18 Commits

18 changed files with 991 additions and 502 deletions

View File

@@ -0,0 +1,53 @@
[EncounterFormation]
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 2, CRUISERS, -3
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[EncounterFormation]
ship_by_class = 1, 3, battleships
pilot_job = assault_leader_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[EncounterFormation]
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3
permutation = 1, 1
permutation = 2, 2

View File

@@ -0,0 +1,16 @@
[EncounterFormation]
ship_by_class = 1, 1, CRUISERS
pilot_job = assault_leader_job
ship_by_class = 0, 4, sc_fighters, -3
pilot_job = assault_job
make_class = wanderer
formation_by_class = CRUISERS
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3

View File

@@ -13,6 +13,7 @@ npc_ship = li_n_li_elite_d8
npc_ship = li_n_li_elite_d9
npc_ship = li_n_li_elite_d10
npc_ship = li_n_li_elite_d11-19
npc_ship = li_n_or_elite_d11-19
npc_ship = li_n_cruiser_d22
npc_ship = li_n_dreadnought_d25
voice = pilot_f_mil_m01
@@ -49,6 +50,8 @@ scan_for_cargo = commodity_cardamine, 2
scan_announce = true
scan_chance = 0.3
formation = fighters, fighter_li_n
formation = CRUISERS, cruiser_li_n
formation = battleships, cruiser3_li_n
[FactionProps]
affiliation = li_lsf_grp

View File

@@ -875,8 +875,8 @@ pl_pos = 0, 50, 275
[Formation]
nickname = cruiser3_li_n
pos = 0, 0, 0
pos = 100, 0, 300
pos = -100, 0, 300
pos = 150, 0, 300
pos = -150, 0, 300
pos = -55, 50, 188
pos = 55, 50, 189
pos = -110, 60, 225

View File

@@ -46050,6 +46050,16 @@ offers_missions =
mission_type = DestroyMission, 0.112387, 0.351002, 20
npc = LI0601_lpolice_001_m
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = co_ti_grp
weight = 64
@@ -46088,28 +46098,6 @@ bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251644, 252612, 6000, 2
knowdb = li02_to_li04_hole
@@ -46128,28 +46116,6 @@ bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
accessory = prop_neuralnet_B_right
[GF_NPC]
@@ -46165,29 +46131,6 @@ bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
[GF_NPC]
nickname = LI0601_fix_ship
@@ -46226,21 +46169,6 @@ bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131930
rumor = base_0_rank, mission_end, 1, 131931
rumor = base_0_rank, mission_end, 1, 131932
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
[GF_NPC]
nickname = LI0601_planetform_001_m
@@ -46253,30 +46181,6 @@ affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251654, 253753, 1500, 1
knowdb = br01_05
know = 251719, 253754, 600, 1
@@ -46293,30 +46197,6 @@ affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
know = 251681, 253755, 2500, 1
knowdb = br06_04
know = 251704, 253756, 3500, 1
@@ -46333,30 +46213,6 @@ affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
know = 251659, 253757, 1000, 1
knowdb = br02_02
@@ -46375,20 +46231,6 @@ bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131942
rumor = base_0_rank, mission_end, 2, 131943
rumor = base_0_rank, mission_end, 1, 131944
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
[MRoom]
nickname = bar
@@ -46417,6 +46259,16 @@ weight = 64
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0602_fix_bartender
body = li_bartender_body
@@ -46426,39 +46278,7 @@ righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = co_os_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0602_fix_ship
@@ -46517,6 +46337,26 @@ weight = 23
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100
[BaseFaction]
faction = fc_lh_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_lr_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_ou_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_j_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0603_fix_bartender
body = pi_pirate8_body
@@ -46529,35 +46369,7 @@ voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131131
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0603_fix_ship
@@ -46620,6 +46432,21 @@ weight = 40
mission_type = DestroyMission, 0.000000, 0.112387, 100
offers_missions = true
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0604_fix_bartender
body = li_bartender_body
@@ -46629,37 +46456,7 @@ righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_lsf_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0604_fix_trader
@@ -46698,5 +46495,53 @@ local_faction = li_lsf_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_05_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
num_offers = 0, 0
[MBase]
nickname = LI06_06_Base
local_faction = li_lsf_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_06_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
[MBase]
nickname = LI06_07_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_07_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0

View File

@@ -168,13 +168,22 @@ pilot = pilot_military_ace
state_graph = FIGHTER
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
[NPCShipArch]
nickname = li_n_or_elite_d11-19
loadout = MSN12_Order_Heavy_Fighter
level = d11
ship_archetype = or_elite
pilot = heavy_fighter_default
state_graph = FIGHTER
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
[NPCShipArch]
nickname = li_n_cruiser_d22
loadout = li_n_li_cruiser
level = d22
ship_archetype = li_cruiser
pilot = cruiser_default
state_graph = CRUISER
state_graph = FIGHTER
npc_class = lawful, CRUISER, d22
[NPCShipArch]
@@ -182,7 +191,7 @@ nickname = li_n_dreadnought_d25
loadout = li_n_li_dreadnought
level = d25
ship_archetype = li_dreadnought
pilot = cruiser_default
pilot = battleship_default
state_graph = CRUISER
npc_class = lawful, battleship, d25

View File

@@ -313,6 +313,14 @@ member = d18
nickname = diff19
member = d19
[ShipClass]
nickname = diff22
member = d22
[ShipClass]
nickname = diff25
member = d25
[ShipClass]
nickname = sc_fighters
member = class_fighter
@@ -353,6 +361,14 @@ member = class_gunboat
nickname = sc_cruisers
member = class_cruiser
[ShipClass]
nickname = cruisers
member = CRUISER
[ShipClass]
nickname = battleships
member = battleship
; REM
[ShipClass]

View File

@@ -18,6 +18,13 @@ exclusion = ZONE_Li02_vignette1_exclusion
exclusion = ZONE_Li02_vignette5_exclusion
exclusion = ZONE_Li02_vignette7_exclusion
exclusion = ZONE_Li02_vignette9_exclusion
exclusion = Zone_Li02_Tradelane_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_Li02_pop_ambient_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclude_asteroids = 1
[Cube]
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0

View File

@@ -10859,23 +10859,23 @@ Archetype = universal_shipping_billboard
;rotate = 0, -155, 0
;Archetype = westpoint_billboard
[Object]
nickname = li01_li06_jumphole
pos = -33270, 0, -28039
archetype = jumphole
ids_name = 460098
ids_info = 466021
goto = li06, li06_jumphole_entry
; [Object]
; nickname = li01_li06_jumphole
; pos = -33270, 0, -28039
; archetype = jumphole
; ids_name = 460098
; ids_info = 466021
; goto = li06, li06_jumphole_entry
[Zone]
nickname = zone_li01_li06_jumphole
pos = -33270, 0, -28039
shape = sphere
size = 2000
property_flags = 131072
visit = 128
sort = 99
goto = li06, li06_jumphole_entry
; [Zone]
; nickname = zone_li01_li06_jumphole
; pos = -33270, 0, -28039
; shape = sphere
; size = 2000
; property_flags = 131072
; visit = 128
; sort = 99
; goto = li06, li06_jumphole_entry
[Object]
nickname = Li01_to_LI06_hole

View File

@@ -6761,7 +6761,7 @@ rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458758
tradelane_space_name = 450003
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
@@ -6775,7 +6775,7 @@ rotate = 0, -2, 0
shape = BOX
size = 1598, 1598, 29903
comment = Tradelane Pop
property_flags = 196608
property_flags = 131072
lane_id = 1
tradelane_down = 35
sort = 51
@@ -6789,8 +6789,6 @@ faction_weight = li_lsf_grp, 1
faction_weight = li_p_grp, 1
faction_weight = co_me_grp, 7
faction_weight = co_hsp_grp, 7
faction_weight = co_ni_grp, 7
faction_weight = co_os_grp, 7
faction_weight = co_ss_grp, 7
faction_weight = co_alg_grp, 7
faction_weight = li_n_grp, 1
@@ -6800,8 +6798,6 @@ faction = li_p_grp, 0.100000
encounter = tradelane_trade_freighter, 4, 0.400000
faction = co_me_grp, 0.100000
faction = co_hsp_grp, 0.100000
faction = co_ni_grp, 0.400000
faction = co_os_grp, 0.200000
faction = co_ss_grp, 0.050000
faction = co_alg_grp, 0.050000
encounter = tradelane_trade_transport, 4, 0.400000
@@ -6816,7 +6812,7 @@ rotate = 0, 0, 0
shape = SPHERE
size = 2700
comment = Jumpgate to Nevada
property_flags = 196608
property_flags = 131072
sort = 51
toughness = 2
density = 10
@@ -6853,12 +6849,3 @@ faction = co_nws_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
faction = co_vr_grp, 0.120000
[Zone]
nickname = Zone_Li02_vignette_01_exclusion
pos = 26601, 0, -54646
shape = SPHERE
size = 2880
property_flags = 131072
visit = 128
sort = 99.500000

View File

@@ -0,0 +1,11 @@
[BaseInfo]
nickname = LI06_07_Base
start_room = Deck
[Room]
nickname = bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_deck.ini

View File

@@ -0,0 +1,27 @@
[Room_Info]
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
[Room_Sound]
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\li_09_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor

View File

@@ -0,0 +1,23 @@
[Room_Info]
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

File diff suppressed because it is too large Load Diff

View File

@@ -1772,6 +1772,13 @@ strid_name = 0
file = Universe\Systems\LI06\Bases\LI06_06_Base.ini
BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_07_Base
system = LI06
strid_name = 0
file = Universe\Systems\LI06\Bases\LI06_07_Base.ini
BGCS_base_run_by = W02bF33
[system]
nickname = Li01
file = Systems\Li01\Li01.ini
@@ -2312,7 +2319,7 @@ pos = 6, 8
visit = 1
strid_name = 450000
ids_info = 66106
NavMapScale = 2
NavMapScale = 1.82
msg_id_prefix = gcs_refer_system_LI06
[system]

View File

@@ -1,4 +1,7 @@
;@#Group File
[locked_gates]
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
[Group]
nickname = li_n_grp

View File

@@ -34,6 +34,8 @@ locked_gate = 2578962883 ; Rh04_to_Rh02_holeb
; Mission 11
locked_gate = 2444625543 ; Li01a_to_Li01b_hole
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
npc_locked_gate = 2384076422 ; Br03_to_br04_hole

View File

@@ -24,6 +24,7 @@ rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
rem.AddInfoCard(450000, "Nevada")
rem.AddInfoCard(450001, "California -> Nevada")
rem.AddInfoCard(450002, "Nevada -> California")
rem.AddInfoCard(450003, "Nevada Jump Gate")
rem.AddInfoCard(450010, "Planet Las Vegas")
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
rem.AddInfoCard(450020, "Planet Reno")
@@ -35,6 +36,7 @@ rem.AddInfoCard(450045, "Primm Station")
rem.AddInfoCard(450050, "Mojave Dust Cloud")
rem.AddInfoCard(450051, "Death Valley Dust Storm")
rem.AddInfoCard(450055, "Paradise Valley Station")
rem.AddInfoCard(450060, "Battleship Henderson")
rem.AddInfoCard(460000, "Nevada Jump Hole")
rem.AddInfoCard(460098, "Nevada Jump Hole")
rem.AddInfoCard(460099, "Cascadia Jump Hole")