30 Commits
Author SHA1 Message Date
NekuraMew 780c70a9d1 Merge branch 'main' of https://git.rem-freelancer.moe/REM-Freelancer/REM-Mod 2026-09-19 23:25:51 +02:00
D4rkl1ght3r e19eca83fe Finalize REM Credits for Patch 0.4.7.0 2026-09-19 21:57:44 +02:00
D4rkl1ght3r 72be846232 Fix Waypoint Crash (Jump) & offline_threshold (Shield) 2026-09-19 21:54:53 +02:00
D4rkl1ght3r 91f9b91022 Update Arc Infocards 2026-09-19 17:54:08 +02:00
D4rkl1ght3r 72d6fa3ca1 Update Pittsburgh THN Script 2026-09-17 21:41:22 +02:00
D4rkl1ght3r 43db37f8aa Update THN Scripts to Client 2026-09-17 21:00:07 +02:00
D4rkl1ght3r a6cb28adc0 Add Voice Lines to Rebus COMM 2026-09-17 20:19:10 +02:00
D4rkl1ght3r 673a4ea8b1 Add Transparency to prop orb DDS Texture 2026-09-16 23:27:56 +02:00
D4rkl1ght3r 8b67300cd2 Fix Trent Arc References 2026-09-16 21:53:41 +02:00
D4rkl1ght3r 9f2b689322 Add Ashcroft Arc Voices 2026-09-16 21:06:36 +02:00
D4rkl1ght3r eac909ec4b Add Rogues COMM Voice 2026-09-16 21:04:17 +02:00
D4rkl1ght3r fedb042daf Add Ashcroft Costume 2026-09-16 19:00:36 +02:00
D4rkl1ght3r 9be1f93f8f Fix orthography on thn script reference 2026-09-16 18:39:51 +02:00
D4rkl1ght3r 76beb3c9e4 Fix artifact prop names 2026-09-16 18:35:39 +02:00
D4rkl1ght3r 3e61200f44 Prepare Planet Pittsburgh for THN Script 2026-09-15 21:15:03 +02:00
D4rkl1ght3r d193692923 Fit FX texture to 16:9 cutscene ratio 2026-09-15 19:18:01 +02:00
D4rkl1ght3r c0a699c068 Add Ancient Character Props 2026-09-14 22:50:20 +02:00
D4rkl1ght3r 28f23a96fb Enhance crimson veins FX texture 2026-09-14 18:54:20 +02:00
D4rkl1ght3r 0ccceb96f3 adjust arc sound 2026-09-13 22:18:57 +02:00
D4rkl1ght3r f71de8f2cb Add Image Proteus Tome 2026-09-13 21:05:29 +02:00
D4rkl1ght3r d6a7c00066 Add proteus_tome & crimson_veins FX's 2026-09-13 18:52:30 +02:00
D4rkl1ght3r f53f9cd7cd Add cutscene artifacts FX's 2026-09-13 16:52:12 +02:00
D4rkl1ght3r 22acf17ff3 adjust volume & whispering voice to arc sound 2026-09-13 13:05:03 +02:00
D4rkl1ght3r ba5c857b05 Update Arc Sounds 2026-09-12 23:19:27 +02:00
D4rkl1ght3r 747c56281f Finalize REM Credits for Patch 0.4.6.0 2026-09-05 12:08:33 +02:00
D4rkl1ght3r 2e8e459df6 Create Li_alcatraz_deck_land_01.thn 2026-09-04 20:54:45 +02:00
D4rkl1ght3r aaf3bee0d0 Prepare Alcatraz Base for THN Script 2026-09-04 20:50:48 +02:00
D4rkl1ght3r 9b3b41bb08 Add PDA Background 2026-09-04 20:45:25 +02:00
D4rkl1ght3r 190dfba867 Add Liberty Rogues Arc Sound 2026-09-04 20:41:21 +02:00
NekuraMew 288ca1322a Reserve infocard range 524400-524499 for per-client dynamic trade mission texts 2026-08-16 13:18:19 +02:00
38 changed files with 229 additions and 113 deletions
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+50
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@@ -959,6 +959,16 @@ is_2d = true
attenuation = 0 attenuation = 0
file = Audio\Rem_Audio\Trent\dx_lanehacker_0201_trent.wav file = Audio\Rem_Audio\Trent\dx_lanehacker_0201_trent.wav
; Liberty Rogues Pilot
[Sound]
nickname = dx_rogues_0401_comm
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\ROGUES\dx_rogues_0401_comm.wav
; Marcus Walker Viginette ; Marcus Walker Viginette
[Sound] [Sound]
@@ -967,3 +977,43 @@ type = voice
is_2d = true is_2d = true
attenuation = 0 attenuation = 0
file = Audio\Rem_Audio\viginettes\DX_EXP_VIGNETTE_WALKER_SP.wav file = Audio\Rem_Audio\viginettes\DX_EXP_VIGNETTE_WALKER_SP.wav
; Rebus Flashback
[Sound]
nickname = dx_flashback_rebus_sp
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\rebus_flashback.wav
; Ashcroft
[Sound]
nickname = dx_ashcroft_0001_arc
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\ROGUES\dx_arc_0001_ashcroft.wav
[Sound]
nickname = dx_ashcroft_0002_arc
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\ROGUES\dx_arc_0002_ashcroft.wav
[Sound]
nickname = dx_trent_0000_arc
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Trent\dx_arc_0000_trent.wav
[Sound]
nickname = dx_trent_0002_arc
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Trent\dx_arc_0002_trent.wav
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+9
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@@ -1084,3 +1084,12 @@ head = br_quigly_head
lefthand = benchmark_male_hand_left lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right righthand = benchmark_male_hand_right
accessory = comm_pi_pirate accessory = comm_pi_pirate
; Ashcroft
[Costume]
nickname = li_rogues_ashcroft
head = pi_pirate4_head
body = pi_pirate8_body
righthand = benchmark_male_hand_right
lefthand = benchmark_male_hand_left
+40
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@@ -2622,3 +2622,43 @@ effect_crc = -255315402
textures = fx\efx.txm textures = fx\efx.txm
textures = fx\standardeffects.txm textures = fx\standardeffects.txm
; REM CUTSCENES
[VisEffect]
nickname = rtc_chronos_relic
alchemy = fx\rem_misc\rtc_chronos_relic.ale
effect_crc = 219533643
textures = fx\rem_cutscenes_relics.txm
[VisEffect]
nickname = rtc_artifact_crystal
alchemy = fx\rem_misc\rtc_artifact_crystal.ale
effect_crc = 330610581
textures = fx\rem_cutscenes_relics.txm
[VisEffect]
nickname = rtc_helios_shard
alchemy = fx\rem_misc\rtc_helios_shard.ale
effect_crc = -304427461
textures = fx\rem_cutscenes_relics.txm
[VisEffect]
nickname = rtc_athena_orb
alchemy = fx\rem_misc\rtc_athena_orb.ale
effect_crc = 338121621
textures = fx\rem_cutscenes_relics.txm
[VisEffect]
nickname = rtc_proteus_tome
alchemy = fx\rem_misc\rtc_proteus_tome.ale
effect_crc = -189157699
textures = fx\rem_cutscenes_relics.txm
[VisEffect]
nickname = rtc_ancient_veins
alchemy = fx\rem_misc\rtc_ancient_veins.ale
effect_crc = 201434746
textures = fx\rem_cutscenes_relics.txm
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@@ -17,7 +17,7 @@ name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement] [PlayerShipPlacement]
name = X/Shipcentre/01 name = X/Shipcentre/01
landing_script = scripts\bases\Pl_01_pad_land_01.thn landing_script = scripts\bases\pl_pittsburgh_pad_land_01.thn
launching_script = scripts\bases\Pl_01_pad_launch_01.thn launching_script = scripts\bases\Pl_01_pad_launch_01.thn
[ForSaleShipPlacement] [ForSaleShipPlacement]
@@ -8,6 +8,7 @@ ambient = ambience_deck_space_larger
[PlayerShipPlacement] [PlayerShipPlacement]
name = X/Shipcentre/01 name = X/Shipcentre/01
landing_script = Scripts\Bases\Li_alcatraz_deck_land_01.thn
[Camera] [Camera]
name = Camera_0 name = Camera_0
+4 -1
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@@ -545,10 +545,13 @@ prop = pumpkin, bases\REM_MISC\pumpkin.3db
room = bw_hallway01, bases\REM_MISC\bw_hallway01.cmp room = bw_hallway01, bases\REM_MISC\bw_hallway01.cmp
room = st_02_lab_doors, bases\REM_MISC\cv_lab_doors.cmp room = st_02_lab_doors, bases\REM_MISC\cv_lab_doors.cmp
room = bw_hallway01_connection, bases\REM_MISC\bw_hallway_connection.3db room = bw_hallway01_connection, bases\REM_MISC\bw_hallway_connection.3db
prop = chronos_relic_prop, Characters\props\chronos_relic_prop.3db prop = chronos_relic_prop, Characters\props2\chronos_relic_prop.3db
prop = athena_orb_prop, Characters\props2\athena_orb_prop.3db
prop = helios_shard_prop, Characters\props2\helios_shard_prop.3db
room = newsroom, bases\generic\newsroom.3db room = newsroom, bases\generic\newsroom.3db
room = celebration_hall, bases\REM_MISC\celebration_hall.3db room = celebration_hall, bases\REM_MISC\celebration_hall.3db
prop = celebration_hall_chairs, bases\REM_MISC\celebration_hall_chairs.3db prop = celebration_hall_chairs, bases\REM_MISC\celebration_hall_chairs.3db
prop = pda_screen01, bases\REM_MISC\pda_screen01.3db prop = pda_screen01, bases\REM_MISC\pda_screen01.3db
prop = pda_background01, bases\REM_MISC\pda_background01.3db
prop = comm_pi_pirate01, characters\commhelmets\comm_br_darcy.3db prop = comm_pi_pirate01, characters\commhelmets\comm_br_darcy.3db
;prop = comm_pi_pirate02, characters\commhelmets\comm_pi_pirate.3db ;prop = comm_pi_pirate02, characters\commhelmets\comm_pi_pirate.3db
+1
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@@ -21,6 +21,7 @@ setglobal('anm_gen', "stand")
-- MISSIONS Settings -- MISSIONS Settings
setglobal('manhattan_gen', "origin") setglobal('manhattan_gen', "origin")
setglobal('pittsburgh_gen', "origin")
setglobal('rochester_gen', "origin") setglobal('rochester_gen', "origin")
setglobal('westpoint_gen', "origin") setglobal('westpoint_gen', "origin")
setglobal('buffalo_gen', "origin") setglobal('buffalo_gen', "origin")
+111 -97
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@@ -1,6 +1,7 @@
-- 460000 - 470000 reserved for research / crafting -- 460000 - 470000 reserved for research / crafting
-- 50000 to 50020 reserved for anomaly -- 50000 to 50020 reserved for anomaly
-- 524288 to 524353 reserved for engclass plugin -- 524288 to 524353 reserved for engclass plugin
-- 524400 - 524499 reserved for per-client dynamic trade mission infocards (server sync, SINGLE:)
-- Test Infocard -- Test Infocard
rem.AddInfoCard(9000, "Spam") rem.AddInfoCard(9000, "Spam")
@@ -51,35 +52,125 @@ rem.AddInfoCard(455100, "Cygnus-Cluster")
-- Mission Infocards -- Mission Infocards
-- Story Introducing -- Story Arc I - Liberty | Zero Point (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458753, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Juni introduced Harrison to me in the Manhattan Bar. We talked a lot of Liberty's inner politics and its common afairs. Harrison's the first choice by the President of Liberty to blot out the Nomad corruption.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I should come later to get more informations about the current politic situation.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(458751, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Zero Point</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Today, there was another disturbing unconsciousness and daydreaming. Something strange, like seeing the past and the future at the same time. It felt like a warning — a vision of a threat and artifacts. But there was something more... something that remained difficult to understand.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>By contacting Jun'ko Zane talking about ancient alien artifacts, she sent some information that Sean Ashcroft has been spotted near the Pittsburgh Debris Field. Ashcroft would be a good lead, as he has the best insight into the smuggling ring in Sirius, and after his former interrogation, he is still working for the Liberty Rogues on criminal activites.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Finding Sean Ashcroft and talk to him on planet Pittsburgh will be a good start.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Ashcroft's Ship</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Tractor in Ashcroft's Lifepod</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Land on Planet Pittsburgh</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458754, "Fly to Planet Manhattan") rem.AddInfoCard(458752, "Fly to Pittsburgh Debris Field")
rem.AddInfoCard(458753, "Destroy Ashcroft's Ship")
rem.AddInfoCard(458754, "Tractor in Ashcroft's Lifepod")
rem.AddInfoCard(458755, "Land on Planet Pittsburgh")
rem.AddInfoCard(458756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Zero Point</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Excellent! Through his smuggling connections, Ashcroft had obtained an ancient artifact: the Athena Orb.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>This could be the beginning to a journey finding more Daam-K'vosh artifacts by its ability to locate other artifacts, potentially makes it a tracking device for the entire collection. Meanwhile there's another mission on Planet Manhattan.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Launch your ship to continue the next mission. Diplomat Harrison will contact you in space.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458757, "Launch your Ship")
rem.AddInfoCard(458758, "Fly to Planet Manhattan")
-- Story Arc - Tour of Duty (Planet Manhattan - Li01_01_Base) -- Mission Text Introducing Story Arc I - Tour of Duty
rem.AddInfoCard(458760, "Story Arc - Manhattan") rem.AddInfoCard(458759, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Juni introduced Harrison to me in the Manhattan Bar. We talked a lot of Liberty's inner politics and its common afairs. Harrison's the first choice by the President of Liberty to blot out the Nomad corruption.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I should come later to get more informations about the current politic situation.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458761, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again, I met diplomat Harrison. He told me that the nomad incident changed the initial situations of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking me, if I can give him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc I - Liberty | Tour of Duty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458760, "Story Arc I - Liberty")
rem.AddInfoCard(458761, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Diplomat Harrison explained that the nomad incident changed the initial situations of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking to give him an escort to Rochester Base in sector D3 in the New York System. For his new diplomat role he needs to arrange an agreement between Liberty and the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458762, "Negotiate an agreement with the Junkers") rem.AddInfoCard(458762, "Negotiate an agreement with the Junkers")
rem.AddInfoCard(458763, "Fly to Rochester Base") rem.AddInfoCard(458763, "Fly to Rochester Base")
rem.AddInfoCard(458764, "Kill all Xenos") rem.AddInfoCard(458764, "Kill all Xenos")
rem.AddInfoCard(458765, "Land on Rochester Base") rem.AddInfoCard(458765, "Land on Rochester Base")
rem.AddInfoCard(458766, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(458766, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>While we arrived sector D3 in the New York System a few Xenos attacked Rochester Base. After joining the fight to support the Junkers, we managed to push back the attackers and help secure the base. Landing at Rochester Base, we prepared to begin negotiations with the Junkers.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well. On top, the Junkers gave us some outlaw connections calling The Rebus. Flying to Buffalo Base will be the next destination.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458767, "Fly to Buffalo Base")
rem.AddInfoCard(458768, "Land on Buffalo Base")
rem.AddInfoCard(458769, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Great Job! By arriving Buffalo Base the Story Arc I - Liberty has been successfully completed. But your journey just begins at this moment. Even more story arcs await you for showcasing our greatful mission system. Featuring many familiar faces from the Freelancer campaign, as well as newly introduced characters, this fanfiction expands upon the original games story while incorporating and developing concepts from the early Freelancer BETA.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Continue the campaign with Story Arc II - Liberty in the Story Arc menu on Buffalo Base.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc - The Reunion (Planet Manhattan - Li01_01_Base) -- Story Arc II - Liberty | Inner Corruption (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(458770, "Story Arc - Manhattan")
-- Mission Text Introducing Story Arc I - Inner Corruption
rem.AddInfoCard(458999, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Receiving a cryptic message from an unknown contact for a rendezvous on Buffalo Station. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least giving it a chance and risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459000, "Story Arc II - Liberty")
rem.AddInfoCard(459001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>After arriving at Buffalo Station, a female artificial intelligence unit linked with an underground news channel called the Rebus has been introduced: Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information. Liberty transmitted their planned emergency action documents to their intel Navy Satellite near Maine. Based on our intelligence, this Navy Satellite near the icy moon Maine functions as a connection hub for communication networks used in covert operations and discreet messaging. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Navy Satellite</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the files to the Rebus on Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459002, "Fly to the Destination")
rem.AddInfoCard(459003, "Destroy the Navy Satellite")
rem.AddInfoCard(459004, "Tractor in the Emergency Action Documents")
rem.AddInfoCard(459005, "Deliver the Documents to Buffalo")
rem.AddInfoCard(459006, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The Rebus was right. By obtaining the latest emergency action documents, there are some delicate information what Liberty authorities have planned as a reaction for the destruction of Freeport 7 and the Nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These actions are primarely focussing to restrict the scope in what the The Rebus is acting. The political pressure is forcing President Jacobi to take action accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take some time to evalute all captured documents. In the meantime the Lane Hackers are requesting some assistance with one of their patrols. Fly to Mactan Base in the Magellan System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459009, "Fly to Mactan Base")
rem.AddInfoCard(459010, "Land on Mactan Base")
-- Story Arc II - Liberty | Phantom Breach (Mactan Base - Li01_12_Base)
rem.AddInfoCard(459010, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Lane Hackers were intercepted by Ageira Technologies armed forces during their attempt to inject their cracked firmware codes to the Tradelanes near Freeport 4. Despite their efforts, the hackers managed to crack the Tradelane's firmware, gaining access to sensitive navigation and control systems. However, the security forces of Ageira Technologies quickly responded, leading to a fierce confrontation.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Your mission is to destroy all Ageira Technologies vessels and salvage the cracked firmware codes so they don't get their hands on them and bring them back to Mactan Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy all Ageira Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the cracked firmware codes</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the cracked firmware codes to Mactan Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459011, "Salvage the Cracked Firmware Codes")
rem.AddInfoCard(459012, "Destroy all Ageira Vessels")
rem.AddInfoCard(459013, "Tractor in Cracked Firmware Codes")
rem.AddInfoCard(459014, "Deliver the Codes to Mactan Base")
rem.AddInfoCard(459015, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a harsh battle against Ageira Technologies security forces. Thankfully, the Lane Hackers have regained access to the cracked firmware codes. However, Ageira Technologies will definitely monitor their actions more closely than usual.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus sent a message to your Neural Net, instructing to meet her at Buffalo Base. It is highly alarming about the sitatuion and Liberty's upcoming plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To foil or at least delay these measures, The Rebus awaits my response to continue countering their political agendas.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459016, "Fly to Buffalo Base")
rem.AddInfoCard(459017, "Land on Buffalo Base")
-- Story Arc II - Liberty | Subversive Operation (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459020, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field. Destroy the fighters, the Liberty Cruiser commando post and deliver the Experimental Weapons to Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Liberty Cruiser</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the Experimental Weapons to Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459021, "Destroy Liberty's Black Op Strike Force")
rem.AddInfoCard(459022, "Fly to Sector C5")
rem.AddInfoCard(459023, "Eliminiate the Strike Force")
rem.AddInfoCard(459024, "Destroy the Liberty Cruiser")
rem.AddInfoCard(459025, "Tractor in Experimental Weapons")
rem.AddInfoCard(459026, "Deliver the Experimental Weapons to Buffalo Base")
rem.AddInfoCard(459027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a severe blow against Liberty's military. Fortunately, they had transported the Experimental Weapons along with their commando post.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus offeres you another step to enter the inner ranks. Now, that you are part of our initiative you deserve more informations about what we are. Once you have finished your next missions contact The Rebus on Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Jump to the California System and dock on Alcatraz Depot to meet the Liberty Rogues courier for the next mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459028, "Meet the courier at Alcatraz Depot")
rem.AddInfoCard(459029, "Jump to California")
-- Story Arc Buffalo - Silent Deception (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459030, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 04: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Liberty Rogues courier has been trapped within a gravitational energy field and is unable to escape. Patrols of the Bounty Hunter Guild are already on their way to catch their prey. Stop them and assist the courier and give you further introduction.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>More informations received by the courier transmission that the Liberty Rouges ambushed a military convoy in the Tahoe Ice Cloud. This supply patrol delivering a decoder keyed to high-level military ciphers. To stay one step ahead of Liberty, we must acquire this device. Fly to the Tahoe Ice Cloud and join the Liberty Rogues.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Gravity Buoys</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Bounty Hunter Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Fly into the Tahoe Ice Cloud</TEXT>- Eliminate the Liberty Navy Convoy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the High-Level Cipher Decoder</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the High-Level Cipher Decoder to Alcatraz Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459031, "Fly to the Destination")
rem.AddInfoCard(459032, "Destroy the Gravity Buoys")
rem.AddInfoCard(459033, "Eliminate all Bounty Hunter Vessels")
rem.AddInfoCard(459034, "Fly into the Tahoe Ice Cloud")
rem.AddInfoCard(459035, "Salvage the High-Level Cipher Decoder")
rem.AddInfoCard(459036, "Eliminate all Liberty Navy Vessels")
rem.AddInfoCard(459037, "Destroy the Large Transport")
rem.AddInfoCard(459038, "Tractor in High-Level Cipher Decoder")
rem.AddInfoCard(459039, "Deliver the Decoder to Alcatraz Depot")
rem.AddInfoCard(459040, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 04: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This mission was tough, but we managed to get the High-Level Cipher Decoder. The Liberty Rogues belive that the Liberty Navy is trying to locate the source of The Rebus. Therefore, the Liberty Rogues need that device to understand how Liberty is expected to behave and to plan their actions accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the Deciper no security system in Liberty will be save anymore. The collected data will direclty be sent to the Rebus to protect the pirate network.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Come back to Buffalo Base to get in touch with The Rebus once more.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459041, "Fly to Buffalo Base")
rem.AddInfoCard(459042, "Land on Buffalo Base")
-- Story Arc II - Liberty | Data Fragment (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459050, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the new confidence, I gained additional information about what exactly the Rebus is. It's a network of informants and pirate transmitters leading to one ship: The Rebus</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For a long time, the authority started covert operations searching the whole Sirius Sector to find that source. To ensure that the location of the Rebus will not be discovered, the transmitters must be destroyed.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and destroy the transmitter</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the data fragment to Buffalo Station</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459051, "Find and destroy the transmitter")
rem.AddInfoCard(459052, "Fly to Sector B2")
rem.AddInfoCard(459053, "Tractor in the Data Fragment")
rem.AddInfoCard(459054, "Deliver the Data Fragment to Buffalo Base")
rem.AddInfoCard(459055, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For now, the actions to preserve the secret were successful and the Rebus has not been disclosed. But the Liberty authorities are still dangerous and compromised. The physical separation of the Nomads from their hosts resulted in a permanent psychosis, caused by a lingering influence of a persistent mental connection to their parasites. Depending on the host's mental strength, this induced process of madness emerges and is prolonged over a long period of time.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus Network gained another information that President Jacobi has been restructured the Liberty Security Force under the Command of Officer Jun'ko Zane. Both are aware about Liberty's inner corruption, so they formed the Liberty Security Force as a protection unit to save the president and trusted diplomats.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To get access to the source of the ship, the location of The Rebus you have to find all four Data Fragments. You will find one of them in every House System: Bretonia, Kusari, Liberty and Rheinland. The Rebus transfered the Data Fragment (Liberty) to your Depot in Manhattan. With all Data Framents you can craft a FTL-module to get access to restricted areas in the Sirius sector.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Landing on Planet Manhattan will end this mission and current story arc.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459056, "Land on Planet Manhattan")
rem.AddInfoCard(459057, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Great Job! By arriving Planet Manhattan the Story Arc II - Liberty has been successfully completed. But your journey has not been stopped. Even more story arcs await you for showcasing our greatful mission system. Featuring many familiar faces from the Freelancer campaign, as well as newly introduced characters, this fanfiction expands upon the original games story while incorporating and developing concepts from the early Freelancer BETA.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Continue the campaign with Story Arc III - Liberty in the Story Arc menu on Planet Manhattan.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc III - Liberty | The Reunion (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458770, "Story Arc III - Liberty")
rem.AddInfoCard(458771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Something happening out there: Orillion is still missing and the Liberty Security Force has the assignment to find him. Juni was on the Manhattan landing pads, she is the leader of the LSF, now.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>She offers me to work together to find Orillion. How can I deny this offer for a reunion. We have to meet her contacts to get further hints. Hopefully we can find Orillion, last time he belived the Nomads are still a threat...</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet King on West Point Military Academy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find Orillion</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(458771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Something happening out there: Orillion is still missing and the Liberty Security Force has the assignment to find him. Juni was on the Manhattan landing pads, she is the leader of the LSF, now.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>She offers me to work together to find Orillion. How can I deny this offer for a reunion. We have to meet her contacts to get further hints. Hopefully we can find Orillion, last time he belived the Nomads are still a threat...</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet King on West Point Military Academy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find Orillion</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471205, "Inverstigate the wreckage") rem.AddInfoCard(471205, "Investigate the wreckage")
rem.AddInfoCard(458772, "Fly to Westpoint Military Academy") rem.AddInfoCard(458772, "Fly to Westpoint Military Academy")
rem.AddInfoCard(458773, "Land on Westpoint to meet King") rem.AddInfoCard(458773, "Land on Westpoint to meet King")
rem.AddInfoCard(458774, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Juni arranged a meeting with King to gain more informations about Orillion. In the past he worked for Orillion, but since his disappearence nobody knows about him. King gave us the last known coordinates of Orillion.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(458774, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Juni arranged a meeting with King to gather more information about Orillion. He once worked closely with The Order, but ever since his disappearance, Orillion has vanished without a trace, leaving his whereabouts unknown. King has located a distress beacon that may contain The Order patrols last known coordinates. It could be our only lead to determining Orillions last known location.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Reach the Distress Beacon</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find Orillion</TEXT><PARA/><JUST
rem.AddInfoCard(458775, "Fly to Ithaca Research Station Debris") rem.AddInfoCard(458775, "Fly to Ithaca Research Station Debris")
rem.AddInfoCard(458776, "Reach the Distress Beacon") rem.AddInfoCard(458776, "Reach the Distress Beacon")
rem.AddInfoCard(458777, "Destroy the Distress Beacon") rem.AddInfoCard(458777, "Destroy the Distress Beacon")
rem.AddInfoCard(458778, "Tractor in the Classified Operation Plans") rem.AddInfoCard(458778, "Tractor in the Classified Operation Plans")
rem.AddInfoCard(458779, "Deliver the Classified Operation Plans to Missouri") rem.AddInfoCard(458779, "Jump to Omicron Prime")
rem.AddInfoCard(458780, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Orillion could not be located at the last known poisition, and it is likely that a heavy firefight occurred with the Nomads. Despite the circumstances, units of The Order managed to activate a distress beacon, and we successfully retrieved the classified operation plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take a while for the experts to evaluate the entire data. In the meantime I was contacted for another assignment at Manhattan. Diplomat Harrison has an important mission and he has asked for my help.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(458780, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Orillion could not be located at the last known poisition, and it is likely that a heavy firefight occurred with the Nomads. Despite the circumstances, units of The Order managed to activate a distress beacon, and we successfully retrieved the classified operation plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These classified operation plans revelead the location of the Osiris. Jump to the next star system and dock on the Osiris to find Orillion.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458781, "Meet Harrison at Manhattan") rem.AddInfoCard(458782, "Search the Osiris in the Badlands Nebula")
-- rem.AddInfoCard(458778, "Defend the Osiris") rem.AddInfoCard(458783, "Dock on the Osiris")
-- rem.AddInfoCard(458779, "Meet Orillion on the Osiris") rem.AddInfoCard(458784, "Launch your Ship")
rem.AddInfoCard(458785, "Defend the Osiris")
-- Story Arc III - Liberty | Walker's Remembrence (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458800, "Exploration Arc - West Point ")
rem.AddInfoCard(458801, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Marcus Walker died when the Liberty Cruiser LNS Utah breaks a blockade at Zone 21. He sacrificed himself to help Jun'ko Zane and Edison Trent escape from the Alaska System.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi says that she has a reliable source saying that an audio-log from Markus Walker exists. My task is to find the cruiser debris on Zone 21 and extract the audio-log and transmit it to West Point academy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the LNS Utah wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and transmit the audio log to West Point.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458802, "Find Walkers Audio Log")
rem.AddInfoCard(458803, "Fly to Zone 21 in the Alaska System")
rem.AddInfoCard(458804, "Destroy the Cruiser's debris")
rem.AddInfoCard(458805, "Tractor in the Audio Log")
rem.AddInfoCard(458806, "Transmit the log to West Point Academy")
-- Story Arc - Trade Mission (Planet Manhattan - Li01_01_Base) -- Story Arc - Trade Mission (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(458790, "Story Arc - Water Delivery") rem.AddInfoCard(458790, "Story Arc - Water Delivery")
@@ -87,14 +178,6 @@ rem.AddInfoCard(458791, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
rem.AddInfoCard(458792, "Buy 100 Water Units") rem.AddInfoCard(458792, "Buy 100 Water Units")
rem.AddInfoCard(458793, "Transport Water to California Minor") rem.AddInfoCard(458793, "Transport Water to California Minor")
-- Exploration Arc - West Point (West Point - Li01_09_Base)
rem.AddInfoCard(458800, "Exploration Arc - West Point ")
rem.AddInfoCard(458801, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Marcus Walker died when the Liberty Cruiser LNS Utah breaks a blockade at Zone 21. He sacrificed himself to help Jun'ko Zane and Edison Trent escape from the Alaska System.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi says that she has a reliable source saying that an audio-log from Markus Walker exists. My task is to find the cruiser debris on Zone 21 and extract the audio-log and transmit it to West Point academy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the LNS Utah wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and transmit the audio log to West Point.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(458802, "Find Walkers Audio Log")
rem.AddInfoCard(458803, "Fly to Zone 21 in the Alaska System")
rem.AddInfoCard(458804, "Destroy the Cruiser's debris")
rem.AddInfoCard(458805, "Tractor in the Audio Log")
rem.AddInfoCard(458806, "Transmit the log to West Point Academy")
rem.AddInfoCard(458870, "The Order Distress Beacon") rem.AddInfoCard(458870, "The Order Distress Beacon")
rem.AddInfoCard(458871, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The activated distress beacon emits continuous emergency signals, sending location coordinates and identifying information, to alert rescue teams and aid in swift recovery efforts during emergencies such as shipwrecks, aircraft crashes, or remote expeditions. Its reliable activation and transmission are vital for ensuring safety in critical situations where time is of the essence.</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(458871, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The activated distress beacon emits continuous emergency signals, sending location coordinates and identifying information, to alert rescue teams and aid in swift recovery efforts during emergencies such as shipwrecks, aircraft crashes, or remote expeditions. Its reliable activation and transmission are vital for ensuring safety in critical situations where time is of the essence.</TEXT><PARA/><POP/></RDL>]])
@@ -103,77 +186,6 @@ rem.AddInfoCard(458872, "Lane Hacker Wreckage")
rem.AddInfoCard(458874, "Liberty Rogues Courier") rem.AddInfoCard(458874, "Liberty Rogues Courier")
rem.AddInfoCard(458876, "Ageira Large Transport Wreckage") rem.AddInfoCard(458876, "Ageira Large Transport Wreckage")
-- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base)
-- Mission Text Introducing
rem.AddInfoCard(458999, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Receiving a cryptic message from an unknown contact for a rendezvous on Buffalo Station. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least giving it a chance and risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459000, "Story Arc - Buffalo")
rem.AddInfoCard(459001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>After arriving at Buffalo Station, a female artificial intelligence unit linked with an underground news channel called the Rebus has been introduced: Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information. Liberty transmitted their planned emergency action documents to their intel Navy Satellite near Maine. Based on our intelligence, this Navy Satellite near the icy moon Maine functions as a connection hub for communication networks used in covert operations and discreet messaging. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Navy Satellite</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the files to the Rebus on Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459002, "Obtain the Emergency Action Documents")
rem.AddInfoCard(459003, "Destroy the Navy Satellite")
rem.AddInfoCard(459004, "Tractor in the Emergency Action Documents")
rem.AddInfoCard(459005, "Deliver the Documents to Buffalo")
rem.AddInfoCard(459006, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The Rebus was right. By obtaining the latest emergency action documents, there are some delicate information what hardliners of the Liberty authorities have planned as a reaction for the destruction of Freeport 7 and the Nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These actions are primarely focussing to restrict the scope in what the The Rebus is acting. The political pressure is forcing President Jacobi to take action accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take some time to evalute all captured documents. In the meantime the Lane Hackers are requesting some assistance with one of their patrols. Fly to Mactan Base in the Magellan System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459009, "Fly to Mactan Base")
rem.AddInfoCard(459010, "Land on Mactan Base")
-- Story Arc Buffalo - Phantom Breach (Mactan Base - Li01_12_Base)
rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Lane Hackers were intercepted by Ageira Technologies armed forces during their attempt to inject their cracked firmware codes to the Tradelanes near Freeport 4. Despite their efforts, the hackers managed to crack the Tradelane's firmware, gaining access to sensitive navigation and control systems. However, the security forces of Ageira Technologies quickly responded, leading to a fierce confrontation.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Your mission is to destroy all Ageira Technologies vessels and salvage the cracked firmware codes so they don't get their hands on them and bring them back to Mactan Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy all Ageira Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the cracked firmware codes</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the cracked firmware codes to Mactan Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459012, "Salvage the Cracked Firmware Codes")
rem.AddInfoCard(459013, "Destroy all Ageira Vessels")
rem.AddInfoCard(459015, "Tractor in Cracked Firmware Codes")
rem.AddInfoCard(459016, "Deliver the Codes to Mactan Base")
rem.AddInfoCard(459017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a harsh battle against Ageira Technologies security forces. Thankfully, the Lane Hackers have regained access to the cracked firmware codes. However, Ageira Technologies will definitely monitor their actions more closely than usual.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus sent a message to your Neural Net, instructing to meet her at Buffalo Base. It is highly alarming about the sitatuion and Liberty's upcoming plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To foil or at least delay these measures, The Rebus awaits my response to continue countering their political agendas.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459018, "Fly to Buffalo Base")
rem.AddInfoCard(459019, "Land on Buffalo Base")
-- Story Arc Buffalo - Subversive Operation (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459020, "Story Arc - Buffalo")
rem.AddInfoCard(459021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field. Destroy the fighters, the Liberty Cruiser commando post and deliver the Experimental Weapons to Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Liberty Cruiser</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the Experimental Weapons to Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459022, "Destroy Liberty's Black Op Strike Force")
rem.AddInfoCard(459023, "Fly to Sector C5")
rem.AddInfoCard(459024, "Eliminiate the Strike Force")
rem.AddInfoCard(459025, "Destroy the Liberty Cruiser")
rem.AddInfoCard(459026, "Tractor in Experimental Weapons")
rem.AddInfoCard(459027, "Deliver the Experimental Weapons to Buffalo Base")
rem.AddInfoCard(459028, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a severe blow against Liberty's radical military wing. Fortunately, they had transported the Experimental Weapons along with their commando post.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus offeres you another step to enter the inner ranks. Now, that you are part of our initiative you deserve more informations about what we are. Once you have finished your next missions contact The Rebus on Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Jump to the California System and meet the Liberty Rogues courier to start the next mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459030, "Meet the Liberty Rouges courier")
rem.AddInfoCard(459031, "Jump to California")
-- Story Arc Buffalo - Interlude (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459032, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 04: Interlude</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty Rogues mission courier has been trapped within a gravitational energy field and is unable to escape.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Bounty Hunter Guild Patrols are already on their way to catch their prey. Stop them and assist the courier.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Gravity Buoy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Liberty Navy and Bounty Hunter Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet the courier on Alcatraz Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459033, "Destroy the Gravity Buoy")
rem.AddInfoCard(459034, "Eliminate all Bounty Hunter Guild Vessels")
rem.AddInfoCard(459035, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 04: Interlude</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>....</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>...</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Fly to Alcatraz Depot to talk to the courier</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459036, "Meet the courier at Alcatraz Depot")
-- Story Arc Buffalo - Silent Deception (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459040, "Story Arc - Buffalo")
rem.AddInfoCard(459041, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Liberty Rouges ambushed a military convoy in the Tahoe Ice Cloud. This supply patrol delivering a decoder keyed to high-level military ciphers. To stay one step ahead of Liberty, we must acquire this device. Fly to the Tahoe Ice Cloud and join the Liberty Rogues.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Large Transport is guarded by a fighter escort. First destroy all fighters, then the transport to tractor in the decoder and bring them to Alcatraz Depot.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Liberty Navy Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the High-Level Cipher Decoder</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the High-Level Cipher Decoder to Alcatraz Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459042, "Salvage the High-Level Cipher Decoder")
rem.AddInfoCard(459043, "Eliminate all Liberty Navy Vessels")
rem.AddInfoCard(459044, "Destroy the Large Transport")
rem.AddInfoCard(459045, "Tractor in High-Level Cipher Decoder")
rem.AddInfoCard(459046, "Deliver the Decoder to Alcatraz Depot")
rem.AddInfoCard(459047, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 05: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This mission was tough, but we managed to get the High-Level Cipher Decoder. The Liberty Rogues belive that the Liberty Navy is trying to locate the source of The Rebus. Therefore, the Liberty Rogues need that device to understand how Liberty is expected to behave and to plan their actions accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the Deciper no security system in Liberty will be save anymore. The collected data will direclty be sent to the Rebus to protect the pirate network.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Come back to Buffalo Base to get in touch with The Rebus once more.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459048, "Fly to Buffalo Base")
rem.AddInfoCard(459049, "Land on Buffalo Base")
-- Story Arc Buffalo - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459050, "Story Arc - Buffalo")
rem.AddInfoCard(459051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 06: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the new confidence, I gained additional information about what exactly the Rebus is. It's a network of informants and pirate transmitters leading to one ship: The Rebus</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For a long time, the authority started covert operations searching the whole Sirius Sector to find that source. To ensure that the location of the Rebus will not be discovered, the transmitters must be destroyed.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and destroy the transmitter</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the data fragment to Buffalo Station</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459052, "Find and destroy the transmitter")
rem.AddInfoCard(459053, "Fly to Sector B2")
rem.AddInfoCard(459054, "Tractor in the Data Fragment")
rem.AddInfoCard(459055, "Deliver the Data Fragment to Buffalo Base")
rem.AddInfoCard(459056, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 06: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For now, the actions to preserve the secret were successful and the Rebus has not been disclosed. But the Liberty authorities are still dangerous and compromised. The physical separation of the Nomads from their hosts resulted in a permanent psychosis, caused by a lingering influence of a persistent mental connection to their parasites. Depending on the host's mental strength, this induced process of madness emerges and is prolonged over a long period of time.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus Network gained another information that President Jacobi has been restructured the Liberty Security Force under the Commando of Officer Jun'ko Zane. Both are aware about Liberty's inner corruption, so they formed the Liberty Security Force as a protection unit to save the president and trusted diplomats.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To get access to the source of the ship, the location of The Rebus you have to find all four Data Fragments. You will find one of them in every House System: Bretonia, Kusari, Liberty and Rheinland. The Rebus transfered the Data Fragment (Liberty) to your Depot in Manhattan. With all Data Framents you can craft a key to get access to a restricted Jumphole.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base) -- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base)
@@ -498,14 +510,16 @@ rem.AddInfoCard(600028, "Enter the West Point Academy Bar")
rem.AddInfoCard(600029, "Launch into Space") rem.AddInfoCard(600029, "Launch into Space")
-- Story Arc I - Tour of Duty (Planet Manhattan - Li01_01_Base) -- Prologue Arc I - Tour of Duty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(600030, "Story Arc I - Manhattan") rem.AddInfoCard(600030, "Story Arc I - Manhattan")
rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison explains that the nomad incident changed the initial situation of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking giving him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers..</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Fly to Rochester Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Negotiate an agreement with the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison explains that the nomad incident changed the initial situation of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking giving him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers..</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Fly to Rochester Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Negotiate an agreement with the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600032, "Negotiate an agreement with the Junkers") rem.AddInfoCard(600032, "Negotiate an agreement with the Junkers")
rem.AddInfoCard(600033, "Fly to Rochester Base") rem.AddInfoCard(600033, "Fly to Rochester Base")
rem.AddInfoCard(600034, "Eliminate all Xenos") rem.AddInfoCard(600034, "Eliminate all Xenos")
rem.AddInfoCard(600035, "Land on Rochester Base") rem.AddInfoCard(600035, "Land on Rochester Base")
rem.AddInfoCard(600036, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(600036, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well. On top, the Junkers gave us some outlaw connections calling The Rebus. Fly to Buffalo Base to end this mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600037, "Fly to Buffalo Base")
rem.AddInfoCard(600038, "Land on Buffalo Base")
-- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base) -- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base)
+2
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@@ -78,6 +78,8 @@ function modifyLuaConfig(filePath)
elseif line:find("setglobal%('manhattan_gen',") then elseif line:find("setglobal%('manhattan_gen',") then
lines[i] = "setglobal('manhattan_gen', \"origin\")" lines[i] = "setglobal('manhattan_gen', \"origin\")"
elseif line:find("setglobal%('pittsburgh_gen',") then
lines[i] = "setglobal('pittsburgh_gen', \"origin\")"
elseif line:find("setglobal%('rochester_gen',") then elseif line:find("setglobal%('rochester_gen',") then
lines[i] = "setglobal('rochester_gen', \"origin\")" lines[i] = "setglobal('rochester_gen', \"origin\")"
elseif line:find("setglobal%('westpoint_gen',") then elseif line:find("setglobal%('westpoint_gen',") then
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+6 -10
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@@ -21,13 +21,13 @@ cursor_visibility_fix = true
; type=bool group=Mouse default=false risk=proton ; type=bool group=Mouse default=false risk=proton
; Fix Windows cursor flicker at screen borders in borderless windowed mode. ; Fix Windows cursor flicker at screen borders in borderless windowed mode.
cursor_border_flicker_fix = true cursor_border_flicker_fix = false
; type=bool group=Mouse default=false risk=proton ; type=bool group=Mouse default=false risk=proton
; Prevent mouse warps to the center of the game window in windowed modes. ; Prevent mouse warps to the center of the game window in windowed modes.
mouse_warp_fix = true mouse_warp_fix = false
; type=bool group=Client Updates default=false ; type=bool group=Client Updates default=true
; Smooth client-server updates and fix incorrect engine-state updates. ; Smooth client-server updates and fix incorrect engine-state updates.
better_updates = true better_updates = true
@@ -111,10 +111,6 @@ server_filter_speed_fix = true
; Prevent Freelancer and FLServer crashing on missing DLL entries in freelancer.ini. ; Prevent Freelancer and FLServer crashing on missing DLL entries in freelancer.ini.
freelancer_dll_crash_fix = true freelancer_dll_crash_fix = true
; type=bool group=Infocards default=true
; Show shield capacity reduced by offline_threshold.
shield_capacity_fix = true
; type=bool group=Dealer default=true ; type=bool group=Dealer default=true
; Fix dealer menus not opening when clicking the dealer twice. ; Fix dealer menus not opening when clicking the dealer twice.
dealer_menu_open_fix = true dealer_menu_open_fix = true
@@ -137,7 +133,7 @@ group_member_attitude = true
; type=bool group=Targeting default=false ; type=bool group=Targeting default=false
; Add custom targeting cursor colors for group members and trade request senders. ; Add custom targeting cursor colors for group members and trade request senders.
more_cursor_colors = true more_cursor_colors = false
; type=bool group=Infocards default=true ; type=bool group=Infocards default=true
; Fix first sold-item category entry alignment in Current Information on some resolutions. ; Fix first sold-item category entry alignment in Current Information on some resolutions.
@@ -193,11 +189,11 @@ touchpad_support = false
; type=bool group=Mouse default=false source=flplusplus risk=mouse ; type=bool group=Mouse default=false source=flplusplus risk=mouse
; Confine the in-game cursor in windowed mode. ; Confine the in-game cursor in windowed mode.
confine_cursor = true confine_cursor = false
; type=bool group=Dealer default=false source=flplusplus ; type=bool group=Dealer default=false source=flplusplus
; Enable mouse-wheel zoom in the ship dealer preview. ; Enable mouse-wheel zoom in the ship dealer preview.
ship_preview_scroll = true ship_preview_scroll = false
; type=bool group=Graphics default=true source=flplusplus ; type=bool group=Graphics default=true source=flplusplus
; Disable unsupported video dialog, fix max texture size, and suppress Vibrocentric font override. ; Disable unsupported video dialog, fix max texture size, and suppress Vibrocentric font override.
+1 -1
View File
@@ -1,4 +1,4 @@
# >REM<Freelancer # >REM<Freelancer
# 0.4.5.2 # 0.4.7.0
+2 -2
View File
@@ -13,8 +13,8 @@ Website : https://rem-freelancer.moe/
File Name : REM.zip File Name : REM.zip
File Size : 15,00 GB File Size : 15,00 GB
Mod Version : 0.4.5.2 Mod Version : 0.4.7.0
Date Released : 25/08/2026 Date Released : 19/09/2026
****************************************************** ******************************************************