
exclusion_tint = 255, 255, 255
fog_far = 5000
[Exterior]
shape = generic_exterior1
shape = generic_exterior2
shape = generic_exterior3
shape = generic_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 5
bit_radius = 6000
bit_radius_random_variation = 0.200000
min_bits = 5
max_bits = 8
move_bit_percent = 0.500000
equator_bias = 0.500000
color = 40, 30, 90
[NebulaLight]
ambient = 15, 10, 45
sun_burnthrough_intensity = 0.99
sun_burnthrough_scaler = 1.750000
[Clouds]
max_distance = 1500
puff_count = 100
puff_radius = 100
puff_colora = 45, 40, 160
puff_colorb = 55, 10, 20
puff_max_alpha = 0.500000
puff_shape = generic_cloud1
puff_shape = generic_cloud2
puff_shape = generic_cloud3
puff_shape = generic_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1.000000
near_fade_distance = 125, 200
lightning_intensity = 1.000000
lightning_color = 65, 25, 85
lightning_gap = 5.000000
lightning_duration = 0.500000
[BackgroundLightning]
duration = 0.750000
gap = 3.000000
color = 35, 15, 65

View File

@@ -9667,4 +9667,17 @@ shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
shape_name = NAV_dockingrings
hit_pts = 1e36
phantom_physics = true
phantom_physics = true
; Blackhole
[Solar]
nickname = blackhole
LODranges = 0, 999999
type = PLANET
DA_archetype = solar\MISC\blackhole.3db
material_library = solar\MISC\blackhole.3db
mass = 1e10
hit_pts = 1e36
solar_radius = 100000
shape_name = NNM_SM_COMMUNICATIONS

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@@ -0,0 +1,205 @@
[SystemInfo]
name = St05
space_color = 0, 0, 0
local_faction = fc_n_grp
[EncounterParameters]
nickname = capitalboss_Nomads
filename = missions\encounters\capitalships_Nomadboss.ini
[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Nebula]
file = solar\NEBULA\st05_nebula.ini
zone = Zone_St05_dmkv_nebula
[Ambient]
color = 30, 50, 80
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li01_stars.cmp
nebulae = solar\starsphere\starsphere_ew03.cmp
[LightSource]
nickname = System_LIGHT
pos = -4955.424, 345.946, 198
color = 255, 255, 255
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
;Zone_St05_dmkv_nebula
[Zone]
nickname = Zone_St05_dmkv_nebula
pos = 30000, 0, 30000
rotate = 0, -15, 0
shape = ELLIPSOID
size = 25000, 12500, 15000
property_flags = 32768
property_fog_color = 40, 30, 90
spacedust = radioactivedust_blue
spacedust_maxparticles = 100
Music = zone_badlands
[LightSource]
nickname = System_LIGHT
pos = 30000, 0, 30000
color = 255, 255, 255
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Zone]
nickname = Zone_St05_dmkv_nebula_exclusion01
pos = 30000, 0, 30000
shape = SPHERE
size = 8000
edge_fraction = 0.2
[Zone]
nickname = Zone_St05_dmkv_nebula_exclusion02
pos = 13849, 0, 26594
shape = SPHERE
size = 8000
edge_fraction = 0.2
[Zone]
nickname = Zone_St05_capital_encounter
pos = -3493.1343, 0, -22394.52
shape = SPHERE
size = 8000
density = 1
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = capitalboss_Nomads, 19, 0.4
faction = fc_n_grp, 1
[Object]
;nickname = St05_to_Li01_hole
nickname = St05_to_St06_hole
ids_name = 196651
pos = -17000, 0, 40822.04
Archetype = jumphole
ids_info = 66146
;goto = Li01, Li01_to_Li01_Maine_hole, gate_tunnel_bretonia
goto = St06, St06_to_St05_hole, gate_tunnel_bretonia
jump_effect = jump_effect_hole
;[Object]
;nickname = St05_o_osiris
;ids_name = 196770
;ids_info = 65757
;pos = 13849, 0, 26594
;Archetype = Ithaca_station
;Archetype = o_osiris
;[Object]
;nickname = St05_dmkv_ancient_arch01
;ids_name = 196770
;rotate = -180, -55, 180.000
;pos = -42750, 0, 42750
;Archetype = dmkv_ancient_arch
[Object]
nickname = St05_blackhole
ids_name = 454902
;pos = -44292.38, 0, -38626.156
;rotate = 0, -46.93899, 0
pos = -86076, 0, 421
;rotate = 0, -46.93899, 0
rotate = 0, -7.5, 0
Archetype = blackhole
spin = 0.1, 0, 0
[zone]
nickname = Zone_St05_blackhole_death
;pos = -44292.38, 0, -38626.156
pos = -86076, 0, 421
shape = SPHERE
size = 40000
damage = 5000
sort = 99
density = 0
relief_time = 0
[Object]
nickname = St05_Sun1
ids_name = 261045
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
star = Bw09_sun
ids_info = 66153
atmosphere_range = 10000
burn_color = 160, 222, 245
[zone]
nickname = Zone_St05_death_sun
pos = 0, 0, 0
shape = SPHERE
size = 9000
damage = 10000
sort = 99
density = 0
relief_time = 0
[Object]
nickname = dmkv_temple
ids_name = 454901
pos = 30000, 0, -31000
rotate = 0, 25, 0
Archetype = dmkv_temple
loadout = dmkv_temple_load
;[Object]
;nickname = nomadbase_dmkv01
;ids_name = 198012
;pos = 30000, 0, -31000
;Archetype = nomadbase_dmkv
[LightSource]
nickname = System_LIGHT
pos = 30000, -8350, -31000
color = 255, 255, 255
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = St05_Sun2
ids_name = 261037
pos = -25000, 15000, -200000
ambient_color = 255, 255, 255
Archetype = sun_1000
star = ku02_sun
atmosphere_range = 5000
ids_info = 66151
[zone]
nickname = Zone_St05_death_sun
pos = 37500.785, 0, -80500
shape = SPHERE
size = 12000
damage = 10000
sort = 99
density = 0
relief_time = 0
[Object]
nickname = St05_01
ids_name = 454903
pos = -33306.402, 1521.6704, -52310.22
ambient_color = 35, 35, 45
Archetype = planet_gasicecld_2000
ids_info = 66055
spin = 0, 0.01, 0
atmosphere_range = 1650
burn_color = 255, 222, 160

View File

@@ -2340,11 +2340,19 @@ strid_name = 455001
NavMapScale = 4
msg_id_prefix = gcs_refer_system_Ob02
[System]
nickname = Li01_Maine
file = systems\LI01_MAINE\Li01_Maine.ini
pos = 8, 0
strid_name = 454000
NavMapScale = 4
msg_id_prefix = gcs_refer_system_Li01_Maine
;[System]
;nickname = Li01_Maine
;file = systems\LI01_MAINE\Li01_Maine.ini
;pos = 8, 0
;strid_name = 454000
;NavMapScale = 4
;msg_id_prefix = gcs_refer_system_Li01_Maine
[System]
nickname = St05
file = systems\ST05\st05.ini
pos = 12, 16
strid_name = 454900
NavMapScale = 2
msg_id_prefix = gcs_refer_system_St05