New REM client: REM-Client e5008ab6, 64-bit (main menu: a seventh scene, Intro8_Base - a Liberty convoy passing a ringed ice moon in Alaska's sky, destroyed by decloaking Nomads)
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@@ -64,3 +64,39 @@ burn_through = 0.5
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max_alpha = 0.3
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max_alpha = 0.3
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lightning = 0, 0, 0
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lightning = 0, 0, 0
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sun = 1890, 893, -7000, 200000
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sun = 1890, 893, -7000, 200000
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; the ice ring scene (Intro8_Base, intro_icering.thn)
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; pale haze banks at both sides, the open space between them
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[Nebula]
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base = Intro8_Base
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pos = -2835, 191, -4200
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rotate = 10, 0, 25
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size = 1100, 1600, 1000
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fog_color = 0.05, 0.06, 0.08
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fog_distance = 7000
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puff_radius = 350
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drift = 0.8
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puff_color_a = 0.36, 0.42, 0.52
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puff_color_b = 0.1, 0.12, 0.17
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ambient = 0.04, 0.05, 0.07
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burn_through = 0.4
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max_alpha = 0.35
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lightning = 0, 0, 0
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sun = 13339, 6319, -26000, 200000
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[Nebula]
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base = Intro8_Base
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pos = 3370, -365, -4800
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rotate = -15, 0, -20
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size = 1000, 1500, 1000
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fog_color = 0.05, 0.06, 0.08
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fog_distance = 7000
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puff_radius = 350
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drift = 0.8
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puff_color_a = 0.36, 0.42, 0.52
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puff_color_b = 0.1, 0.12, 0.17
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ambient = 0.04, 0.05, 0.07
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burn_through = 0.4
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max_alpha = 0.35
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lightning = 0, 0, 0
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sun = 13339, 6319, -26000, 200000
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@@ -0,0 +1,5 @@
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[Room_Info]
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scene = ambient, Scripts\Intro\intro_icering.thn
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[Room_Sound]
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music = music_li_space
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@@ -0,0 +1,7 @@
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[BaseInfo]
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nickname = intro8_base
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start_room = Cityscape
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[Room]
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nickname = Cityscape
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file = Universe\Systems\Intro\Bases\Rooms\intro8_icering.ini
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@@ -1686,6 +1686,13 @@ strid_name = 196766
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file = Universe\Systems\Intro\Bases\Intro7_Base.ini
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file = Universe\Systems\Intro\Bases\Intro7_Base.ini
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BGCS_base_run_by = W02bF35
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BGCS_base_run_by = W02bF35
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[Base]
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nickname = Intro8_Base
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system = Li01
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strid_name = 196766
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file = Universe\Systems\Intro\Bases\Intro8_Base.ini
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BGCS_base_run_by = W02bF35
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[Base]
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[Base]
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nickname = Ew06_01_Base
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nickname = Ew06_01_Base
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system = Ew06
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system = Ew06
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@@ -331,6 +331,7 @@ prop = solar_asteroid_ice_r150, solar\asteroids\models\asteroid_ice_r150.3db
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prop = solar_asteroid_ice_r75, solar\asteroids\models\asteroid_ice_r75.3db
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prop = solar_asteroid_ice_r75, solar\asteroids\models\asteroid_ice_r75.3db
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prop = distant_roids_lt, Solar\asteroids\models\ast_belt_light.3db
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prop = distant_roids_lt, Solar\asteroids\models\ast_belt_light.3db
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prop = nebula_puff, Solar\nebula\generic_cloud.3db
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prop = nebula_puff, Solar\nebula\generic_cloud.3db
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prop = intro_icering_ring, solar\rem_misc\intro_icering_ring.3db
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prop = skydome_starsphere_Li01, solar\starsphere\starsphere_Li01.cmp
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prop = skydome_starsphere_Li01, solar\starsphere\starsphere_Li01.cmp
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prop = skydome_starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp
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prop = skydome_starsphere_Ew02, solar\starsphere\starsphere_Ew02.cmp
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prop = sea_bg, bases\generic\sea_green.3db
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prop = sea_bg, bases\generic\sea_green.3db
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