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30 Commits
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test
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53
DATA/MISSIONS/ENCOUNTERS/area_battleships.ini
Normal file
53
DATA/MISSIONS/ENCOUNTERS/area_battleships.ini
Normal file
@@ -0,0 +1,53 @@
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|||||||
|
[EncounterFormation]
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||||||
|
ship_by_class = 1, 1, battleships
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||||||
|
pilot_job = assault_leader_job
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||||||
|
make_class = wanderer
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||||||
|
ship_by_class = 0, 2, CRUISERS, -3
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||||||
|
pilot_job = assault_job
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||||||
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make_class = wanderer
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||||||
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ship_by_class = 0, 3, sc_fighters, -6
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||||||
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pilot_job = assault_job
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||||||
|
make_class = wanderer
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||||||
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ship_by_class = 0, 3, sc_fighters, -6
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||||||
|
pilot_job = assault_job
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||||||
|
make_class = wanderer
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||||||
|
formation_by_class = battleships
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||||||
|
behavior = wander
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||||||
|
arrival = all, -object_all
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||||||
|
allow_simultaneous_creation = yes
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||||||
|
zone_creation_distance = 0
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||||||
|
times_to_create = infinite
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||||||
|
|
||||||
|
|
||||||
|
[EncounterFormation]
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||||||
|
ship_by_class = 1, 3, battleships
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||||||
|
pilot_job = assault_leader_job
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||||||
|
make_class = wanderer
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||||||
|
formation_by_class = battleships
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||||||
|
behavior = wander
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||||||
|
arrival = all, -object_all
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||||||
|
allow_simultaneous_creation = yes
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||||||
|
zone_creation_distance = 0
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||||||
|
times_to_create = infinite
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||||||
|
|
||||||
|
[EncounterFormation]
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||||||
|
ship_by_class = 1, 1, battleships
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||||||
|
pilot_job = assault_leader_job
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||||||
|
make_class = wanderer
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||||||
|
ship_by_class = 0, 4, sc_fighters, -6
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||||||
|
pilot_job = assault_job
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||||||
|
make_class = wanderer
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||||||
|
ship_by_class = 0, 4, sc_fighters, -6
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||||||
|
pilot_job = assault_job
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||||||
|
make_class = wanderer
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||||||
|
formation_by_class = battleships
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||||||
|
behavior = wander
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||||||
|
arrival = all, -object_all
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||||||
|
allow_simultaneous_creation = yes
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||||||
|
zone_creation_distance = 0
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||||||
|
times_to_create = infinite
|
||||||
|
|
||||||
|
[Creation]
|
||||||
|
permutation = 0, 3
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||||||
|
permutation = 1, 1
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||||||
|
permutation = 2, 2
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||||||
16
DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini
Normal file
16
DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini
Normal file
@@ -0,0 +1,16 @@
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|||||||
|
[EncounterFormation]
|
||||||
|
ship_by_class = 1, 1, CRUISERS
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||||||
|
pilot_job = assault_leader_job
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||||||
|
ship_by_class = 0, 4, sc_fighters, -3
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||||||
|
pilot_job = assault_job
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||||||
|
make_class = wanderer
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||||||
|
formation_by_class = CRUISERS
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||||||
|
behavior = wander
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||||||
|
arrival = all, -object_all
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||||||
|
allow_simultaneous_creation = yes
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||||||
|
zone_creation_distance = 0
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||||||
|
times_to_create = infinite
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||||||
|
|
||||||
|
[Creation]
|
||||||
|
permutation = 0, 3
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||||||
|
|
||||||
@@ -13,6 +13,7 @@ npc_ship = li_n_li_elite_d8
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npc_ship = li_n_li_elite_d9
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npc_ship = li_n_li_elite_d9
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||||||
npc_ship = li_n_li_elite_d10
|
npc_ship = li_n_li_elite_d10
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||||||
npc_ship = li_n_li_elite_d11-19
|
npc_ship = li_n_li_elite_d11-19
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||||||
|
npc_ship = li_n_or_elite_d11-19
|
||||||
npc_ship = li_n_cruiser_d22
|
npc_ship = li_n_cruiser_d22
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||||||
npc_ship = li_n_dreadnought_d25
|
npc_ship = li_n_dreadnought_d25
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||||||
voice = pilot_f_mil_m01
|
voice = pilot_f_mil_m01
|
||||||
@@ -49,6 +50,8 @@ scan_for_cargo = commodity_cardamine, 2
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scan_announce = true
|
scan_announce = true
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||||||
scan_chance = 0.3
|
scan_chance = 0.3
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||||||
formation = fighters, fighter_li_n
|
formation = fighters, fighter_li_n
|
||||||
|
formation = CRUISERS, cruiser_li_n
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||||||
|
formation = battleships, cruiser3_li_n
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||||||
|
|
||||||
[FactionProps]
|
[FactionProps]
|
||||||
affiliation = li_lsf_grp
|
affiliation = li_lsf_grp
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||||||
|
|||||||
@@ -875,8 +875,8 @@ pl_pos = 0, 50, 275
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|||||||
[Formation]
|
[Formation]
|
||||||
nickname = cruiser3_li_n
|
nickname = cruiser3_li_n
|
||||||
pos = 0, 0, 0
|
pos = 0, 0, 0
|
||||||
pos = 100, 0, 300
|
pos = 150, 0, 300
|
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pos = -100, 0, 300
|
pos = -150, 0, 300
|
||||||
pos = -55, 50, 188
|
pos = -55, 50, 188
|
||||||
pos = 55, 50, 189
|
pos = 55, 50, 189
|
||||||
pos = -110, 60, 225
|
pos = -110, 60, 225
|
||||||
|
|||||||
@@ -46050,6 +46050,16 @@ offers_missions =
|
|||||||
mission_type = DestroyMission, 0.112387, 0.351002, 20
|
mission_type = DestroyMission, 0.112387, 0.351002, 20
|
||||||
npc = LI0601_lpolice_001_m
|
npc = LI0601_lpolice_001_m
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = gd_z_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
[BaseFaction]
|
[BaseFaction]
|
||||||
faction = co_ti_grp
|
faction = co_ti_grp
|
||||||
weight = 64
|
weight = 64
|
||||||
@@ -46088,28 +46098,6 @@ bribe = co_ni_grp, 10000, 16100
|
|||||||
bribe = co_ss_grp, 10000, 16100
|
bribe = co_ss_grp, 10000, 16100
|
||||||
bribe = co_vr_grp, 10000, 16100
|
bribe = co_vr_grp, 10000, 16100
|
||||||
bribe = gd_bh_grp, 10000, 16101
|
bribe = gd_bh_grp, 10000, 16101
|
||||||
rumor = base_0_rank, mission_end, 2, 131924
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131925
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131926
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131927
|
|
||||||
rumorknowdb = li02_to_li04_hole
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131928
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131929
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
|
|
||||||
know = 251644, 252612, 6000, 2
|
know = 251644, 252612, 6000, 2
|
||||||
knowdb = li02_to_li04_hole
|
knowdb = li02_to_li04_hole
|
||||||
|
|
||||||
@@ -46128,28 +46116,6 @@ bribe = co_be_grp, 10000, 16100
|
|||||||
bribe = co_nws_grp, 10000, 16100
|
bribe = co_nws_grp, 10000, 16100
|
||||||
bribe = co_ti_grp, 10000, 16100
|
bribe = co_ti_grp, 10000, 16100
|
||||||
bribe = gd_bh_grp, 10000, 16101
|
bribe = gd_bh_grp, 10000, 16101
|
||||||
rumor = base_0_rank, mission_end, 2, 131924
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131925
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131926
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131927
|
|
||||||
rumorknowdb = li02_to_li04_hole
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131928
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131929
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
|
|
||||||
accessory = prop_neuralnet_B_right
|
accessory = prop_neuralnet_B_right
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
@@ -46165,29 +46131,6 @@ bribe = co_be_grp, 10000, 16100
|
|||||||
bribe = co_nws_grp, 10000, 16100
|
bribe = co_nws_grp, 10000, 16100
|
||||||
bribe = co_ss_grp, 10000, 16100
|
bribe = co_ss_grp, 10000, 16100
|
||||||
bribe = co_ti_grp, 10000, 16101
|
bribe = co_ti_grp, 10000, 16101
|
||||||
rumor = base_0_rank, mission_end, 1, 131933
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131934
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131935
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131936
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131937
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131938
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131939
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131941
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0601_fix_ship
|
nickname = LI0601_fix_ship
|
||||||
@@ -46226,21 +46169,6 @@ bribe = co_alg_grp, 10000, 16100
|
|||||||
bribe = co_be_grp, 10000, 16100
|
bribe = co_be_grp, 10000, 16100
|
||||||
bribe = co_ni_grp, 10000, 16100
|
bribe = co_ni_grp, 10000, 16100
|
||||||
bribe = gd_bh_grp, 10000, 16100
|
bribe = gd_bh_grp, 10000, 16100
|
||||||
rumor = base_0_rank, mission_end, 1, 131930
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131931
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131932
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0601_planetform_001_m
|
nickname = LI0601_planetform_001_m
|
||||||
@@ -46253,30 +46181,6 @@ affiliation = co_ti_grp
|
|||||||
voice = rvp101
|
voice = rvp101
|
||||||
misn = DestroyMission, 0.112387, 0.351002
|
misn = DestroyMission, 0.112387, 0.351002
|
||||||
room = bar
|
room = bar
|
||||||
rumor = base_0_rank, mission_end, 1, 131933
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131934
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131935
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131936
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131937
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131938
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131939
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131940
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131941
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
|
|
||||||
know = 251654, 253753, 1500, 1
|
know = 251654, 253753, 1500, 1
|
||||||
knowdb = br01_05
|
knowdb = br01_05
|
||||||
know = 251719, 253754, 600, 1
|
know = 251719, 253754, 600, 1
|
||||||
@@ -46293,30 +46197,6 @@ affiliation = co_ti_grp
|
|||||||
voice = rvp101
|
voice = rvp101
|
||||||
misn = DestroyMission, 0.112387, 0.351002
|
misn = DestroyMission, 0.112387, 0.351002
|
||||||
room = bar
|
room = bar
|
||||||
rumor = base_0_rank, mission_end, 1, 131933
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131934
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131935
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131936
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131937
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131938
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131939
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131940
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131941
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
|
|
||||||
know = 251681, 253755, 2500, 1
|
know = 251681, 253755, 2500, 1
|
||||||
knowdb = br06_04
|
knowdb = br06_04
|
||||||
know = 251704, 253756, 3500, 1
|
know = 251704, 253756, 3500, 1
|
||||||
@@ -46333,30 +46213,6 @@ affiliation = co_ti_grp
|
|||||||
voice = rvp131
|
voice = rvp131
|
||||||
misn = DestroyMission, 0.112387, 0.351002
|
misn = DestroyMission, 0.112387, 0.351002
|
||||||
room = bar
|
room = bar
|
||||||
rumor = base_0_rank, mission_end, 1, 131933
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131934
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131935
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131936
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131937
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131938
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131939
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131940
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131941
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
|
|
||||||
know = 251659, 253757, 1000, 1
|
know = 251659, 253757, 1000, 1
|
||||||
knowdb = br02_02
|
knowdb = br02_02
|
||||||
|
|
||||||
@@ -46375,20 +46231,6 @@ bribe = co_hsp_grp, 10000, 16100
|
|||||||
bribe = co_ni_grp, 10000, 16100
|
bribe = co_ni_grp, 10000, 16100
|
||||||
bribe = co_ss_grp, 10000, 16101
|
bribe = co_ss_grp, 10000, 16101
|
||||||
bribe = co_ti_grp, 10000, 16100
|
bribe = co_ti_grp, 10000, 16100
|
||||||
rumor = base_0_rank, mission_end, 1, 131942
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131943
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131944
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
|
|
||||||
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
|
|
||||||
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
|
|
||||||
|
|
||||||
[MRoom]
|
[MRoom]
|
||||||
nickname = bar
|
nickname = bar
|
||||||
@@ -46417,6 +46259,16 @@ weight = 64
|
|||||||
offers_missions = true
|
offers_missions = true
|
||||||
mission_type = DestroyMission, 0.000000, 0.112387, 100
|
mission_type = DestroyMission, 0.000000, 0.112387, 100
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_p_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0602_fix_bartender
|
nickname = LI0602_fix_bartender
|
||||||
body = li_bartender_body
|
body = li_bartender_body
|
||||||
@@ -46426,39 +46278,7 @@ righthand = benchmark_male_hand_right
|
|||||||
individual_name = 244617
|
individual_name = 244617
|
||||||
affiliation = co_os_grp
|
affiliation = co_os_grp
|
||||||
voice = rvp101
|
voice = rvp101
|
||||||
rumor = base_0_rank, mission_end, 1, 131309
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131311
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131312
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131313
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131314
|
|
||||||
rumor = base_0_rank, mission_end, 1, 131319
|
|
||||||
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0602_fix_ship
|
nickname = LI0602_fix_ship
|
||||||
@@ -46517,6 +46337,26 @@ weight = 23
|
|||||||
offers_missions = true
|
offers_missions = true
|
||||||
mission_type = DestroyMission, 0.000000, 0.112387, 100
|
mission_type = DestroyMission, 0.000000, 0.112387, 100
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_lh_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_lr_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_ou_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = fc_j_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0603_fix_bartender
|
nickname = LI0603_fix_bartender
|
||||||
body = pi_pirate8_body
|
body = pi_pirate8_body
|
||||||
@@ -46529,35 +46369,7 @@ voice = rvp101
|
|||||||
bribe = fc_j_grp, 10000, 16100
|
bribe = fc_j_grp, 10000, 16100
|
||||||
bribe = fc_lr_grp, 10000, 16101
|
bribe = fc_lr_grp, 10000, 16101
|
||||||
bribe = fc_ou_grp, 10000, 16100
|
bribe = fc_ou_grp, 10000, 16100
|
||||||
rumor = base_0_rank, mission_end, 1, 131131
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131132
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131133
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131134
|
|
||||||
rumor = base_0_rank, mission_end, 2, 131135
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131136
|
|
||||||
rumor = base_0_rank, mission_end, 3, 131137
|
|
||||||
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
|
|
||||||
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
|
|
||||||
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
|
|
||||||
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
|
|
||||||
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
|
|
||||||
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
|
|
||||||
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
|
|
||||||
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
|
|
||||||
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
|
|
||||||
|
|
||||||
[GF_NPC]
|
[GF_NPC]
|
||||||
nickname = LI0603_fix_ship
|
nickname = LI0603_fix_ship
|
||||||
@@ -46604,3 +46416,132 @@ fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors
|
|||||||
nickname = ShipDealer
|
nickname = ShipDealer
|
||||||
character_density = 2
|
character_density = 2
|
||||||
fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = LI06_04_Base
|
||||||
|
local_faction = li_lsf_grp
|
||||||
|
diff = 2
|
||||||
|
msg_id_prefix = gcs_refer_base_LI06_04_Base
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 2, 4
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_lsf_grp
|
||||||
|
weight = 40
|
||||||
|
mission_type = DestroyMission, 0.000000, 0.112387, 100
|
||||||
|
offers_missions = true
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_p_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = gd_z_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = LI0604_fix_bartender
|
||||||
|
body = li_bartender_body
|
||||||
|
head = li_captain_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 244624
|
||||||
|
affiliation = li_lsf_grp
|
||||||
|
voice = rvp101
|
||||||
|
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = LI0604_fix_trader
|
||||||
|
body = li_male_elite_body
|
||||||
|
head = rh_captain_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 244625
|
||||||
|
affiliation = li_lsf_grp
|
||||||
|
voice = rvp111
|
||||||
|
|
||||||
|
[GF_NPC]
|
||||||
|
nickname = LI0604_fix_weaponsdealer
|
||||||
|
body = li_male_elite_body
|
||||||
|
head = rh_hassler_head
|
||||||
|
lefthand = benchmark_male_hand_left
|
||||||
|
righthand = benchmark_male_hand_right
|
||||||
|
individual_name = 244626
|
||||||
|
affiliation = li_lsf_grp
|
||||||
|
voice = rvp101
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = bar
|
||||||
|
character_density = 6
|
||||||
|
fixture = LI0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
|
||||||
|
|
||||||
|
[MRoom]
|
||||||
|
nickname = Deck
|
||||||
|
character_density = 2
|
||||||
|
fixture = LI0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
|
||||||
|
fixture = LI0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = LI06_05_Base
|
||||||
|
local_faction = li_lsf_grp
|
||||||
|
diff = 2
|
||||||
|
msg_id_prefix = gcs_refer_base_LI06_05_Base
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_p_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = LI06_06_Base
|
||||||
|
local_faction = li_lsf_grp
|
||||||
|
diff = 1
|
||||||
|
msg_id_prefix = gcs_refer_base_LI06_06_Base
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_p_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|
||||||
|
[MBase]
|
||||||
|
nickname = LI06_07_Base
|
||||||
|
local_faction = li_n_grp
|
||||||
|
diff = 2
|
||||||
|
msg_id_prefix = gcs_refer_base_LI06_07_Base
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_p_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[BaseFaction]
|
||||||
|
faction = li_n_grp
|
||||||
|
weight = 1
|
||||||
|
offers_missions = false
|
||||||
|
|
||||||
|
[MVendor]
|
||||||
|
num_offers = 0, 0
|
||||||
|
|||||||
@@ -168,13 +168,22 @@ pilot = pilot_military_ace
|
|||||||
state_graph = FIGHTER
|
state_graph = FIGHTER
|
||||||
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
|
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
|
||||||
|
|
||||||
|
[NPCShipArch]
|
||||||
|
nickname = li_n_or_elite_d11-19
|
||||||
|
loadout = MSN12_Order_Heavy_Fighter
|
||||||
|
level = d11
|
||||||
|
ship_archetype = or_elite
|
||||||
|
pilot = heavy_fighter_default
|
||||||
|
state_graph = FIGHTER
|
||||||
|
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
|
||||||
|
|
||||||
[NPCShipArch]
|
[NPCShipArch]
|
||||||
nickname = li_n_cruiser_d22
|
nickname = li_n_cruiser_d22
|
||||||
loadout = li_n_li_cruiser
|
loadout = li_n_li_cruiser
|
||||||
level = d22
|
level = d22
|
||||||
ship_archetype = li_cruiser
|
ship_archetype = li_cruiser
|
||||||
pilot = cruiser_default
|
pilot = cruiser_default
|
||||||
state_graph = CRUISER
|
state_graph = FIGHTER
|
||||||
npc_class = lawful, CRUISER, d22
|
npc_class = lawful, CRUISER, d22
|
||||||
|
|
||||||
[NPCShipArch]
|
[NPCShipArch]
|
||||||
@@ -182,7 +191,7 @@ nickname = li_n_dreadnought_d25
|
|||||||
loadout = li_n_li_dreadnought
|
loadout = li_n_li_dreadnought
|
||||||
level = d25
|
level = d25
|
||||||
ship_archetype = li_dreadnought
|
ship_archetype = li_dreadnought
|
||||||
pilot = cruiser_default
|
pilot = battleship_default
|
||||||
state_graph = CRUISER
|
state_graph = CRUISER
|
||||||
npc_class = lawful, battleship, d25
|
npc_class = lawful, battleship, d25
|
||||||
|
|
||||||
|
|||||||
@@ -313,6 +313,14 @@ member = d18
|
|||||||
nickname = diff19
|
nickname = diff19
|
||||||
member = d19
|
member = d19
|
||||||
|
|
||||||
|
[ShipClass]
|
||||||
|
nickname = diff22
|
||||||
|
member = d22
|
||||||
|
|
||||||
|
[ShipClass]
|
||||||
|
nickname = diff25
|
||||||
|
member = d25
|
||||||
|
|
||||||
[ShipClass]
|
[ShipClass]
|
||||||
nickname = sc_fighters
|
nickname = sc_fighters
|
||||||
member = class_fighter
|
member = class_fighter
|
||||||
@@ -353,6 +361,14 @@ member = class_gunboat
|
|||||||
nickname = sc_cruisers
|
nickname = sc_cruisers
|
||||||
member = class_cruiser
|
member = class_cruiser
|
||||||
|
|
||||||
|
[ShipClass]
|
||||||
|
nickname = cruisers
|
||||||
|
member = CRUISER
|
||||||
|
|
||||||
|
[ShipClass]
|
||||||
|
nickname = battleships
|
||||||
|
member = battleship
|
||||||
|
|
||||||
; REM
|
; REM
|
||||||
|
|
||||||
[ShipClass]
|
[ShipClass]
|
||||||
|
|||||||
@@ -32,6 +32,14 @@ exclusion = Zone_LI06_Tradelane_02
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_Tradelane_04
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_Tradelane_05
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
exclusion = Zone_LI06_to_Li02
|
exclusion = Zone_LI06_to_Li02
|
||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
@@ -48,6 +56,22 @@ exclusion = Zone_LI06_dustcloud_storm_02
|
|||||||
exclude_billboards = 1
|
exclude_billboards = 1
|
||||||
exclude_dynamic_asteroids = 1
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_pop_ambient_02
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_pop_ambient_03
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_to_Iw04_hole
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
|
exclusion = Zone_LI06_to_LI07_hole
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
|
||||||
[DynamicAsteroids]
|
[DynamicAsteroids]
|
||||||
asteroid = DAsteroid_lava02
|
asteroid = DAsteroid_lava02
|
||||||
count = 20
|
count = 20
|
||||||
|
|||||||
@@ -18,6 +18,13 @@ exclusion = ZONE_Li02_vignette1_exclusion
|
|||||||
exclusion = ZONE_Li02_vignette5_exclusion
|
exclusion = ZONE_Li02_vignette5_exclusion
|
||||||
exclusion = ZONE_Li02_vignette7_exclusion
|
exclusion = ZONE_Li02_vignette7_exclusion
|
||||||
exclusion = ZONE_Li02_vignette9_exclusion
|
exclusion = ZONE_Li02_vignette9_exclusion
|
||||||
|
exclusion = Zone_Li02_Tradelane_01
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclusion = Zone_Li02_pop_ambient_01
|
||||||
|
exclude_billboards = 1
|
||||||
|
exclude_dynamic_asteroids = 1
|
||||||
|
exclude_asteroids = 1
|
||||||
|
|
||||||
[Cube]
|
[Cube]
|
||||||
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
|
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0
|
||||||
|
|||||||
@@ -10859,23 +10859,23 @@ Archetype = universal_shipping_billboard
|
|||||||
;rotate = 0, -155, 0
|
;rotate = 0, -155, 0
|
||||||
;Archetype = westpoint_billboard
|
;Archetype = westpoint_billboard
|
||||||
|
|
||||||
[Object]
|
; [Object]
|
||||||
nickname = li01_li06_jumphole
|
; nickname = li01_li06_jumphole
|
||||||
pos = -33270, 0, -28039
|
; pos = -33270, 0, -28039
|
||||||
archetype = jumphole
|
; archetype = jumphole
|
||||||
ids_name = 460098
|
; ids_name = 460098
|
||||||
ids_info = 466021
|
; ids_info = 466021
|
||||||
goto = li06, li06_jumphole_entry
|
; goto = li06, li06_jumphole_entry
|
||||||
|
|
||||||
[Zone]
|
; [Zone]
|
||||||
nickname = zone_li01_li06_jumphole
|
; nickname = zone_li01_li06_jumphole
|
||||||
pos = -33270, 0, -28039
|
; pos = -33270, 0, -28039
|
||||||
shape = sphere
|
; shape = sphere
|
||||||
size = 2000
|
; size = 2000
|
||||||
property_flags = 131072
|
; property_flags = 131072
|
||||||
visit = 128
|
; visit = 128
|
||||||
sort = 99
|
; sort = 99
|
||||||
goto = li06, li06_jumphole_entry
|
; goto = li06, li06_jumphole_entry
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = Li01_to_LI06_hole
|
nickname = Li01_to_LI06_hole
|
||||||
|
|||||||
@@ -6761,7 +6761,7 @@ rotate = 0, -2, 0
|
|||||||
archetype = Trade_Lane_Ring
|
archetype = Trade_Lane_Ring
|
||||||
ids_name = 0
|
ids_name = 0
|
||||||
ids_info = 66170
|
ids_info = 66170
|
||||||
tradelane_space_name = 458758
|
tradelane_space_name = 450003
|
||||||
behavior = NOTHING
|
behavior = NOTHING
|
||||||
difficulty_level = 1
|
difficulty_level = 1
|
||||||
loadout = trade_lane_ring_br_01
|
loadout = trade_lane_ring_br_01
|
||||||
@@ -6775,7 +6775,7 @@ rotate = 0, -2, 0
|
|||||||
shape = BOX
|
shape = BOX
|
||||||
size = 1598, 1598, 29903
|
size = 1598, 1598, 29903
|
||||||
comment = Tradelane Pop
|
comment = Tradelane Pop
|
||||||
property_flags = 196608
|
property_flags = 131072
|
||||||
lane_id = 1
|
lane_id = 1
|
||||||
tradelane_down = 35
|
tradelane_down = 35
|
||||||
sort = 51
|
sort = 51
|
||||||
@@ -6789,8 +6789,6 @@ faction_weight = li_lsf_grp, 1
|
|||||||
faction_weight = li_p_grp, 1
|
faction_weight = li_p_grp, 1
|
||||||
faction_weight = co_me_grp, 7
|
faction_weight = co_me_grp, 7
|
||||||
faction_weight = co_hsp_grp, 7
|
faction_weight = co_hsp_grp, 7
|
||||||
faction_weight = co_ni_grp, 7
|
|
||||||
faction_weight = co_os_grp, 7
|
|
||||||
faction_weight = co_ss_grp, 7
|
faction_weight = co_ss_grp, 7
|
||||||
faction_weight = co_alg_grp, 7
|
faction_weight = co_alg_grp, 7
|
||||||
faction_weight = li_n_grp, 1
|
faction_weight = li_n_grp, 1
|
||||||
@@ -6800,8 +6798,6 @@ faction = li_p_grp, 0.100000
|
|||||||
encounter = tradelane_trade_freighter, 4, 0.400000
|
encounter = tradelane_trade_freighter, 4, 0.400000
|
||||||
faction = co_me_grp, 0.100000
|
faction = co_me_grp, 0.100000
|
||||||
faction = co_hsp_grp, 0.100000
|
faction = co_hsp_grp, 0.100000
|
||||||
faction = co_ni_grp, 0.400000
|
|
||||||
faction = co_os_grp, 0.200000
|
|
||||||
faction = co_ss_grp, 0.050000
|
faction = co_ss_grp, 0.050000
|
||||||
faction = co_alg_grp, 0.050000
|
faction = co_alg_grp, 0.050000
|
||||||
encounter = tradelane_trade_transport, 4, 0.400000
|
encounter = tradelane_trade_transport, 4, 0.400000
|
||||||
@@ -6816,7 +6812,7 @@ rotate = 0, 0, 0
|
|||||||
shape = SPHERE
|
shape = SPHERE
|
||||||
size = 2700
|
size = 2700
|
||||||
comment = Jumpgate to Nevada
|
comment = Jumpgate to Nevada
|
||||||
property_flags = 196608
|
property_flags = 131072
|
||||||
sort = 51
|
sort = 51
|
||||||
toughness = 2
|
toughness = 2
|
||||||
density = 10
|
density = 10
|
||||||
@@ -6853,12 +6849,3 @@ faction = co_nws_grp, 0.150000
|
|||||||
faction = co_ni_grp, 0.150000
|
faction = co_ni_grp, 0.150000
|
||||||
faction = co_ss_grp, 0.150000
|
faction = co_ss_grp, 0.150000
|
||||||
faction = co_vr_grp, 0.120000
|
faction = co_vr_grp, 0.120000
|
||||||
|
|
||||||
[Zone]
|
|
||||||
nickname = Zone_Li02_vignette_01_exclusion
|
|
||||||
pos = 26601, 0, -54646
|
|
||||||
shape = SPHERE
|
|
||||||
size = 2880
|
|
||||||
property_flags = 131072
|
|
||||||
visit = 128
|
|
||||||
sort = 99.500000
|
|
||||||
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini
Normal file
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_04_Base.ini
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = LI06_04_Base
|
||||||
|
start_room = Bar
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Bar
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_04_bar.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_04_deck.ini
|
||||||
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini
Normal file
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_05_Base.ini
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = LI06_05_Base
|
||||||
|
start_room = Deck
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = bar
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_05_bar.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_05_deck.ini
|
||||||
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini
Normal file
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_06_Base.ini
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = LI06_06_Base
|
||||||
|
start_room = Bar
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Bar
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_06_bar.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_06_deck.ini
|
||||||
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini
Normal file
11
DATA/UNIVERSE/SYSTEMS/Li06/Bases/LI06_07_Base.ini
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
[BaseInfo]
|
||||||
|
nickname = LI06_07_Base
|
||||||
|
start_room = Deck
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = bar
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_bar.ini
|
||||||
|
|
||||||
|
[Room]
|
||||||
|
nickname = Deck
|
||||||
|
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_deck.ini
|
||||||
44
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini
Normal file
44
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_bar.ini
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
|
||||||
|
scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
music = music_bar_generic02
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[CharacterPlacement]
|
||||||
|
name = Zg/PC/Player/01/A/Stand
|
||||||
|
start_script = Scripts\Bases\Cv_01_bar_enter_01.thn
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
set_virtual_room = Trader
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
set_virtual_room = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_NEWSVENDOR
|
||||||
|
behavior = NewsVendor
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||||
|
behavior = MissionVendor
|
||||||
82
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini
Normal file
82
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_04_deck.ini
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
|
||||||
|
animation = Sc_loop
|
||||||
|
|
||||||
|
[Spiels]
|
||||||
|
CommodityDealer = manhattan_commodity_spiel
|
||||||
|
EquipmentDealer = manhattan_equipment_spiel
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[PlayerShipPlacement]
|
||||||
|
name = X/Shipcentre/01
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||||
|
behavior = VirtualRoom
|
||||||
|
room_switch = Trader
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||||
|
behavior = VirtualRoom
|
||||||
|
room_switch = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||||
|
behavior = Repair
|
||||||
|
virtual_room = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_DEALER_FRONT_DESK
|
||||||
|
behavior = FrontDesk
|
||||||
|
state_read = 1
|
||||||
|
state_send = 2
|
||||||
|
virtual_room = Trader
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||||
|
behavior = StartDealer
|
||||||
|
state_read = 2
|
||||||
|
state_send = 1
|
||||||
|
virtual_room = Trader
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_DEALER_FRONT_DESK
|
||||||
|
behavior = FrontDesk
|
||||||
|
state_read = 1
|
||||||
|
state_send = 2
|
||||||
|
virtual_room = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||||
|
behavior = StartEquipDealer
|
||||||
|
state_read = 2
|
||||||
|
state_send = 1
|
||||||
|
virtual_room = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||||
|
behavior = MoveRight
|
||||||
|
state_read = 2
|
||||||
|
state_send = 1
|
||||||
|
virtual_room = Equipment
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||||
|
behavior = Repair
|
||||||
|
virtual_room = Equipment
|
||||||
27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini
Normal file
27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_bar.ini
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[CharacterPlacement]
|
||||||
|
name = Zg/PC/Player/01/A/Stand
|
||||||
|
start_script = Scripts\Bases\li_09_bar_enter_01.thn
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_NEWSVENDOR
|
||||||
|
behavior = NewsVendor
|
||||||
23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini
Normal file
23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_05_deck.ini
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
|
||||||
|
animation = Sc_loop
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[PlayerShipPlacement]
|
||||||
|
name = X/Shipcentre/01
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
29
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini
Normal file
29
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_bar.ini
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn
|
||||||
|
animation = Sc_loop
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
music = music_bar_li05
|
||||||
|
ambient = ambience_bar_space
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[CharacterPlacement]
|
||||||
|
name = Zg/PC/Player/01/A/Stand
|
||||||
|
start_script = scripts\bases\Li_07_bar_enter_01.thn
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_NEWSVENDOR
|
||||||
|
behavior = NewsVendor
|
||||||
92
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini
Normal file
92
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_06_deck.ini
Normal file
@@ -0,0 +1,92 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn
|
||||||
|
animation = Sc_loop
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_larger
|
||||||
|
|
||||||
|
[PlayerShipPlacement]
|
||||||
|
name = X/Shipcentre/01
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[FlashlightSet]
|
||||||
|
icolor = 0, 155, 255
|
||||||
|
scale = 0.250000
|
||||||
|
gap = 0.000000
|
||||||
|
blink = 0.000000
|
||||||
|
endpause = 0.000000
|
||||||
|
hardpoint = HpLightA01
|
||||||
|
hardpoint = HpLightA02
|
||||||
|
hardpoint = HpLightA03
|
||||||
|
hardpoint = HpLightA04
|
||||||
|
hardpoint = HpLightA05
|
||||||
|
hardpoint = HpLightA06
|
||||||
|
hardpoint = HpLightA07
|
||||||
|
hardpoint = HpLightA08
|
||||||
|
hardpoint = HpLightA09
|
||||||
|
hardpoint = HpLightA10
|
||||||
|
hardpoint = HpLightA11
|
||||||
|
hardpoint = HpLightA12
|
||||||
|
hardpoint = HpLightA13
|
||||||
|
hardpoint = HpLightA14
|
||||||
|
hardpoint = HpLightA15
|
||||||
|
hardpoint = HpLightA16
|
||||||
|
hardpoint = HpLightA17
|
||||||
|
hardpoint = HpLightA18
|
||||||
|
hardpoint = HpLightA19
|
||||||
|
hardpoint = HpLightA20
|
||||||
|
hardpoint = HpLightA21
|
||||||
|
hardpoint = HpLightA22
|
||||||
|
hardpoint = HpLightA23
|
||||||
|
hardpoint = HpLightA24
|
||||||
|
hardpoint = HpLightA25
|
||||||
|
hardpoint = HpLightA26
|
||||||
|
hardpoint = HpLightA27
|
||||||
|
hardpoint = HpLightA28
|
||||||
|
hardpoint = HpLightB21
|
||||||
|
hardpoint = HpLightB22
|
||||||
|
hardpoint = HpLightB23
|
||||||
|
hardpoint = HpLightB24
|
||||||
|
hardpoint = HpLightB25
|
||||||
|
hardpoint = HpLightB26
|
||||||
|
|
||||||
|
[FlashlightSet]
|
||||||
|
icolor = 255, 255, 55
|
||||||
|
scale = 0.250000
|
||||||
|
gap = 0.000000
|
||||||
|
blink = 0.050000
|
||||||
|
endpause = 0.000000
|
||||||
|
numlights = 26
|
||||||
|
hardpoint = HpLightB01
|
||||||
|
hardpoint = HpLightB02
|
||||||
|
hardpoint = HpLightB03
|
||||||
|
hardpoint = HpLightB04
|
||||||
|
hardpoint = HpLightB05
|
||||||
|
hardpoint = HpLightB06
|
||||||
|
hardpoint = HpLightB07
|
||||||
|
hardpoint = HpLightB08
|
||||||
|
hardpoint = HpLightB09
|
||||||
|
hardpoint = HpLightB10
|
||||||
|
hardpoint = HpLightB11
|
||||||
|
hardpoint = HpLightB12
|
||||||
|
hardpoint = HpLightB13
|
||||||
|
hardpoint = HpLightB14
|
||||||
|
hardpoint = HpLightB15
|
||||||
|
hardpoint = HpLightB16
|
||||||
|
hardpoint = HpLightB17
|
||||||
|
hardpoint = HpLightB18
|
||||||
|
hardpoint = HpLightB19
|
||||||
|
hardpoint = HpLightB20
|
||||||
27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini
Normal file
27
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_bar.ini
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[CharacterPlacement]
|
||||||
|
name = Zg/PC/Player/01/A/Stand
|
||||||
|
start_script = Scripts\Bases\li_09_bar_enter_01.thn
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_NEWSVENDOR
|
||||||
|
behavior = NewsVendor
|
||||||
23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini
Normal file
23
DATA/UNIVERSE/SYSTEMS/Li06/Bases/Rooms/LI06_07_deck.ini
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
[Room_Info]
|
||||||
|
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
|
||||||
|
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
|
||||||
|
animation = Sc_loop
|
||||||
|
|
||||||
|
[Room_Sound]
|
||||||
|
ambient = ambience_deck_space_smaller
|
||||||
|
|
||||||
|
[PlayerShipPlacement]
|
||||||
|
name = X/Shipcentre/01
|
||||||
|
|
||||||
|
[Camera]
|
||||||
|
name = Camera_0
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_DECK
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Deck
|
||||||
|
|
||||||
|
[Hotspot]
|
||||||
|
name = IDS_HOTSPOT_BAR
|
||||||
|
behavior = ExitDoor
|
||||||
|
room_switch = Bar
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1744,6 +1744,41 @@ strid_name = 458756
|
|||||||
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini
|
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini
|
||||||
BGCS_base_run_by = W02bF39
|
BGCS_base_run_by = W02bF39
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_03_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 524292
|
||||||
|
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_03_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF52
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_04_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 0
|
||||||
|
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_05_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 0
|
||||||
|
file = Universe\Systems\LI06\Bases\LI06_05_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_06_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 0
|
||||||
|
file = Universe\Systems\LI06\Bases\LI06_06_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
|
[Base]
|
||||||
|
nickname = LI06_07_Base
|
||||||
|
system = LI06
|
||||||
|
strid_name = 0
|
||||||
|
file = Universe\Systems\LI06\Bases\LI06_07_Base.ini
|
||||||
|
BGCS_base_run_by = W02bF33
|
||||||
|
|
||||||
[system]
|
[system]
|
||||||
nickname = Li01
|
nickname = Li01
|
||||||
file = Systems\Li01\Li01.ini
|
file = Systems\Li01\Li01.ini
|
||||||
@@ -2284,7 +2319,7 @@ pos = 6, 8
|
|||||||
visit = 1
|
visit = 1
|
||||||
strid_name = 450000
|
strid_name = 450000
|
||||||
ids_info = 66106
|
ids_info = 66106
|
||||||
NavMapScale = 2
|
NavMapScale = 1.82
|
||||||
msg_id_prefix = gcs_refer_system_LI06
|
msg_id_prefix = gcs_refer_system_LI06
|
||||||
|
|
||||||
[system]
|
[system]
|
||||||
|
|||||||
@@ -1,4 +1,7 @@
|
|||||||
;@#Group File
|
;@#Group File
|
||||||
|
[locked_gates]
|
||||||
|
;REM
|
||||||
|
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
||||||
|
|
||||||
[Group]
|
[Group]
|
||||||
nickname = li_n_grp
|
nickname = li_n_grp
|
||||||
|
|||||||
@@ -34,6 +34,8 @@ locked_gate = 2578962883 ; Rh04_to_Rh02_holeb
|
|||||||
; Mission 11
|
; Mission 11
|
||||||
locked_gate = 2444625543 ; Li01a_to_Li01b_hole
|
locked_gate = 2444625543 ; Li01a_to_Li01b_hole
|
||||||
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
|
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
|
||||||
|
;REM
|
||||||
|
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
||||||
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
|
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
|
||||||
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
|
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
|
||||||
npc_locked_gate = 2384076422 ; Br03_to_br04_hole
|
npc_locked_gate = 2384076422 ; Br03_to_br04_hole
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
|
|
||||||
-- DATE Settings
|
-- DATE Settings
|
||||||
|
|
||||||
setglobal('day_gen', "01")
|
setglobal('day_gen', "31")
|
||||||
setglobal('months_gen', "January")
|
setglobal('months_gen', "July")
|
||||||
|
|
||||||
-- DEBUG Settings
|
-- DEBUG Settings
|
||||||
|
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
|
|||||||
rem.AddInfoCard(450000, "Nevada")
|
rem.AddInfoCard(450000, "Nevada")
|
||||||
rem.AddInfoCard(450001, "California -> Nevada")
|
rem.AddInfoCard(450001, "California -> Nevada")
|
||||||
rem.AddInfoCard(450002, "Nevada -> California")
|
rem.AddInfoCard(450002, "Nevada -> California")
|
||||||
|
rem.AddInfoCard(450003, "Nevada Jump Gate")
|
||||||
rem.AddInfoCard(450010, "Planet Las Vegas")
|
rem.AddInfoCard(450010, "Planet Las Vegas")
|
||||||
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
|
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
|
||||||
rem.AddInfoCard(450020, "Planet Reno")
|
rem.AddInfoCard(450020, "Planet Reno")
|
||||||
@@ -34,6 +35,8 @@ rem.AddInfoCard(450040, "The Ranch")
|
|||||||
rem.AddInfoCard(450045, "Primm Station")
|
rem.AddInfoCard(450045, "Primm Station")
|
||||||
rem.AddInfoCard(450050, "Mojave Dust Cloud")
|
rem.AddInfoCard(450050, "Mojave Dust Cloud")
|
||||||
rem.AddInfoCard(450051, "Death Valley Dust Storm")
|
rem.AddInfoCard(450051, "Death Valley Dust Storm")
|
||||||
|
rem.AddInfoCard(450055, "Paradise Valley Station")
|
||||||
|
rem.AddInfoCard(450060, "Battleship Henderson")
|
||||||
rem.AddInfoCard(460000, "Nevada Jump Hole")
|
rem.AddInfoCard(460000, "Nevada Jump Hole")
|
||||||
rem.AddInfoCard(460098, "Nevada Jump Hole")
|
rem.AddInfoCard(460098, "Nevada Jump Hole")
|
||||||
rem.AddInfoCard(460099, "Cascadia Jump Hole")
|
rem.AddInfoCard(460099, "Cascadia Jump Hole")
|
||||||
|
|||||||
Reference in New Issue
Block a user