21 Commits

Author SHA1 Message Date
Nekura
13b734561f Kura POPs 2026-05-04 23:41:48 +02:00
Nekura
0980d0871f Tradelane POPs Kura Depot <-> Tatara Refinery 2026-05-04 23:38:35 +02:00
Nekura
cee771170b Tradelane POPs Planet Horai <-> Kura Depot 2026-05-04 23:25:31 +02:00
Nekura
57dc8f0d79 Moved Horai PopZone 2026-05-04 23:05:58 +02:00
D4rkl1ght3r
bf7fd1647f Revert "Adjust Schematics Droprate PhantomLoot"
This reverts commit 5fc661181b.
2026-05-04 20:31:31 +02:00
D4rkl1ght3r
a76b84bb2d Revert "Change Nomad Hitpoints"
This reverts commit 4a99ef7671.
2026-05-04 20:31:09 +02:00
D4rkl1ght3r
4a99ef7671 Change Nomad Hitpoints 2026-05-04 19:42:21 +02:00
D4rkl1ght3r
5fc661181b Adjust Schematics Droprate PhantomLoot 2026-05-04 19:40:04 +02:00
Nekura
e5f4eec90a Horai Planet dockable - MIGRATEME 2026-05-04 00:36:36 +02:00
Nekura
7d718c95b7 Added Inai Tanaka - The Bar Dude 2026-05-03 22:34:55 +02:00
Nekura
7859f87376 FIX Kusanagi Rooms 2026-05-03 21:56:34 +02:00
Nekura
e466335b0d FIX Mbases 2026-05-03 21:40:49 +02:00
Nekura
b17bdf9b66 Dockable Battleship Kusanagi 2026-05-03 21:34:41 +02:00
Nekura
3f15ba2b3f Added Planet POP 2026-05-03 21:10:34 +02:00
Nekura
3303c46271 Moved Tetsumon Station 2026-05-03 19:48:26 +02:00
Nekura
85ed5bb378 Horai - Base Infocards 2026-05-03 19:44:06 +02:00
Nekura
e4cf277d36 Added Infocardnames to Horai 2026-05-03 19:42:51 +02:00
Nekura
eea610f4ac Horai Infocards 2026-05-03 19:36:53 +02:00
Nekura
54519b5dee Tradelane Pops 2026-05-03 19:28:02 +02:00
Nekura
eabbd710b3 Updated Infocards - Mitsui Zaibatsu 2026-05-03 19:18:53 +02:00
Nekura
13865cdc64 Mitsui Zaibatsu 2026-05-03 19:15:34 +02:00
19 changed files with 1308 additions and 128 deletions

View File

@@ -59,6 +59,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = li_lsf_grp
@@ -121,6 +122,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = li_p_grp
@@ -183,6 +185,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = br_n_grp
@@ -245,6 +248,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = br_p_grp
@@ -307,6 +311,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = ku_n_grp
@@ -369,6 +374,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.025
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = ku_p_grp
@@ -431,6 +437,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = rh_n_grp
@@ -493,6 +500,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = rh_p_grp
@@ -555,6 +563,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_alg_grp
@@ -617,6 +626,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_be_grp
@@ -679,6 +689,7 @@ empathy_rate = gd_im_grp, -0.05
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = br_m_grp
@@ -741,6 +752,7 @@ empathy_rate = gd_im_grp, -0.15
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_nws_grp
@@ -803,6 +815,7 @@ empathy_rate = gd_im_grp, 0.25
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_hsp_grp
@@ -865,6 +878,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_ic_grp
@@ -927,6 +941,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_khc_grp
@@ -989,6 +1004,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_kt_grp
@@ -1051,6 +1067,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = rh_m_grp
@@ -1113,6 +1130,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_me_grp
@@ -1175,6 +1193,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_ni_grp
@@ -1237,6 +1256,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_os_grp
@@ -1299,6 +1319,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_rs_grp
@@ -1361,6 +1382,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_shi_grp
@@ -1423,6 +1445,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_ss_grp
@@ -1485,6 +1508,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_ti_grp
@@ -1547,6 +1571,7 @@ empathy_rate = gd_im_grp, 0.05
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = co_vr_grp
@@ -1609,11 +1634,12 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_bd_grp
event = object_destruction, -0.0256
event = random_mission_success, 0.14
event = object_destruction, -0.03
event = random_mission_success, 0.1381
event = random_mission_failure, -0.045
event = random_mission_abortion, -0.0675
empathy_rate = li_n_grp, 0.0
@@ -1671,6 +1697,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.1
empathy_rate = sh_n_grp, 0.35
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_b_grp
@@ -1733,6 +1760,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_c_grp
@@ -1795,6 +1823,7 @@ empathy_rate = gd_im_grp, -0.3
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.15
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_fa_grp
@@ -1857,6 +1886,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_g_grp
@@ -1919,6 +1949,7 @@ empathy_rate = gd_im_grp, -0.1
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.15
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_gc_grp
@@ -1981,6 +2012,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_h_grp
@@ -2043,6 +2075,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_j_grp
@@ -2105,6 +2138,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_lh_grp
@@ -2167,6 +2201,7 @@ empathy_rate = gd_im_grp, 0.05
empathy_rate = gd_z_grp, 0.05
empathy_rate = gd_bh_grp, -0.15
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_lr_grp
@@ -2229,6 +2264,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.15
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_lwb_grp
@@ -2291,6 +2327,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_m_grp
@@ -2353,6 +2390,7 @@ empathy_rate = gd_im_grp, 0.1
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_ou_grp
@@ -2415,6 +2453,7 @@ empathy_rate = gd_im_grp, -0.25
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.2
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_rh_grp
@@ -2477,6 +2516,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, -0.25
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_or_grp
@@ -2539,6 +2579,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_u_grp
@@ -2601,6 +2642,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.1
empathy_rate = gd_bh_grp, -0.1
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_x_grp
@@ -2663,6 +2705,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.15
empathy_rate = gd_bh_grp, -0.3
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = gd_gm_grp
@@ -2725,6 +2768,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.1
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_uk_grp
@@ -2787,6 +2831,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.1
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_n_grp
@@ -2849,6 +2894,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_ln_grp
@@ -2911,6 +2957,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_kn_grp
@@ -2973,6 +3020,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_rn_grp
@@ -3035,6 +3083,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_ouk_grp
@@ -3097,6 +3146,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_q_grp
@@ -3159,6 +3209,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = fc_f_grp
@@ -3221,6 +3272,7 @@ empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = gd_im_grp
@@ -3283,6 +3335,7 @@ empathy_rate = fc_f_grp, 0.0
empathy_rate = gd_z_grp, 0.1
empathy_rate = gd_bh_grp, 0.0
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = gd_z_grp
@@ -3345,6 +3398,7 @@ empathy_rate = fc_f_grp, 0.0
empathy_rate = gd_im_grp, 0.1
empathy_rate = gd_bh_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = gd_bh_grp
@@ -3407,6 +3461,7 @@ empathy_rate = fc_f_grp, 0.0
empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.05
empathy_rate = sh_n_grp, 0.0
empathy_rate = sh_corp_grp, 0.0
[RepChangeEffects]
group = sh_n_grp
@@ -3474,3 +3529,72 @@ empathy_rate = PLAYER_LI, 0.0
empathy_rate = PLAYER_RH, 0.0
empathy_rate = PLAYER_BR, 0.0
empathy_rate = PLAYER_KU, 0.0
empathy_rate = sh_corp_grp, 0.3155
[RepChangeEffects]
group = sh_corp_grp
event = object_destruction, -0.03
event = random_mission_success, 0.1381
event = random_mission_failure, -0.045
event = random_mission_abortion, -0.0675
empathy_rate = li_n_grp, 0.0
empathy_rate = li_lsf_grp, 0.0
empathy_rate = li_p_grp, 0.0
empathy_rate = br_n_grp, 0.0
empathy_rate = br_p_grp, 0.0
empathy_rate = ku_n_grp, 0.0
empathy_rate = ku_p_grp, 0.0
empathy_rate = rh_n_grp, 0.0
empathy_rate = rh_p_grp, 0.0
empathy_rate = co_alg_grp, 0.0
empathy_rate = co_be_grp, 0.0
empathy_rate = br_m_grp, 0.0
empathy_rate = co_nws_grp, 0.0
empathy_rate = co_hsp_grp, 0.0
empathy_rate = co_ic_grp, 0.0
empathy_rate = co_khc_grp, 0.0
empathy_rate = co_kt_grp, 0.0
empathy_rate = rh_m_grp, 0.0
empathy_rate = co_me_grp, 0.0
empathy_rate = co_ni_grp, 0.0
empathy_rate = co_os_grp, 0.0
empathy_rate = co_rs_grp, 0.0
empathy_rate = co_shi_grp, 0.0
empathy_rate = co_ss_grp, 0.0
empathy_rate = co_ti_grp, 0.0
empathy_rate = co_vr_grp, 0.0
empathy_rate = fc_bd_grp, 0.2206
empathy_rate = fc_b_grp, 0.0
empathy_rate = fc_c_grp, 0.0
empathy_rate = fc_fa_grp, 0.0
empathy_rate = fc_g_grp, 0.0
empathy_rate = fc_gc_grp, 0.0
empathy_rate = fc_h_grp, 0.0
empathy_rate = fc_j_grp, 0.0
empathy_rate = fc_lh_grp, 0.0
empathy_rate = fc_lr_grp, 0.0
empathy_rate = fc_lwb_grp, 0.0
empathy_rate = fc_m_grp, 0.0
empathy_rate = fc_ou_grp, 0.0
empathy_rate = fc_rh_grp, 0.0
empathy_rate = fc_or_grp, 0.0
empathy_rate = fc_u_grp, 0.0
empathy_rate = fc_x_grp, 0.0
empathy_rate = gd_gm_grp, 0.0
empathy_rate = fc_uk_grp, 0.0
empathy_rate = fc_n_grp, 0.0
empathy_rate = fc_ln_grp, 0.0
empathy_rate = fc_kn_grp, 0.0
empathy_rate = fc_rn_grp, 0.0
empathy_rate = fc_ouk_grp, 0.0
empathy_rate = fc_q_grp, 0.0
empathy_rate = fc_f_grp, 0.0
empathy_rate = gd_im_grp, 0.0
empathy_rate = gd_z_grp, 0.0
empathy_rate = gd_bh_grp, 0.0
empathy_rate = REM_CLAN, 0.0
empathy_rate = PLAYER_LI, 0.0
empathy_rate = PLAYER_RH, 0.0
empathy_rate = PLAYER_BR, 0.0
empathy_rate = PLAYER_KU, 0.0
empathy_rate = sh_n_grp, 0.3897

View File

@@ -2681,3 +2681,69 @@ scan_announce = true
scan_chance = 0.3
formation = fighters, fighter_ku_n
formation = gunboats, gunboat_ku_n
; Mitsui Zaibatsu
[FactionProps]
affiliation = sh_corp_grp
legality = lawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_h_corp
jump_preference = jumpgate
npc_ship = co_alg_ge_fighter_d1
npc_ship = co_alg_ge_fighter_d2
npc_ship = co_alg_ge_fighter_d3
npc_ship = co_alg_ge_fighter2_d4
npc_ship = co_alg_ge_fighter2_d5
npc_ship = co_alg_ge_fighter2_d6
npc_ship = co_alg_ge_fighter2_d7
npc_ship = co_alg_ge_fighter4_d8
npc_ship = co_alg_ge_fighter4_d9
npc_ship = co_alg_ge_fighter4_d10
npc_ship = co_alg_ge_fighter4_d11
npc_ship = co_alg_ge_transport_d1
npc_ship = co_alg_ge_transport_d2
npc_ship = co_alg_ge_transport_d3
npc_ship = co_alg_ge_transport_d4
npc_ship = co_alg_ge_transport_d5
npc_ship = co_alg_ge_large_transport_d5
npc_ship = co_alg_ge_large_transport_d6
npc_ship = co_alg_ge_large_transport_d7
npc_ship = co_alg_ge_large_transport_d8
npc_ship = co_alg_ge_large_transport_d9
npc_ship = co_alg_ge_train_d9
npc_ship = co_alg_ge_train_d10
npc_ship = co_hsp_ge_fighter5_d12
npc_ship = co_hsp_ge_train_d11
npc_ship = co_hsp_ge_train_d12
npc_ship = co_hsp_ge_train_d13-19
npc_ship = co_kt_ku_freighter_d1-7
npc_ship = co_kt_ku_freighter_d8
npc_ship = co_kt_ge_lifter_d1-19
npc_ship = co_kt_ge_repair_d1-19
npc_ship = co_shi_ge_fighter5_d13
npc_ship = co_shi_ge_fighter5_d14-19
npc_ship = co_shi_ku_freighter_d9-10
npc_ship = co_shi_ku_freighter_d11-19
npc_ship = co_shi_ge_armored_d1-12
npc_ship = co_shi_ge_armored_d13-19
voice = pilot_f_leg_m01
voice = pilot_f_leg_m01b
mc_costume = mc_co
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
firstname_male = 228708, 228807
lastname = 228908, 229207
rank_desig = 197029, 197030, 197031, 5, 9
formation_desig = 197829, 197836
large_ship_desig = 196984
large_ship_names = 202848, 202907
formation = fighters, fighter_basic
formation = freighters, freighter_kusari
formation = freighters2, freighter2_kusari
formation = transports, transport_kusari
formation = transports2, transport2_kusari
formation = gunboats, armored_basic

View File

@@ -46582,16 +46582,31 @@ num_offers = 0, 0
[MBase]
nickname = KU08_01_Base
local_faction = REM_CLAN
local_faction = sh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_01_Base
[MVendor]
num_offers = 0, 0
[GF_NPC]
nickname = ku0801_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 500020
affiliation = ku_n_grp
voice = rvp101
[MRoom]
nickname = bar
character_density = 4
fixture = ku0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender
[MBase]
nickname = KU08_02_Base
local_faction = REM_CLAN
local_faction = sh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_02_Base
@@ -46600,9 +46615,86 @@ num_offers = 0, 0
[MBase]
nickname = KU08_03_Base
local_faction = REM_CLAN
local_faction = sh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_03_Base
[MVendor]
num_offers = 0, 0
[MBase]
nickname = KU08_04_Base
local_faction = sh_corp_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_04_Base
[MVendor]
num_offers = 0, 0
[BaseFaction]
faction = sh_corp_grp
weight = 10
npc = ku08_04_base_bar_npc_01
npc = ku08_04_base_equipment_npc_01
npc = ku08_04_base_shipdealer_npc_01
npc = ku08_04_base_trader_npc_01
[GF_NPC]
nickname = ku08_04_base_bar_npc_01
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 524289
affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_equipment_npc_01
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 524290
affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_shipdealer_npc_01
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 524291
affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_trader_npc_01
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 524292
affiliation = sh_corp_grp
voice = mc_leg_m01
[MRoom]
nickname = bar
character_density = 7
fixture = ku08_04_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = trader
character_density = 3
fixture = ku08_04_base_trader_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
[MRoom]
nickname = Equipment
character_density = 2
fixture = ku08_04_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku08_04_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

View File

@@ -0,0 +1,28 @@
[BaseInfo]
nickname = KU08_04_Base
start_room = Cityscape
price_variance = 0.20
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_bar.ini
[Room]
nickname = Trader
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_trader.ini
[Room]
nickname = Equipment
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_equipment.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_shipdealer.ini
[Room]
nickname = Cityscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_cityscape.ini
[Room]
nickname = bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_bar.ini

View File

@@ -23,24 +23,6 @@ name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor

View File

@@ -24,81 +24,7 @@ name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer

View File

@@ -0,0 +1,47 @@
[Room_Info]
set_script = Scripts\bases\Ku_01_Bar_hardpoint_01.thn
scene = all, ambient, Scripts\bases\Ku_01_Bar_ambi_int_01.thn
[Room_Sound]
music = music_bar_ku01
ambient = ambience_bar_ground_larger
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Ku_01_Bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -0,0 +1,399 @@
[Room_Info]
set_script = Scripts\bases\Ku_01_cityscape_hardpoint_01.thn
animation = Sc_loop
scene = all, ambient, Scripts\bases\Ku_01_cityscape_ambi_day_01.thn
scene = all, ambient, Scripts\bases\Ku_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY
[Room_Sound]
music = music_newtokyo, oneshot
ambient = ambience_cityscape_heavy
[Camera]
name = Camera_0
[PlayerShipPlacement]
name = X/Shipcentre/01
landing_script = Scripts\bases\Ku_01_cityscape_land_01.thn
launching_script = Scripts\bases\Ku_01_cityscape_launch_01.thn
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
[FlashlightLine]
icolor = 238, 141, 46
scale = 0.5
gap = 0.04
blink = 2
endpause = 2
numlights = 20
hardpoint = RunLightA01
hardpoint = RunLightA100
[FlashlightSet]
icolor = 238, 141, 46
scale = 5
blink = 2
endpause = 2
hardpoint = RunLightA100
hardpoint = RunLightA01
[FlashlightLine]
icolor = 238, 141, 46
scale = 0.5
gap = 0.04
blink = 2
endpause = 2
numlights = 20
hardpoint = RunLightB01
hardpoint = RunLightB100
[FlashlightLine]
icolor = 238, 141, 46
scale = 0.5
gap = 0.04
blink = 2
endpause = 2
numlights = 20
hardpoint = RunLightC01
hardpoint = RunLightC100
[FlashlightSet]
icolor = 238, 141, 46
scale = 5
blink = 2
endpause = 2
hardpoint = RunLightC100
hardpoint = RunLightC01
[FlashlightLine]
icolor = 171, 164, 195
scale = 4
gap = 0.1
blink = 0.4
numlights = 12
hardpoint = RunLightE01
hardpoint = RunLightE12
[FlashlightLine]
icolor = 254, 117, 195
scale = 2
gap = 0.08
blink = 0.4
endpause = 2.5
numlights = 12
hardpoint = RunLightF01
hardpoint = RunLightF12
[FlashlightSet]
icolor = 250, 180, 55
scale = 0.8
gap = 0
blink = 7
endpause = 3
hardpoint = HpLightJ01
hardpoint = HpLightJ02
hardpoint = HpLightJ03
hardpoint = HpLightJ04
hardpoint = HpLightJ05
hardpoint = HpLightJ06
hardpoint = HpLightJ07
hardpoint = HpLightJ08
hardpoint = HpLightJ09
hardpoint = HpLightJ10
hardpoint = HpLightJ11
hardpoint = HpLightJ12
hardpoint = HpLightJ13
hardpoint = HpLightJ14
hardpoint = HpLightJ15
hardpoint = HpLightJ16
hardpoint = HpLightJ17
hardpoint = HpLightJ18
hardpoint = HpLightJ19
hardpoint = HpLightJ20
hardpoint = HpLightJ21
hardpoint = HpLightJ22
hardpoint = HpLightJ23
hardpoint = HpLightJ24
hardpoint = HpLightJ25
hardpoint = HpLightJ26
hardpoint = HpLightJ27
hardpoint = HpLightJ28
hardpoint = HpLightJ29
hardpoint = HpLightJ30
hardpoint = HpLightJ31
hardpoint = HpLightJ32
hardpoint = HpLightJ33
hardpoint = HpLightJ34
hardpoint = HpLightJ35
hardpoint = HpLightJ36
hardpoint = HpLightJ37
hardpoint = HpLightJ38
hardpoint = HpLightJ39
hardpoint = HpLightJ40
hardpoint = HpLightJ41
hardpoint = HpLightJ42
hardpoint = HpLightJ43
hardpoint = HpLightJ44
hardpoint = HpLightJ45
hardpoint = HpLightJ46
[FlashlightSet]
icolor = 238, 141, 46
scale = 2
blink = 1
endpause = 2
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
hardpoint = HpLightA04
hardpoint = HpLightA05
hardpoint = HpLightA04
hardpoint = HpLightA03
hardpoint = HpLightA02
hardpoint = HpLightA01
hardpoint = HpLightA01
hardpoint = HpLightA01
hardpoint = HpLightA01
[FlashlightSet]
icolor = 255, 176, 90
scale = 2
blink = 0.6
endpause = 3
hardpoint = HpLightB
[FlashlightSet]
icolor = 255, 176, 90
scale = 1
blink = 0.6
endpause = 2.5
hardpoint = HpLightC
[FlashlightSet]
icolor = 255, 176, 90
scale = 3
blink = 0.6
endpause = 2
hardpoint = HpLightD
[FlashlightSet]
icolor = 125, 120, 70
scale = 4
blink = 0.6
endpause = 5
hardpoint = HpLightE01
hardpoint = HpLightE02
hardpoint = HpLightE03
hardpoint = HpLightE04
hardpoint = HpLightE05
hardpoint = HpLightE06
hardpoint = HpLightE07
hardpoint = HpLightE08
hardpoint = HpLightE09
hardpoint = HpLightE10
hardpoint = HpLightE11
hardpoint = HpLightE10
hardpoint = HpLightE09
hardpoint = HpLightE08
hardpoint = HpLightE07
hardpoint = HpLightE06
hardpoint = HpLightE05
hardpoint = HpLightE04
hardpoint = HpLightE03
hardpoint = HpLightE02
[FlashlightSet]
icolor = 50, 50, 255
scale = 2.5
blink = 5
endpause = 1
hardpoint = HpLightE01
hardpoint = HpLightE11
[FlashlightSet]
icolor = 255, 242, 140
scale = 2
blink = 0.6
endpause = 0.5
hardpoint = HpLightF
[FlashlightSet]
icolor = 184, 54, 33
scale = 2
blink = 0.6
endpause = 1
hardpoint = HpLightG
[FlashlightSet]
icolor = 163, 184, 49
scale = 2
blink = 1
endpause = 1.3
hardpoint = HpLightH
[FlashlightSet]
icolor = 163, 184, 49
scale = 2.5
blink = 2
endpause = 1.6
hardpoint = HpLightI
[FlashlightSet]
icolor = 0, 242, 220
scale = 1.5
blink = 0.6
endpause = 0.5
hardpoint = HpLightK
[FlashlightSet]
icolor = 170, 100, 40
scale = 1.5
blink = 0.85
hardpoint = HpLightL01
hardpoint = HpLightL02
hardpoint = HpLightL03
hardpoint = HpLightL04
hardpoint = HpLightL05
hardpoint = HpLightL06
hardpoint = HpLightL07
hardpoint = HpLightL08
hardpoint = HpLightL09
hardpoint = HpLightL10
hardpoint = HpLightL11
hardpoint = HpLightL10
hardpoint = HpLightL09
hardpoint = HpLightL08
hardpoint = HpLightL07
hardpoint = HpLightL06
hardpoint = HpLightL05
hardpoint = HpLightL04
hardpoint = HpLightL03
hardpoint = HpLightL02
hardpoint = HpLightL01
[FlashlightSet]
icolor = 220, 135, 75
scale = 1
blink = 2
endpause = 2.5
hardpoint = HpLightM01
hardpoint = HpLightM02
hardpoint = HpLightM03
hardpoint = HpLightM04
hardpoint = HpLightM05
hardpoint = HpLightM06
hardpoint = HpLightM07
hardpoint = HpLightM08
hardpoint = HpLightM09
hardpoint = HpLightM10
hardpoint = HpLightM11
hardpoint = HpLightM12
[FlashlightSet]
icolor = 254, 117, 195
scale = 1
blink = 2
endpause = 2.5
hardpoint = HpLightM12
hardpoint = HpLightM11
hardpoint = HpLightM10
hardpoint = HpLightM09
hardpoint = HpLightM08
hardpoint = HpLightM07
hardpoint = HpLightM06
hardpoint = HpLightM05
hardpoint = HpLightM04
hardpoint = HpLightM03
hardpoint = HpLightM02
hardpoint = HpLightM01
[FlashlightSet]
icolor = 145, 40, 25
scale = 1
blink = 3
hardpoint = HpLightN01
hardpoint = HpLightN02
hardpoint = HpLightN03
hardpoint = HpLightN04
hardpoint = HpLightN05
hardpoint = HpLightN06
hardpoint = HpLightN07
hardpoint = HpLightN08
hardpoint = HpLightN09
hardpoint = HpLightN10
hardpoint = HpLightN11
hardpoint = HpLightN12
hardpoint = HpLightN13
hardpoint = HpLightN14
hardpoint = HpLightN15
hardpoint = HpLightN16
hardpoint = HpLightN17
hardpoint = HpLightN18
hardpoint = HpLightN19
hardpoint = HpLightN20
hardpoint = HpLightN21
hardpoint = HpLightN22
hardpoint = HpLightN23
hardpoint = HpLightN24
[FlashlightSet]
icolor = 145, 80, 50
scale = 1.25
blink = 2
endpause = 1.5
hardpoint = HpLightO01
hardpoint = HpLightO02
hardpoint = HpLightO03
hardpoint = HpLightO04
hardpoint = HpLightO05
hardpoint = HpLightO06
hardpoint = HpLightO07
hardpoint = HpLightO08
hardpoint = HpLightO09
hardpoint = HpLightO10
hardpoint = HpLightO11
hardpoint = HpLightO12
[FlashlightSet]
icolor = 145, 100, 70
scale = 1.5
blink = 2.5
endpause = 0.75
hardpoint = HpLightP01
hardpoint = HpLightP02
hardpoint = HpLightP03
hardpoint = HpLightP04
hardpoint = HpLightP05
hardpoint = HpLightP06
hardpoint = HpLightP07
hardpoint = HpLightP08
hardpoint = HpLightP09
hardpoint = HpLightP10
hardpoint = HpLightP11
hardpoint = HpLightP12

View File

@@ -0,0 +1,63 @@
[Room_Info]
set_script = scripts\bases\Ku_01_equipment_hardpoint_01.thn
scene = all, ambient, Scripts\bases\Ku_01_equipment_ambi_int_01.thn
goodscart_script = scripts\bases\Ku_01_equipment_carts_01.thn
[Room_Sound]
ambient = ambience_equip_ground_larger
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1

View File

@@ -0,0 +1,62 @@
[Room_Info]
set_script = Scripts\bases\Ku_01_shipdealer_hardpoint_01.thn
scene = all, ambient, Scripts\bases\Ku_01_shipdealer_ambi_int_01.thn
[Spiels]
ShipDealer = test_ship_dealer
[Camera]
name = Camera_0
[Room_Sound]
ambient = ambience_shipbuy
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Ku_01_shipdealer_enter_01.thn
[ForSaleShipPlacement]
name = X/Shipcentre/01
[ForSaleShipPlacement]
name = X/Shipcentre/02
[ForSaleShipPlacement]
name = X/Shipcentre/03
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1

View File

@@ -0,0 +1,50 @@
[Room_Info]
set_script = Scripts\bases\Ku_01_Trader_hardpoint_01.thn
scene = all, ambient, Scripts\bases\Ku_01_Trader_ambi_int_01.thn
[Room_Sound]
ambient = ambience_comm
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Ku_01_Trader_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1

View File

@@ -94,6 +94,7 @@ burn_color = 0, 170, 255
[Object]
nickname = KU08_to_KU06_jumphole
ids_name = 260726
pos = 56735.63, 0.00, -37823.75
rotate = 0, 10.000001, 0
Archetype = jumphole
@@ -102,13 +103,15 @@ goto = KU06, KU06_to_KU08_jumphole, gate_tunnel_bretonia
[Object]
nickname = KU08_planet_001
ids_name = 0
ids_name = 500016
ids_info = 0
pos = -2565.84, 0.00, -36072.65
rotate = 0,0,0
archetype = planet_earthcity_3000
spin = 0,0,0
atmosphere_range = 3200
base = KU08_04_Base
reputation = sh_corp_grp
[Zone]
nickname = Zone_KU08_planet_001_death
@@ -121,7 +124,7 @@ ids_info = 0
[Object]
nickname = KU08_Trade_Lane_Ring_1
ids_name = 0
ids_name = 500017
pos = 52407.00, 0.00, -35097.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -135,7 +138,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_2
ids_name = 0
ids_name = 500017
pos = 44624.00, 0.00, -34272.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -150,7 +153,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_3
ids_name = 0
ids_name = 500017
pos = 36840.00, 0.00, -33448.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -165,7 +168,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_4
ids_name = 0
ids_name = 500017
pos = 29057.00, 0.00, -32624.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -180,7 +183,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_5
ids_name = 0
ids_name = 500017
pos = 21273.00, 0.00, -31799.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -195,7 +198,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_6
ids_name = 0
ids_name = 500017
pos = 13490.00, 0.00, -30975.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -210,7 +213,7 @@ reputation = sh_n_grp
[Object]
nickname = KU08_Trade_Lane_Ring_7
ids_name = 0
ids_name = 500017
pos = 5707.00, 0.00, -30151.00
rotate = 0, 96, 0
Archetype = Trade_Lane_Ring
@@ -257,24 +260,24 @@ Music = zone_field_asteroid_rock
nickname = KU08_01
pos = 3346.62, 0.00, -32772.39
rotate = 0, 65.495, 0
ids_name = 0
ids_info = 0
Archetype = d_k_battleship
ids_name = 500018
ids_info = 65635
Archetype = k_battleship
dock_with = KU08_01_Base
base = KU08_01_Base
behavior = NOTHING
difficulty_level = 1
loadout = ku_battleship
pilot = pilot_solar_easiest
loadout = ku_battleship_ku_01
pilot = pilot_solar_hardest
reputation = sh_n_grp
voice = atc_leg_m01
space_costume = benchmark_male_head, benchmark_male_body
[Object]
nickname = KU08_02
pos = -9692.38, 0.00, -32420.31
rotate = 0, -135, 0
ids_name = 0
pos = -4506.87, 0.00, -30708.11
rotate = 0, -90, 0
ids_name = 500019
ids_info = 0
Archetype = smallstation1_old
dock_with = KU08_02_Base
@@ -981,9 +984,9 @@ visit = 128
population_additive = true
faction_weight = sh_n_grp, 1
toughness = 25
density = 8
density = 3
repop_time = 5
max_battle_size = 20
max_battle_size = 10
pop_type = jumpgate
relief_time = 5
encounter = area_battleships, 25, 0.500000
@@ -1006,17 +1009,141 @@ tradelane_down = 35
population_additive = true
faction_weight = sh_n_grp, 6
toughness = 4
density = 6
repop_time = 5
max_battle_size = 15
density = 10
repop_time = 8
max_battle_size = 6
pop_type = major_tradelane
relief_time = 10
relief_time = 5
encounter = tradelane_trade_armored, 4, 0.250000
faction = sh_n_grp, 0.150000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.250000
faction = sh_n_grp, 0.100000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.250000
faction = sh_n_grp, 0.100000
faction = sh_corp_grp, 1.000000
encounter = area_scout, 12, 0.250000
faction = sh_n_grp, 0.500000
faction = fc_bd_grp, 0.500000
[Zone]
nickname = Zone_KU08_zone_003
pos = 192.44, 0, -28692.10
rotate = 0,0,0
shape = SPHERE
size = 5700
sort = 99
damage = 0
toughness = 12
density = 6
repop_time = 45
max_battle_size = 6
pop_type = trade_path
relief_time = 30
encounter = tradelane_trade_freighter, 12, 0.500000
faction = sh_corp_grp
encounter = tradelane_trade_transport, 12, 0.500000
faction = sh_corp_grp
[Object]
nickname = Dock_Ring_KU08_planet_001
ids_name = 524293
ids_info = 66141
pos = -1528.00, 0.00, -33045.62
rotate = 0, 18.92, 0
Archetype = dock_ring
dock_with = KU08_04_Base
loadout = docking_ring
behavior = NOTHING
voice = atc_leg_m01
space_costume = , robot_body_A
pilot = pilot_solar_hardest
difficulty_level = 1
reputation = sh_corp_grp
[Object]
nickname = KU08_docking_fixture_1
ids_name = 261166
pos = -1528.00, 350.00, -33045.62
Archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = KU08_04_Base
base = KU08_04_Base
reputation = sh_corp_grp
[Zone]
nickname = Zone_KU08_tradelane_002
pos = -15952.967, 0.00034392686, -5707.7925
rotate = 0, 60.500004, 0
shape = BOX
size = 52015.008, 2094, 2094
sort = 99
damage = 0
comment = Planet Horai <-> Kura Depot
lane_id = 2
tradelane_down = 35
population_additive = true
faction_weight = sh_n_grp, 6
toughness = 4
density = 10
repop_time = 8
max_battle_size = 6
pop_type = major_tradelane
relief_time = 5
encounter = tradelane_trade_armored, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = area_scout, 12, 0.250000
faction = sh_n_grp, 0.500000
faction = fc_bd_grp, 0.500000
[Zone]
nickname = Zone_KU08_tradelane_003
pos = -2333.8577, 0, 40277.25
rotate = 0.00, 142, 0.00
shape = BOX
size = 68972.00, 2563.00, 2563.00
sort = 99
damage = 0
damage = 0
comment = Kura Depot <-> Tatara Refinery
lane_id = 3
tradelane_down = 35
population_additive = true
faction_weight = sh_n_grp, 6
toughness = 4
density = 10
repop_time = 8
max_battle_size = 6
pop_type = major_tradelane
relief_time = 5
encounter = tradelane_trade_armored, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_freighter, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = tradelane_trade_transport, 4, 0.250000
faction = sh_corp_grp, 1.000000
encounter = area_scout, 12, 0.250000
faction = sh_n_grp, 0.500000
faction = fc_bd_grp, 0.500000
[Zone]
nickname = Zone_KU08_zone_004
pos = -30973, 0, 17761
rotate = 0,0,0
shape = SPHERE
size = 5307
sort = 99
damage = 0
toughness = 12
density = 6
repop_time = 45
max_battle_size = 6
pop_type = trade_path
relief_time = 30
encounter = tradelane_trade_freighter, 12, 0.500000
faction = sh_corp_grp
encounter = tradelane_trade_transport, 12, 0.500000
faction = sh_corp_grp

View File

@@ -2368,15 +2368,15 @@ nickname = KU08
file = systems\KU08\KU08.ini
pos = 6, 3
visit = 0
strid_name = 0
ids_info = 66106
strid_name = 500015
ids_info = 0
NavMapScale = 1.360000
msg_id_prefix = gcs_refer_system_KU08
[Base]
nickname = KU08_01_Base
system = KU08
strid_name = 0
strid_name = 500018
file = Universe\Systems\KU08\Bases\KU08_01_Base.ini
[Base]
@@ -2390,3 +2390,9 @@ nickname = KU08_03_Base
system = KU08
strid_name = 0
file = Universe\Systems\KU08\Bases\KU08_03_Base.ini
[Base]
nickname = KU08_04_Base
system = KU08
strid_name = 500016
file = Universe\Systems\KU08\Bases\KU08_04_Base.ini

View File

@@ -79,6 +79,7 @@ npc_locked_gate = 3128701573 ; Hi01_to_Ew05_hole
npc_locked_gate = 3030328194 ; Ew04_to_Hi01_hole
npc_locked_gate = 3128521351 ; Hi01_to_Ew04_hole
[Group]
nickname = li_n_grp
ids_name = 196846
@@ -140,6 +141,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = li_lsf_grp
@@ -202,6 +204,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = li_p_grp
@@ -264,6 +267,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = br_n_grp
@@ -326,6 +330,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = br_p_grp
@@ -388,6 +393,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = ku_n_grp
@@ -450,6 +456,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = ku_p_grp
@@ -512,6 +519,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = rh_n_grp
@@ -574,6 +582,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = rh_p_grp
@@ -636,6 +645,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_alg_grp
@@ -698,6 +708,7 @@ rep = 0.65, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_be_grp
@@ -760,6 +771,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = br_m_grp
@@ -822,6 +834,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_nws_grp
@@ -884,6 +897,7 @@ rep = 0.65, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_hsp_grp
@@ -946,6 +960,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_ic_grp
@@ -1008,6 +1023,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_khc_grp
@@ -1070,6 +1086,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_kt_grp
@@ -1132,6 +1149,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = rh_m_grp
@@ -1194,6 +1212,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_me_grp
@@ -1256,6 +1275,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_ni_grp
@@ -1318,6 +1338,7 @@ rep = 0.0, gd_im_grp
rep = 0.65, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_os_grp
@@ -1380,6 +1401,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_rs_grp
@@ -1442,6 +1464,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_shi_grp
@@ -1504,6 +1527,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_ss_grp
@@ -1566,6 +1590,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_ti_grp
@@ -1628,6 +1653,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = co_vr_grp
@@ -1690,6 +1716,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_bd_grp
@@ -1752,6 +1779,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 1.0, sh_n_grp
rep = 1.0, sh_corp_grp
[Group]
nickname = fc_b_grp
@@ -1814,6 +1842,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_c_grp
@@ -1876,6 +1905,7 @@ rep = -0.65, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_fa_grp
@@ -1938,6 +1968,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.3, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_g_grp
@@ -2000,6 +2031,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_gc_grp
@@ -2062,6 +2094,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_h_grp
@@ -2124,6 +2157,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.3, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_j_grp
@@ -2186,6 +2220,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.3, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_lh_grp
@@ -2248,6 +2283,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_lr_grp
@@ -2310,6 +2346,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_lwb_grp
@@ -2372,6 +2409,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_m_grp
@@ -2434,6 +2472,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_ou_grp
@@ -2496,6 +2535,7 @@ rep = -0.65, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_rh_grp
@@ -2558,6 +2598,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_or_grp
@@ -2620,6 +2661,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_u_grp
@@ -2682,6 +2724,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_x_grp
@@ -2744,6 +2787,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = gd_gm_grp
@@ -2806,6 +2850,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_uk_grp
@@ -2868,6 +2913,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_n_grp
@@ -2930,6 +2976,7 @@ rep = -0.65, gd_im_grp
rep = -0.65, gd_z_grp
rep = -0.65, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_ln_grp
@@ -2992,6 +3039,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_kn_grp
@@ -3054,6 +3102,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_rn_grp
@@ -3116,6 +3165,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_ouk_grp
@@ -3178,6 +3228,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_q_grp
@@ -3240,6 +3291,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = fc_f_grp
@@ -3302,6 +3354,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = gd_im_grp
@@ -3364,6 +3417,7 @@ rep = 0.91, gd_im_grp
rep = 0.65, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = gd_z_grp
@@ -3426,6 +3480,7 @@ rep = 0.65, gd_im_grp
rep = 0.91, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = gd_bh_grp
@@ -3488,6 +3543,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.91, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = REM_CLAN
@@ -3496,6 +3552,7 @@ ids_info = 261358
ids_short_name = 261357
rep = 1.0, REM_CLAN
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = PLAYER_LI
@@ -3558,6 +3615,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = PLAYER_RH
@@ -3620,6 +3678,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = PLAYER_BR
@@ -3682,6 +3741,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = PLAYER_KU
@@ -3744,6 +3804,7 @@ rep = 0.0, gd_im_grp
rep = 0.0, gd_z_grp
rep = 0.0, gd_bh_grp
rep = 0.0, sh_n_grp
rep = 0.0, sh_corp_grp
[Group]
nickname = sh_n_grp
@@ -3810,3 +3871,71 @@ rep = 0.0, PLAYER_LI
rep = 0.0, PLAYER_RH
rep = 0.0, PLAYER_BR
rep = 0.0, PLAYER_KU
rep = 1.0, sh_corp_grp
[Group]
nickname = sh_corp_grp
ids_name = 500008
ids_info = 500010
ids_short_name = 500009
rep = -0.91, li_n_grp
rep = -0.91, li_lsf_grp
rep = -0.91, li_p_grp
rep = -0.91, br_n_grp
rep = -0.91, br_p_grp
rep = -0.91, ku_n_grp
rep = -0.91, ku_p_grp
rep = -0.91, rh_n_grp
rep = -0.91, rh_p_grp
rep = -0.91, co_alg_grp
rep = -0.91, co_be_grp
rep = -0.91, br_m_grp
rep = -0.91, co_nws_grp
rep = -0.91, co_hsp_grp
rep = -0.91, co_ic_grp
rep = -0.91, co_khc_grp
rep = -0.91, co_kt_grp
rep = -0.91, rh_m_grp
rep = -0.91, co_me_grp
rep = -0.91, co_ni_grp
rep = -0.91, co_os_grp
rep = -0.91, co_rs_grp
rep = -0.91, co_shi_grp
rep = -0.91, co_ss_grp
rep = -0.91, co_ti_grp
rep = -0.91, co_vr_grp
rep = 1.0, fc_bd_grp
rep = -0.91, fc_b_grp
rep = -0.91, fc_c_grp
rep = -0.91, fc_fa_grp
rep = -0.91, fc_g_grp
rep = -0.91, fc_gc_grp
rep = -0.91, fc_h_grp
rep = -0.91, fc_j_grp
rep = -0.91, fc_lh_grp
rep = -0.91, fc_lr_grp
rep = -0.91, fc_lwb_grp
rep = -0.91, fc_m_grp
rep = -0.91, fc_ou_grp
rep = -0.91, fc_rh_grp
rep = -0.91, fc_or_grp
rep = -0.91, fc_u_grp
rep = -0.91, fc_x_grp
rep = -0.91, gd_gm_grp
rep = -0.91, fc_uk_grp
rep = -0.91, fc_n_grp
rep = -0.91, fc_ln_grp
rep = -0.91, fc_kn_grp
rep = -0.91, fc_rn_grp
rep = -0.91, fc_ouk_grp
rep = -0.91, fc_q_grp
rep = -0.91, fc_f_grp
rep = -0.91, gd_im_grp
rep = -0.91, gd_z_grp
rep = -0.91, gd_bh_grp
rep = 0.0, REM_CLAN
rep = 0.0, PLAYER_LI
rep = 0.0, PLAYER_RH
rep = 0.0, PLAYER_BR
rep = 0.0, PLAYER_KU
rep = 1.0, sh_n_grp

BIN
EXE/FLAtlas_resources.dll Executable file

Binary file not shown.

View File

@@ -765,6 +765,16 @@ rem.AddInfoCard(500010, "Chugoku->Hokkaido")
rem.AddInfoCard(500005, "Shogunate Naval Forces")
-- 500006 RESERVERD Shogunate Naval Forces INFOCARD
rem.AddInfoCard(500007, "Shogunate")
rem.AddInfoCard(500008, "Shogunate Zaibatsu")
rem.AddInfoCard(500009, "Zaibatsu")
rem.AddInfoCard(500008, "Mitsui Zaibatsu")
rem.AddInfoCard(500009, "Mitsui")
-- 500010 RESERVERD Shogunate Zaibatsu INFOCARD
-- Shogunate Systems
-- Horai
rem.AddInfoCard(500015, "Horai")
rem.AddInfoCard(500016, "Planet Horai")
rem.AddInfoCard(500017, "Chugoku->Planet Horai")
rem.AddInfoCard(500018, "Battleship Kusanagi")
rem.AddInfoCard(500019, "Tetsumon Station")
rem.AddInfoCard(500020, "Inai Tanaka")

View File

@@ -63,6 +63,7 @@ DLL = EquipResources.dll ;Contains names of equipment (in string table) and inf
DLL = OfferBribeResources.dll ; Contains random mission offers and bribes
DLL = MiscTextInfo2.dll ;Contains MP UI elements as well as other misc. text
DLL = remres.dll ; Dynamic Infocards
DLL = FLAtlas_resources.dll
[Data]
@@ -96,7 +97,7 @@ DLL = remres.dll ; Dynamic Infocards
voices = audio\voices_space_female.ini ;dialogue for female NPCs in space (all re-usable)
voices = audio\voices_base_male.ini ;dialogue for male NPCs on bases (all re-usable)
voices = audio\voices_base_female.ini ;dialogue for female NPCs on bases (all re-usable)
voices = audio\voices_recognizable.ini ;all the main characters voice profiles (re-usable dialogue only) (must be read in before mission-specific lines)
voices = audio\voices_recognizable.ini ;all the main characters voice profiles (re-usable dialogue only) (must be read in before mission-specific lines)
voices = audio\voices_mission01.ini ;dialogue specific to mission 01 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission02.ini ;dialogue specific to mission 02 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission03.ini ;dialogue specific to mission 03 (story & special supporting characters only - no reusable dialogue)

Binary file not shown.

68
FLAtlas-Change.log Normal file
View File

@@ -0,0 +1,68 @@
[2026-05-04 00:07:52] [MOD] [Mod: REM-Mod] OpenSP wurde für diesen Mod angewendet.
OpenSP-Patch abgeschlossen.
- m01a.ini gepatcht: /home/nekura/Dokumente/GitHub/REM-Mod/DATA/MISSIONS/M01A/m01a.ini
- m01b.ini gepatcht: /home/nekura/Dokumente/GitHub/REM-Mod/DATA/MISSIONS/M01B/m01b.ini
[2026-05-04 00:24:58] [DLL] [Mod: REM-Mod] Resource DLL registriert in freelancer.ini: FLAtlas_resources.dll
[2026-05-04 00:24:59] [DLL] [Mod: REM-Mod] ids_name geschrieben: DLL=FLAtlas_resources.dll, local_id=1, global_id=524289
[2026-05-04 00:25:00] [DLL] [Mod: REM-Mod] ids_name geschrieben: DLL=FLAtlas_resources.dll, local_id=2, global_id=524290
[2026-05-04 00:25:01] [DLL] [Mod: REM-Mod] ids_name geschrieben: DLL=FLAtlas_resources.dll, local_id=3, global_id=524291
[2026-05-04 00:25:02] [DLL] [Mod: REM-Mod] ids_name geschrieben: DLL=FLAtlas_resources.dll, local_id=4, global_id=524292
[2026-05-04 00:25:03] [DLL] [Mod: REM-Mod] ids_name geschrieben: DLL=FLAtlas_resources.dll, local_id=5, global_id=524293
[2026-05-04 00:25:03] [CHANGE] [Mod: REM-Mod] Objekt erstellt: Dock_Ring_KU08_planet_001
[2026-05-04 00:25:03] [CHANGE] [Mod: REM-Mod] Objekt erstellt: KU08_docking_fixture_1
[2026-05-04 00:25:03] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 00:25:13] [STATUS] [Mod: REM-Mod] ✓ Docking Ring 'Dock_Ring_KU08_planet_001' an Planet 'KU08_planet_001' (Base: KU08_04_Base) erstellt
[2026-05-04 00:25:13] [CHANGE] [Mod: REM-Mod] ✓ Docking Ring 'Dock_Ring_KU08_planet_001' an Planet 'KU08_planet_001' (Base: KU08_04_Base) erstellt
[2026-05-04 22:56:35] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_zone_003 -> Zone_KU08_zone_003
[2026-05-04 22:56:35] [CHANGE] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_zone_003' rotiert: -1°
[2026-05-04 23:03:54] [CHANGE] [Mod: REM-Mod] Objekt bearbeitet: KU08_Trade_Lane_Ring_7 -> KU08_Trade_Lane_Ring_7
[2026-05-04 23:03:54] [STATUS] [Mod: REM-Mod] ✔ 'Chugoku->Planet Horai' übernommen (noch nicht gespeichert)
[2026-05-04 23:05:03] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_zone_003' übernommen (noch nicht gespeichert)
[2026-05-04 23:05:10] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:13:04] [CHANGE] [Mod: REM-Mod] Zone erstellt: Zone_KU08_tradelane_002
[2026-05-04 23:13:04] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:13:04] [STATUS] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_tradelane_002' erstellt (52015, 2094, 2094)
[2026-05-04 23:13:04] [CHANGE] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_tradelane_002' erstellt (52015, 2094, 2094)
[2026-05-04 23:13:31] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_002 -> Zone_KU08_tradelane_002
[2026-05-04 23:13:31] [CHANGE] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_tradelane_002' rotiert: -81°
[2026-05-04 23:13:38] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:15:23] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:15:44] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:21:13] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:21:47] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:22:09] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:22:44] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:22:46] [STATUS] [Mod: REM-Mod] ✔ Gespeichert · Lade neu …
[2026-05-04 23:24:35] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:25:13] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:27:23] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:27:59] [STATUS] [Mod: REM-Mod] ✔ Gespeichert · Lade neu …
[2026-05-04 23:30:01] [CHANGE] [Mod: REM-Mod] Objekt erstellt: KU08_NAV_BUOY_001
[2026-05-04 23:30:01] [CHANGE] [Mod: REM-Mod] Objekt erstellt: KU08_NAV_BUOY_002
[2026-05-04 23:30:01] [STATUS] [Mod: REM-Mod] ✓ 2 Bojen (nav_buoy) erstellt
[2026-05-04 23:30:01] [CHANGE] [Mod: REM-Mod] ✓ 2 Bojen (nav_buoy) erstellt
[2026-05-04 23:32:29] [CHANGE] [Mod: REM-Mod] Zone erstellt: Zone_KU08_tradelane_003
[2026-05-04 23:32:29] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:32:29] [STATUS] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_tradelane_003' erstellt (68972, 2563, 2563)
[2026-05-04 23:32:29] [CHANGE] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_tradelane_003' erstellt (68972, 2563, 2563)
[2026-05-04 23:32:46] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_003' übernommen (noch nicht gespeichert)
[2026-05-04 23:33:04] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:04] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_003' übernommen (noch nicht gespeichert)
[2026-05-04 23:33:13] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:19] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:27] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:32] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:38] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:33:46] [CHANGE] [Mod: REM-Mod] Zone bearbeitet: Zone_KU08_tradelane_003 -> Zone_KU08_tradelane_003
[2026-05-04 23:34:38] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:36:32] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_003' übernommen (noch nicht gespeichert)
[2026-05-04 23:36:36] [STATUS] [Mod: REM-Mod] ✔ Gespeichert · Lade neu …
[2026-05-04 23:37:54] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_003' übernommen (noch nicht gespeichert)
[2026-05-04 23:38:01] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_tradelane_002' übernommen (noch nicht gespeichert)
[2026-05-04 23:38:10] [STATUS] [Mod: REM-Mod] ✔ Gespeichert · Lade neu …
[2026-05-04 23:40:11] [CHANGE] [Mod: REM-Mod] Zone erstellt: Zone_KU08_zone_004
[2026-05-04 23:40:11] [STATUS] [Mod: REM-Mod] ✔ Gespeichert (/home/nekura/Dokumente/GitHub/REM-Mod/DATA/UNIVERSE/SYSTEMS/Ku08/KU08.ini)
[2026-05-04 23:40:12] [STATUS] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_zone_004' erstellt (5307)
[2026-05-04 23:40:12] [CHANGE] [Mod: REM-Mod] ✓ Zone 'Zone_KU08_zone_004' erstellt (5307)
[2026-05-04 23:40:35] [STATUS] [Mod: REM-Mod] ✔ 'Zone_KU08_zone_004' übernommen (noch nicht gespeichert)
[2026-05-04 23:40:38] [STATUS] [Mod: REM-Mod] ✔ Gespeichert · Lade neu …