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2 Commits
14368b4b2b
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cac85cdca7
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| cac85cdca7 | |||
| 98d43a0e76 |
@@ -4882,6 +4882,18 @@ parent_impulse = 0.010000
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child_impulse = 0.010000
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child_impulse = 0.010000
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debris_type = debris_vanish
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debris_type = debris_vanish
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; Hispania
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[CargoPod]
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nickname = pod_hightech_crate
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DA_archetype = equipment\models\commodities\crates\pod_hightech.3db
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LODranges = 0, 10000
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HP_child = HpConnect
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hit_pts = 800
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mass = 2000
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explosion_arch = explosion_pod_grey
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debris_type = debris_pod_grey
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;; bh_elite3 shield bubble
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;; bh_elite3 shield bubble
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@@ -4531,6 +4531,55 @@ turn_rate = 90
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lootable = true
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lootable = true
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LODranges = 0, 999999
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LODranges = 0, 999999
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; Colada de Hispania
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[Munition]
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nickname = fc_c_gun03_mark03_ammo
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hp_type = hp_gun
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requires_ammo = false
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hit_pts = 2
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hull_damage = 40.8
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energy_damage = 1222.5
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weapon_type = W_Pulse01
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one_shot_sound = fire_pulse5
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munition_hit_effect = pi_pulse_04_impact
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const_effect = pi_pulse_04_proj
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lifetime = 1
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force_gun_ori = false
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mass = 1
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volume = 0.0001
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[Gun]
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nickname = fc_c_gun03_mark03
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ids_name = 299750
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ids_info = 299751
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DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
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material_library = equipment\models\ge_equip.mat
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HP_child = HPConnect
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hit_pts = 6752
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explosion_resistance = 1
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0
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mass = 10
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hp_gun_type = hp_gun_special_9
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damage_per_fire = 0
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power_usage = 97.8
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refire_delay = 0.25
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muzzle_velocity = 600
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use_animation = Sc_fire
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toughness = 1.6
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flash_particle_name = pi_laser_03_flash
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flash_radius = 15
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light_anim = l_gun01_flash
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projectile_archetype = fc_c_gun03_mark03_ammo
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separation_explosion = sever_debris
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auto_turret = false
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turn_rate = 90
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lootable = true
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LODranges = 0, 999999
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; Angelito Turret Mk I
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; Angelito Turret Mk I
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[Munition]
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[Munition]
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@@ -1217,6 +1217,20 @@ ids_info = 264213
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shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
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shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
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material_library = equipment\models\ge_equip.mat
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material_library = equipment\models\ge_equip.mat
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; Colada de Hispania
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[Good]
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nickname = fc_c_gun03_mark03
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equipment = fc_c_gun03_mark03
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category = equipment
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price = 120480
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
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combinable = false
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ids_name = 299750
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ids_info = 299751
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shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
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material_library = equipment\models\ge_equip.mat
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; Angelito Turret Mk I
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; Angelito Turret Mk I
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[Good]
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[Good]
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Binary file not shown.
@@ -3970,6 +3970,22 @@ textures = fx\sarma.txm
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textures = fx\kioncannon.txm
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textures = fx\kioncannon.txm
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textures = fx\newglows.txm
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textures = fx\newglows.txm
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[VisEffect]
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nickname = pi_pulse_04_impact
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alchemy = fx\weapons\pi_pulse_04.ale
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effect_crc = 427405619
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textures = fx\sarma.txm
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textures = fx\kioncannon.txm
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textures = fx\newglows.txm
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[VisEffect]
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nickname = pi_pulse_04_proj
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alchemy = fx\weapons\pi_pulse_04.ale
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effect_crc = 210300417
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textures = fx\sarma.txm
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textures = fx\kioncannon.txm
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textures = fx\newglows.txm
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[VisEffect]
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[VisEffect]
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nickname = pi_tachyon_01_flash
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nickname = pi_tachyon_01_flash
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alchemy = fx\weapons\pi_tachyon_01.ale
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alchemy = fx\weapons\pi_tachyon_01.ale
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@@ -1495,6 +1495,17 @@ effect_type = EFT_WEAPON_PROJ
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vis_effect = pi_pulse_03_proj
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vis_effect = pi_pulse_03_proj
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vis_generic = pi_pulse_03_proj
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vis_generic = pi_pulse_03_proj
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[Effect]
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nickname = pi_pulse_04_impact
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effect_type = EFT_WEAPON_IMPACT
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vis_effect = pi_pulse_04_impact
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[Effect]
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nickname = pi_pulse_04_proj
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effect_type = EFT_WEAPON_PROJ
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vis_effect = pi_pulse_04_proj
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vis_generic = pi_pulse_04_proj
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[Effect]
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[Effect]
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nickname = pi_tachyon_01_flash
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nickname = pi_tachyon_01_flash
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effect_type = EFT_MUZZLE_FLASH
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effect_type = EFT_MUZZLE_FLASH
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Binary file not shown.
@@ -13482,4 +13482,11 @@ equip = li_cruiser_turret01_player, HpTurret_L5_02
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equip = li_cruiser_turret01_player, HpTurret_L5_03
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equip = li_cruiser_turret01_player, HpTurret_L5_03
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equip = li_cruiser_turret01_player, HpTurret_L5_04
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equip = li_cruiser_turret01_player, HpTurret_L5_04
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equip = li_cruiser_turret01_player, HpTurret_L5_05
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equip = li_cruiser_turret01_player, HpTurret_L5_05
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cargo = experimental_weapons, 1
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cargo = experimental_weapons, 1
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; Hispania
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[Loadout]
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nickname = hispania_loot_load
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equip = pod_hightech_crate, HpHispania01
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cargo = fc_c_gun03_mark03, 1, HpHispania01
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@@ -3717,6 +3717,7 @@ type = MISSION_SATELLITE
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DA_archetype = solar\misc\hispania_liner.3db
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DA_archetype = solar\misc\hispania_liner.3db
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material_library = ships\utility\utility_liner.mat
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material_library = ships\utility\utility_liner.mat
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material_library = fx\envmapbasic.mat
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material_library = fx\envmapbasic.mat
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loadout = hispania_loot_load
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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mass = 10000
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mass = 10000
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solar_radius = 24.822
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solar_radius = 24.822
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