Adjust Codename Loadouts (+Blueprints/Schematics)
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@@ -910,6 +910,87 @@ decay_per_second = 0
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volume = 1
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hit_pts = 250
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; CHIMERA Blueprint
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[Commodity]
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nickname = commodity_chimera_blueprint
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ids_name = 299800
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ids_info = 299801
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; CHIMERA Schematic
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[Commodity]
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nickname = commodity_chimera_schematic
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ids_name = 299802
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ids_info = 299803
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; POISON CLAW Blueprint
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[Commodity]
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nickname = commodity_poison_claw_blueprint
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ids_name = 299804
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ids_info = 299805
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; POISON CLAW Schematic
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[Commodity]
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nickname = commodity_poison_claw_schematic
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ids_name = 299806
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ids_info = 299807
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; AVALON Blueprint
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[Commodity]
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nickname = commodity_avalon_blueprint
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ids_name = 299808
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ids_info = 299809
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; AVALON Schematic
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[Commodity]
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nickname = commodity_avalon_schematic
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ids_name = 299810
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ids_info = 299811
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units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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hit_pts = 250
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; Tractor Beam Blueprint
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[Commodity]
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