diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini index d96ce496..f8ea5293 100644 --- a/DATA/EQUIPMENT/weapon_equip.ini +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -19941,6 +19941,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; ONYX + [Munition] nickname = special_gun01_ammo hp_type = hp_gun @@ -19987,6 +19989,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; BLOODSTONE + [Munition] nickname = special_gun02_ammo hp_type = hp_gun @@ -20033,6 +20037,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; JADE + [Munition] nickname = special_gun03_ammo hp_type = hp_gun @@ -20079,6 +20085,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; DIAMONDBACK + [Munition] nickname = special_gun04_ammo hp_type = hp_gun @@ -20125,6 +20133,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; IRONHAMMER + [Munition] nickname = special_gun05_ammo hp_type = hp_gun @@ -20171,6 +20181,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; SILVER FIRE + [Munition] nickname = special_gun06_ammo hp_type = hp_gun @@ -20217,6 +20229,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; GOLDEN BLADE + [Munition] nickname = special_gun07_ammo hp_type = hp_gun @@ -20263,6 +20277,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; BLUE BLAZE + [Munition] nickname = special_gun08_ammo hp_type = hp_gun @@ -20309,6 +20325,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; DARK BLOSSOM + [Munition] nickname = special_gun09_ammo hp_type = hp_gun @@ -20355,7 +20373,7 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 -; Wild Fire +; WILD FIRE [Munition] nickname = special_gun10_ammo @@ -20403,6 +20421,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; THOR'S HAMMER + [Munition] nickname = special_gun11_ammo hp_type = hp_gun @@ -20449,7 +20469,7 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 -; Prometheus +; PROMETHEUS [Munition] nickname = special_gun12_ammo @@ -20497,6 +20517,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; GUARDIAN + [Munition] nickname = special_gun13_ammo hp_type = hp_gun @@ -20543,7 +20565,7 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 -; Cerberus +; CERBERUS [Munition] nickname = special_gun14_ammo @@ -20591,6 +20613,8 @@ turn_rate = 90 lootable = true LODranges = 0, 999999 +; ARCHANGEL + [Munition] nickname = special_gun15_ammo hp_type = hp_gun