Update Audio & Waypoint Trigger

This commit is contained in:
D4rkl1ght3r
2026-07-10 19:00:17 +02:00
parent 39477f796b
commit f400dd1921
2 changed files with 59 additions and 26 deletions
+58 -25
View File
@@ -2709,44 +2709,58 @@ Act_ActTrig = jacobi_westpoint_end2
nickname = jacobi_westpoint_end2
Cnd_Timer = 10
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0001_jacobi, -1, br_darcy_head, br_darcy_body
;Act_SetNNObj = goto_alaska
Act_NNPath = 21880, 21880, Li01_Trade_Lane_Ring_179, Li01
Act_ActTrig = jacobi_alaska_tradelane
Act_NNPath = 600004, 600004, Li01_Trade_Lane_Ring_179, Li01
Act_ActTrig = tradelane_alaska_entered
Act_ActTrig = jacobi_alaska_end
Act_ActTrig = jacobi_alaska_tradelane1
Act_ActTrig = jacobi_alaska_gate
[Trigger]
nickname = jacobi_alaska_tradelane1
Cnd_DistVec = inside, Player, 50482, 0, 7683, 1500
Act_ActTrig = jacobi_alaska_tradelane2
Act_NNPath = 600006, 600006, waypoint1_2, Li01
Act_Destroy = waypoint1_1, SILENT
[Trigger]
nickname = tradelane_alaska_entered
Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_179, Li01_Trade_Lane_Ring_180
Act_NNPath = 21880, 21880, Li01_Trade_Lane_Ring_190, Li01
;Act_NNPath = 600005, 600005, Li01_Trade_Lane_Ring_190, Li01
Act_SpawnSolar = waypoint1_1
Act_SpawnSolar = waypoint1_2
Act_NNPath = 600006, 600006, waypoint1_1, Li01
Act_MarkObj = waypoint1_1, 0
[MsnSolar]
nickname = waypoint1
nickname = waypoint1_1
string_id = 10903
faction = fc_n_grp
system = Li01
position = 50482, 0, 7683
archetype = waypoint
label = waypoint_label
radius = 0
[MsnSolar]
nickname = waypoint1_2
string_id = 10903
faction = fc_n_grp
system = Li01
position = 64894, 0, 18160
;archetype = gas_collector
;loadout = gas_collector
;position = -16575.4, -28.6535, 13567.6
archetype = waypoint
;loadout = dyson_city_platform
label = waypoint_label
radius = 0
[Trigger]
nickname = jacobi_alaska_tradelane
nickname = jacobi_alaska_tradelane2
Cnd_DistVec = inside, Player, 45741, 0, 6895, 1500
;Act_SetNNObj = alaska_mine_field_entrance
Act_SpawnSolar = waypoint1
Act_NNPath = 600006, 600006, waypoint1, Li01
;Act_NNPath = 600006, 600006, Li01_to_Li05, Li01
Act_ActTrig = jacobi_alaska_gate
Act_NNPath = 600006, 600006, waypoint1_1, Li01
[Trigger]
nickname = jacobi_alaska_gate
Cnd_DistVec = inside, Player, 64894, 0, 18160, 1500
Act_NNPath = 600006, 600006, Li01_to_Li05, Li01
Act_Destroy = waypoint1_2, SILENT
[NNObjective]
nickname = alaska_mine_field_entrance
@@ -2762,7 +2776,6 @@ type = rep_inst, Li01, 600004, 1, -34074, 0, 27771, Li01_Trade_Lane_Ring_179
nickname = jacobi_alaska_end
Cnd_SystemEnter = Li05
Act_ActTrig = jacobi_alaska_end2
;Act_SetNNObj = cruiser_debris1
Act_NNPath = 600006, 600006, li_cruiser_debris_frnt_sm1, Li05
[MsnSolar]
@@ -2778,10 +2791,6 @@ label = hostile_platform1
radius = 0
visit = UNKNOWABLE
[NNObjective]
nickname = cruiser_debris1
state = HIDDEN
type = rep_inst, Li05, 600024, 1, 68000, 0, 33000, li_cruiser_debris_frnt_sm1
[MsnSolar]
nickname = li_cruiser_debris_frnt_sm2
@@ -2923,9 +2932,15 @@ Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0008_jacobi, -1, br_dar
Act_NNPath = 600006, 600006, Li05_to_Li01, Li05
Act_ActTrig = jacobi_westpoint_end3
Act_ActTrig = rem_space_rogues_loot_waypoint
Act_ActTrig = rem_space_loot_viginette
;[Trigger]
;nickname = rem_space_loot_viginette
;Cnd_Timer = 16
;Line = Player, Player, dx_exp_vignette_walker_sp
[MsnSolar]
nickname = waypoint1_1
nickname = waypoint1_5
string_id = 10903
faction = fc_n_grp
system = Li01
@@ -2937,15 +2952,34 @@ radius = 0
[Trigger]
nickname = rem_space_rogues_loot_waypoint
Cnd_SystemEnter = Li01
Act_SpawnSolar = waypoint1_1
Act_SpawnSolar = waypoint1_5
Act_AdjAcct = 2000000
Act_NNPath = 600006, 600006, waypoint1_1, Li01
Act_NNPath = 600005, 600005, waypoint1_5, Li01
Act_ActTrig = rem_space_rogues_loot_waypoint2
Act_ActTrig = rem_space_walker_audio
Act_ActTrig = rem_space_jacobi_ether1
Act_ActTrig = rem_space_jacobi_ether2
[Trigger]
nickname = rem_space_walker_audio
Cnd_Timer = 12
Act_PlaySoundEffect = dx_exp_vignette_walker_sp
[Trigger]
nickname = rem_space_jacobi_ether1
Cnd_Timer = 5
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0009_jacobi, -1, br_darcy_head, br_darcy_body
[Trigger]
nickname = rem_space_jacobi_ether2
Cnd_Timer = 115
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0010_jacobi, -1, br_darcy_head, br_darcy_body
[Trigger]
nickname = rem_space_rogues_loot_waypoint2
Cnd_DistVec = inside, Player, 74020, 0, 14572, 3000
Act_NNPath = 600006, 600006, Li01_09, li01_09
Act_NNPath = 600003, 600003, Li01_09, Li01
[Trigger]
@@ -3132,7 +3166,6 @@ radius = 0
visit = UNKNOWABLE
[MsnLoot]
;nickname = ashcroft_pod
nickname = liberty_fragment_data
archetype = fragment_data_liberty
string_id = 290010
+1 -1
View File
@@ -913,7 +913,7 @@ rem.AddInfoCard(600029, "Launch into Space")
-- Story Arc I - Tour of Duty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(600030, "Story Arc I - Manhattan")
rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again, I met diplomat Harrison. He told me that the nomad incident changed the initial situations of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking me, if I can give him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison explains that the nomad incident changed the initial situation of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking giving him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers..</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Fly to Rochester Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Negotiate an agreement with the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600032, "Negotiate an agreement with the Junkers")
rem.AddInfoCard(600033, "Fly to Rochester Base")
rem.AddInfoCard(600034, "Eliminate all Xenos")