New REM client: REM-Client d03c3b18, 64-bit (warp jump tunnels: calm gate warps in the colours of the destination region, chaotic jump holes with suns; longer gate tunnels)
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@@ -190,6 +190,7 @@ v_scale = 10
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; REM: irregular jump-hole presentation; no route/protocol changes.
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[gate_tunnel]
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nickname = rem_tunnel_hole
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warp_chaos = 1 ; REM warp: 0 calm (gates), 1 chaotic (swirl, jolts, suns)
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write_depth_buffer = 0
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num_spline_control_points = 9
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x_range = 850
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@@ -53,8 +53,8 @@ glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end
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glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5
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glow_create_time = 1, 3, 5, 7, 9
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jump_out_time = 1.5
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jump_out_tunnel_time = 3.5
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jump_in_tunnel_time = 1.5
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jump_out_tunnel_time = 6
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jump_in_tunnel_time = 2.5
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jump_in_time = 1
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kill_time_before_done = 0.6
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jump_tunnel_effect = jump_tunnel_interior_player
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@@ -0,0 +1,53 @@
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; REM: the colours of a jump gate's warp tunnel by the region of the system it leads to (jump holes keep
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; their own look, see warp_chaos in gate_tunnel.ini). Read once by the client.
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; cloud_color = the near and the far cloud layer, r, g, b each (0..255; brighter = more glow)
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; dark = 0..1, how much the clouds hide the stars and darken the tunnel (black smoke)
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; system = the systems of the region (several per line, as many lines as needed)
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; A system in no list takes the section named "default".
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[WarpRegion]
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nickname = default
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cloud_color = 36, 71, 204, 26, 87, 180
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dark = 0
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[WarpRegion]
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nickname = blue ; Kusari
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cloud_color = 36, 71, 204, 26, 87, 180
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dark = 0
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system = Ku01, Ku02, Ku03, Ku04, Ku05, Ku06, Ku07
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system = Iw05, Iw06, Hi01, Ew02
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[WarpRegion]
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nickname = green ; the Sigmas and Omicrons in the east
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cloud_color = 26, 158, 77, 46, 178, 140
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dark = 0
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system = Bw05, Bw06, Bw07, Bw11
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system = St01, St02, St03, St03b, St02c, ST04, St05, FP7_system
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system = Ew04, Ew05, Ew06, Hi02
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[WarpRegion]
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nickname = brown ; Rheinland and the Omegas south of it
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cloud_color = 178, 97, 31, 140, 71, 26
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dark = 0
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system = Rh01, Rh02, Rh03, Rh04, Rh05
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system = Bw03, Bw04, Ew03, Iw02
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[WarpRegion]
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nickname = white ; the Tau band
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cloud_color = 153, 153, 158, 191, 184, 173
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dark = 0
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system = Bw08, Bw09, Bw10, Ew01, LI07
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[WarpRegion]
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nickname = red ; Bretonia
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cloud_color = 191, 38, 31, 140, 26, 46
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dark = 0
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system = Br01, Br02, Br03, Br04, Br05, Br06
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system = Bw01, Bw02
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[WarpRegion]
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nickname = black ; Liberty
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cloud_color = 15, 18, 28, 25, 25, 35
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dark = 0.85
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system = Li01, Li02, Li03, Li04, Li05, LI06
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system = Iw01, Iw03, Iw04
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