fix population crashes
This commit is contained in:
@@ -46050,6 +46050,11 @@ offers_missions =
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mission_type = DestroyMission, 0.112387, 0.351002, 20
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mission_type = DestroyMission, 0.112387, 0.351002, 20
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npc = LI0601_lpolice_001_m
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npc = LI0601_lpolice_001_m
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[BaseFaction]
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faction = gd_z_grp
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weight = 1
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offers_missions = false
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[BaseFaction]
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[BaseFaction]
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faction = co_ti_grp
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faction = co_ti_grp
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weight = 64
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weight = 64
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@@ -46417,6 +46422,11 @@ weight = 64
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offers_missions = true
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offers_missions = true
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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[BaseFaction]
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faction = li_p_grp
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weight = 1
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offers_missions = false
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[GF_NPC]
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[GF_NPC]
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nickname = LI0602_fix_bartender
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nickname = LI0602_fix_bartender
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body = li_bartender_body
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body = li_bartender_body
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@@ -46517,6 +46527,26 @@ weight = 23
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offers_missions = true
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offers_missions = true
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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[BaseFaction]
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faction = fc_lh_grp
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weight = 1
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offers_missions = false
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[BaseFaction]
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faction = fc_lr_grp
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weight = 1
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offers_missions = false
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[BaseFaction]
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faction = fc_ou_grp
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weight = 1
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offers_missions = false
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[BaseFaction]
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faction = fc_j_grp
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weight = 1
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offers_missions = false
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[GF_NPC]
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[GF_NPC]
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nickname = LI0603_fix_bartender
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nickname = LI0603_fix_bartender
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body = pi_pirate8_body
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body = pi_pirate8_body
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@@ -46620,6 +46650,16 @@ weight = 40
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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mission_type = DestroyMission, 0.000000, 0.112387, 100
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offers_missions = true
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offers_missions = true
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[BaseFaction]
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faction = li_p_grp
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weight = 1
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offers_missions = false
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[BaseFaction]
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faction = gd_z_grp
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weight = 1
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offers_missions = false
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[GF_NPC]
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[GF_NPC]
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nickname = LI0604_fix_bartender
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nickname = LI0604_fix_bartender
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body = li_bartender_body
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body = li_bartender_body
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@@ -46698,6 +46738,11 @@ local_faction = li_lsf_grp
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diff = 2
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diff = 2
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msg_id_prefix = gcs_refer_base_LI06_05_Base
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msg_id_prefix = gcs_refer_base_LI06_05_Base
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[BaseFaction]
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faction = li_p_grp
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weight = 1
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offers_missions = false
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[MVendor]
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[MVendor]
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num_offers = 0, 0
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num_offers = 0, 0
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@@ -46707,6 +46752,11 @@ local_faction = li_lsf_grp
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diff = 1
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diff = 1
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msg_id_prefix = gcs_refer_base_LI06_06_Base
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msg_id_prefix = gcs_refer_base_LI06_06_Base
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[BaseFaction]
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faction = li_p_grp
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weight = 1
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offers_missions = false
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[MVendor]
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[MVendor]
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num_offers = 0, 0
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num_offers = 0, 0
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@@ -46716,5 +46766,10 @@ local_faction = li_n_grp
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diff = 2
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diff = 2
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msg_id_prefix = gcs_refer_base_LI06_07_Base
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msg_id_prefix = gcs_refer_base_LI06_07_Base
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[BaseFaction]
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faction = li_p_grp
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weight = 1
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offers_missions = false
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[MVendor]
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[MVendor]
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num_offers = 0, 0
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num_offers = 0, 0
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@@ -20,6 +20,10 @@ filename = missions\encounters\tradelane_trade_freighter.ini
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nickname = tradelane_trade_transport
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nickname = tradelane_trade_transport
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filename = missions\encounters\tradelane_trade_transport.ini
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filename = missions\encounters\tradelane_trade_transport.ini
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[EncounterParameters]
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nickname = area_gunboats
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filename = missions\encounters\area_gunboats.ini
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[EncounterParameters]
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[EncounterParameters]
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nickname = area_scout
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nickname = area_scout
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filename = missions\encounters\area_scout.ini
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filename = missions\encounters\area_scout.ini
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@@ -353,14 +357,14 @@ voice = atc_leg_m01
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;region - Battleship Henderson
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;region - Battleship Henderson
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[Object]
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[Object]
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nickname = LI06_07
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nickname = LI06_07
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pos = -2217, 0, -28923
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pos = -2438.01, -2.39, -27709.217
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ids_info = 65713
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ids_info = 65713
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behavior = NOTHING
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behavior = NOTHING
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pilot = pilot_solar_easy
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pilot = pilot_solar_easy
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dock_with = LI06_07_Base
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dock_with = LI06_07_Base
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base = LI06_07_Base
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base = LI06_07_Base
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reputation = li_n_grp
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reputation = li_n_grp
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rotate = 0, 0, 0
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rotate = 169.160, -66.212, -168.503
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archetype = l_dreadnought
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archetype = l_dreadnought
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ids_name = 450060
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ids_name = 450060
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loadout = li_dreadnought_li_01
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loadout = li_dreadnought_li_01
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@@ -1132,7 +1136,7 @@ pos = 38242, 0, 50388
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archetype = jumphole
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archetype = jumphole
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ids_name = 260622
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ids_name = 260622
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ids_info = 466011
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ids_info = 466011
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goto = li01, li01_li06_jumphole
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goto = li01, li01_li06_jumphole, gate_tunnel_bretonia
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[Zone]
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[Zone]
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nickname = zone_li06_jumphole_entry
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nickname = zone_li06_jumphole_entry
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@@ -1142,7 +1146,6 @@ size = 2000
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property_flags = 131072
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property_flags = 131072
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visit = 128
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visit = 128
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sort = 99
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sort = 99
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goto = li01, li01_li06_jumphole
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[Object]
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[Object]
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nickname = LI06_to_Li01_hole
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nickname = LI06_to_Li01_hole
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@@ -1206,6 +1209,17 @@ size = 5000
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property_flags = 131072
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property_flags = 131072
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visit = 128
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visit = 128
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sort = 0
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sort = 0
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toughness = 22
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density = 3
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repop_time = 25
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max_battle_size = 8
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pop_type = jumpgate
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relief_time = 35
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population_additive = true
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density_restriction = 4, unlawfuls
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faction_weight = li_n_grp, 1
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encounter = area_gunboats, 22, 0.750000
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faction = li_n_grp, 0.800000
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;endregion
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;endregion
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;region - zone population
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;region - zone population
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@@ -1380,7 +1394,6 @@ faction = co_alg_grp, 0.200000
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faction = co_me_grp, 0.200000
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faction = co_me_grp, 0.200000
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faction = co_nws_grp, 0.200000
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faction = co_nws_grp, 0.200000
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[Zone]
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[Zone]
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nickname = Zone_LI06_pop_ambient_04
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nickname = Zone_LI06_pop_ambient_04
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pos = 44304, 0, 10724
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pos = 44304, 0, 10724
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@@ -1957,7 +1970,7 @@ faction = fc_lh_grp, 1.000000
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[Zone]
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[Zone]
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nickname = Zone_LI06_path_libertyrogues01
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nickname = Zone_LI06_path_libertyrogues01
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pos = 46573, 0, 13471
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pos = 46573, 0, 13471
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rotate = -90, 48, 0
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rotate = -90, 48, 00
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shape = CYLINDER
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shape = CYLINDER
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size = 750, 5730
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size = 750, 5730
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sort = 99
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sort = 99
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