72 Commits

Author SHA1 Message Date
Darklighter f3002e0d9e Merge pull request 'Rem sp' (#53) from REM-SP into main
Reviewed-on: #53
2026-08-29 16:53:56 +00:00
D4rkl1ght3r 967787faff Update arc_sounds.ini 2026-08-29 18:50:04 +02:00
D4rkl1ght3r 99cf90f9c7 Update Infocards for SP 2026-08-29 18:48:07 +02:00
D4rkl1ght3r 686e6fad26 Create m13_REM-SP.ini 2026-08-29 18:48:07 +02:00
D4rkl1ght3r ea3bd49d3a Move Infocards & m13 from Main to REM-SP Branch 2026-08-29 18:48:07 +02:00
D4rkl1ght3r c461c3a642 Add Buffalo Triggers (not finished) 2026-08-29 18:48:06 +02:00
D4rkl1ght3r 39aec06623 Update Audio & Waypoint Trigger 2026-08-29 18:48:06 +02:00
D4rkl1ght3r 1df810e20c Update Jacobi Voice 2026-08-29 18:48:06 +02:00
D4rkl1ght3r 181917c7f2 Add Walker Vignette 2026-08-29 18:48:05 +02:00
D4rkl1ght3r e0f7918f3c Add more Waypoints to Li01 & Li05 2026-08-29 18:44:42 +02:00
D4rkl1ght3r 8b71d62270 Add Cnd to Cruiser Trigger 2026-08-29 18:44:41 +02:00
D4rkl1ght3r e03c154200 Add M13 Clearings & Westpoint Waypoints 2026-08-29 18:44:41 +02:00
D4rkl1ght3r b8547656b5 Fix Buffalo THN & Trigger 2026-08-29 18:44:41 +02:00
D4rkl1ght3r e413290c44 Add RTC Buffalo Start 2026-08-29 18:44:41 +02:00
D4rkl1ght3r 5ff7deebd4 Create buffalo_story_start.thn 2026-08-29 18:44:41 +02:00
D4rkl1ght3r cb8bc1f3d3 Add Loot Acquired to Rogues 2026-08-29 18:44:40 +02:00
D4rkl1ght3r ab66c99c32 Fix Cargo Drop 2026-08-29 18:44:40 +02:00
D4rkl1ght3r 294d22719c Change ShipSpawn Position 2026-08-29 18:44:40 +02:00
D4rkl1ght3r 854552c979 Adjust Voice COMM 2026-08-29 18:44:40 +02:00
D4rkl1ght3r cab452e737 Fix Alaska Trigger 2026-08-29 18:44:40 +02:00
D4rkl1ght3r c6ae7dae62 Add Jacobi Comm Voice Template 2026-08-29 18:44:40 +02:00
D4rkl1ght3r 587a5c49b8 Change Rochester undock_trigger 2026-08-29 18:44:39 +02:00
D4rkl1ght3r 016f2fcf30 Add Rochester Comm Voice Template 2026-08-29 18:44:39 +02:00
D4rkl1ght3r b2f64b18dc Add Trigger rochester_dock_permission1 2026-08-29 18:44:39 +02:00
D4rkl1ght3r a7144670e6 Change xenos_encounter1 2026-08-29 18:44:39 +02:00
D4rkl1ght3r ab396bf4fe Add Xenos NPC 2026-08-29 18:44:39 +02:00
D4rkl1ght3r 0a7400811f Add Xenos Wave 2026-08-29 18:44:39 +02:00
D4rkl1ght3r 387db719f3 Add Voice Entries 2026-08-29 18:44:38 +02:00
D4rkl1ght3r 102cc2479c Add Voice Entries 2026-08-29 18:44:38 +02:00
D4rkl1ght3r 592d2ffbd0 Add Trent Comm Voice Template 2026-08-29 18:44:38 +02:00
D4rkl1ght3r 1e93fa13ea Adjust Voice COMM 2026-08-29 18:44:38 +02:00
D4rkl1ght3r d0d84018f0 Add Rebus Comm Voice Template 2026-08-29 18:44:37 +02:00
D4rkl1ght3r 959e4f3a60 Adjust Voice COMM 2026-08-29 18:44:37 +02:00
D4rkl1ght3r 370c39a32e Add Harrison Comm Voice Template 2026-08-29 18:44:37 +02:00
D4rkl1ght3r 1f695308bd Add RTC Files 2026-08-29 18:44:37 +02:00
D4rkl1ght3r e3de8aa8ef Add Mission Triggers 2026-08-29 18:44:37 +02:00
D4rkl1ght3r a79b606d99 Upload THNs 2026-08-29 18:44:37 +02:00
D4rkl1ght3r 324350ee9e Update Infocards for SP 2026-08-15 12:48:38 +02:00
D4rkl1ght3r 602a3b1d06 Create m13_REM-SP.ini 2026-08-15 12:48:06 +02:00
D4rkl1ght3r 0b995e3829 Move Infocards & m13 from Main to REM-SP Branch 2026-08-15 12:23:20 +02:00
D4rkl1ght3r c4ccf4f28a Add Buffalo Triggers (not finished) 2026-08-15 12:19:14 +02:00
D4rkl1ght3r 52150aba9f Update Audio & Waypoint Trigger 2026-08-15 12:19:13 +02:00
D4rkl1ght3r 0b10f8800a Update Jacobi Voice 2026-08-15 12:19:13 +02:00
D4rkl1ght3r 786198d14c Add Walker Vignette 2026-08-15 12:19:13 +02:00
D4rkl1ght3r da805fece2 Add more Waypoints to Li01 & Li05 2026-08-15 12:19:12 +02:00
D4rkl1ght3r cffe07850a Add Cnd to Cruiser Trigger 2026-08-15 12:19:12 +02:00
D4rkl1ght3r cce56a7198 Add M13 Clearings & Westpoint Waypoints 2026-08-15 12:19:12 +02:00
D4rkl1ght3r 69c0e1449d Fix Buffalo THN & Trigger 2026-08-15 12:18:53 +02:00
D4rkl1ght3r 6fb6a79849 Add RTC Buffalo Start 2026-08-15 12:18:52 +02:00
D4rkl1ght3r b0c80ed91a Create buffalo_story_start.thn 2026-08-15 12:18:52 +02:00
D4rkl1ght3r c913bc677b Add Loot Acquired to Rogues 2026-08-15 12:18:52 +02:00
D4rkl1ght3r 5b8fceb848 Fix Cargo Drop 2026-08-15 12:18:52 +02:00
D4rkl1ght3r 3323b2ba40 Change ShipSpawn Position 2026-08-15 12:16:58 +02:00
D4rkl1ght3r ac3a2d0353 Adjust Voice COMM 2026-08-15 12:15:21 +02:00
D4rkl1ght3r e78f34c228 Fix Alaska Trigger 2026-08-15 12:15:20 +02:00
D4rkl1ght3r 6719f711f8 Add Jacobi Comm Voice Template 2026-08-15 12:09:23 +02:00
D4rkl1ght3r 94bdee39fc Change Rochester undock_trigger 2026-08-15 12:09:23 +02:00
D4rkl1ght3r 898874b3b1 Add Rochester Comm Voice Template 2026-08-15 12:09:23 +02:00
D4rkl1ght3r 8feddc3d7e Add Trigger rochester_dock_permission1 2026-08-15 12:09:23 +02:00
D4rkl1ght3r d0cf157010 Change xenos_encounter1 2026-08-15 12:09:23 +02:00
D4rkl1ght3r 74347d77c1 Add Xenos NPC 2026-08-15 12:09:22 +02:00
D4rkl1ght3r 21089c15d3 Add Xenos Wave 2026-08-15 12:09:22 +02:00
D4rkl1ght3r 603b1e25d5 Add Voice Entries 2026-08-15 12:09:22 +02:00
D4rkl1ght3r a5fed8bd7e Add Voice Entries 2026-08-15 12:09:22 +02:00
D4rkl1ght3r d1c2077316 Add Trent Comm Voice Template 2026-08-15 12:09:22 +02:00
D4rkl1ght3r c605342cfa Adjust Voice COMM 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 76bf4171f2 Add Rebus Comm Voice Template 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 8c8d2d2bcd Adjust Voice COMM 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 7c542d9753 Add Harrison Comm Voice Template 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 32e459eaa1 Add RTC Files 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 0052304608 Add Mission Triggers 2026-08-15 12:09:21 +02:00
D4rkl1ght3r 4a1e346a51 Upload THNs 2026-08-15 12:09:20 +02:00
25 changed files with 4052 additions and 6 deletions
+9 -2
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@@ -886,8 +886,6 @@ is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jacobi\dx_exp_0204_jacobi.wav
; Lane Hacker
[Sound]
@@ -960,3 +958,12 @@ type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Trent\dx_lanehacker_0201_trent.wav
; Marcus Walker Viginette
[Sound]
nickname = dx_exp_vignette_walker_sp
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\viginettes\DX_EXP_VIGNETTE_WALKER_SP.wav
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+151
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@@ -0,0 +1,151 @@
[Voice]
nickname = harrison_voice_m14
;extend = harrison_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0000_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0001_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0002_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0003_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0004_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0005_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0006_HARRISON
attenuation = -6
[Voice]
nickname = rebus_voice_m14
;extend = rebus_voice_m14
script = SC_FMHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_FMBODY_CHRB_IDLE_SMALL_000LV_XA_05
[Sound]
msg = DX_M14_0000_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0001_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0100_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0101_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0102_REBUS
attenuation = -6
[Voice]
nickname = trent_voice_m14
;extend = trent_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0010_TRENT
attenuation = -6
[Sound]
msg = DX_M14_0011_TRENT
attenuation = -6
[Sound]
msg = DX_M14_0012_TRENT
attenuation = -6
[Voice]
nickname = rochester_voice_m14
;extend = rochester_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0000_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0001_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0002_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0003_Junkers
attenuation = -6
[Voice]
nickname = jacobi_voice_m14
;extend = jacobi_voice_m14
script = SC_FMHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_FMBODY_CHRB_IDLE_SMALL_000LV_XA_05
[Sound]
msg = DX_M14_0000_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0001_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0002_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0003_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0004_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0005_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0006_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0007_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0008_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0009_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0010_JACOBI
attenuation = -6
File diff suppressed because it is too large Load Diff
+11
View File
@@ -160,3 +160,14 @@ pilot = MSN13_Osirus
state_graph = CRUISER
npc_class = lawful, CRUISER
; REM NPCs
[NPCShipArch]
nickname = MSN14_xenos
loadout = fc_x_ge_fighter4_loadout01
level = d11
ship_archetype = ge_fighter4
pilot = pilot_xenos_ace
state_graph = FIGHTER
npc_class = unlawful, elite_fighter
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_09_base, Deck
start_room = Deck
action = scripts\rem_arcs\westpoint_exploration_start.thn
autoplay
[Char]
npc = Jacobi
actor = jacobi
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_09_base, Deck
start_room = Deck
action = scripts\rem_arcs\westpoint_exploration_end.thn
autoplay
[Char]
npc = Jacobi
actor = jacobi
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_01_base, Cityscape
start_room = Cityscape
action = scripts\rem_arcs\manhattan_story_start01.thn
autoplay
[Char]
npc = King
actor = king
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_13_base, Deck
start_room = Deck
action = scripts\rem_arcs\rochester_story_end01.thn
autoplay
[Char]
npc = King
actor = king
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_12_base, Deck
start_room = Deck
action = scripts\rem_arcs\buffalo_story_start.thn
autoplay
[Char]
npc = sh_female2_rebus
actor = juni
fidget = scripts\extras\fidget_stand_female_NULL.thn
+2
View File
@@ -2859,3 +2859,5 @@ permutation_count = gcs_combat_inflicting_damage_worst, 6
permutation_count = gcs_combat_comingin_p, 3
permutation_count = gcs_combat_fleereason_noweapons, 3
[mVoiceProp]
voice = trent_voice_m14
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+1 -1
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@@ -13335,7 +13335,7 @@ cargo = emergency_action_documents_liberty, 1
[Loadout]
nickname = navy_satellite_sm_load
archetype = navy_satellite_relay_sm
archetype = navy_satellite
cargo = emergency_action_documents_liberty, 1
; pirate_transmitter_liberty_sm_load
+20 -2
View File
@@ -9544,7 +9544,7 @@ fuse = intermed_damage_transport01, 0, 750
fuse = intermed_damage_transport02, 0, 375
[Solar]
nickname = navy_satellite
nickname = navy_satellite_test
ids_name = 217116
type = MISSION_SATELLITE
DA_archetype = solar\misc\gas_collector.cmp
@@ -9553,7 +9553,7 @@ material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
mass = 10000
loadout = gas_collector
;loadout = navy_satellite_sm_load
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 15000
@@ -9562,6 +9562,24 @@ fuse = fuse_gas_collector_burning, 0, 30000
explosion_arch = explosion_docking_ring
destructible = true
[Solar]
nickname = navy_satellite
type = MISSION_SATELLITE
;ids_name = 237031
;ids_info = 300101
DA_archetype = solar\misc\gas_collector.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
mass = 10000
;loadout = li_cruiser_debris_front_wal_sm_load
solar_radius = 1000
destructible = true
shape_name = NNM_SM_MINING
explosion_arch = explosion_wplatform
hit_pts = 2000
; Gravity Buoy Big
[Solar]
+47
View File
@@ -471,3 +471,50 @@ rem.AddInfoCard(500005, "Hokkaido->Chugoku")
rem.AddInfoCard(500010, "Chugoku->Hokkaido")
-- Single Player
rem.AddInfoCard(600000, "Launch your Ship")
rem.AddInfoCard(600001, "Dock on Tradelane")
rem.AddInfoCard(600002, "Fly to Westpoint Military Academy")
rem.AddInfoCard(600003, "Dock on Westpoint Military Academy")
rem.AddInfoCard(600004, "Dock on Tradelane")
rem.AddInfoCard(600005, "Fly to the Destination Point")
rem.AddInfoCard(600006, "Dock on Alaska Jumpgate")
rem.AddInfoCard(600007, "Fly to the Destination Point")
rem.AddInfoCard(600017, "Junkers")
rem.AddInfoCard(600018, "President Jacobi")
rem.AddInfoCard(600019, "The Rebus")
-- Exploration Arc I - West Point (West Point - Li01_09_Base)
rem.AddInfoCard(600020, "Exploration Arc - West Point ")
rem.AddInfoCard(600021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Marcus Walker died when the Liberty Cruiser LNS Utah breaks a blockade at Zone 21. He sacrificed himself to help Jun'ko Zane and Edison Trent escape from the Alaska System.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi says that she has a reliable source saying that an audio-log from Markus Walker exists. The task is to find the cruiser debris on Zone 21 and extract the audio-log and transmit it to West Point academy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the LNS Utah wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and transmit the audio log to West Point.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600022, "Find Walkers Audio Log")
rem.AddInfoCard(600023, "Fly to Zone 21 in the Alaska System")
rem.AddInfoCard(600024, "Destroy the Cruiser's debris")
rem.AddInfoCard(600025, "Tractor in the Audio Log")
rem.AddInfoCard(600026, "Deliver the log to West Point Academy")
rem.AddInfoCard(600027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The success of this mission and the sourcing of informations, was probably more important than it appeared. It's an unusal behaviour that the Liberty Rogues engaged on that mission because of this insignificant audio-log.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>An investigation with the Neural-Net found some encrypted files hidden in some trace loops. There's no way to get on these informations, unless you have the key to unlock the files.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The current situation is a dead-end, so let's get into space for another mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600028, "Enter the West Point Academy Bar")
rem.AddInfoCard(600029, "Launch into Space")
-- Story Arc I - Tour of Duty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(600030, "Story Arc I - Manhattan")
rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison explains that the nomad incident changed the initial situation of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking giving him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers..</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Fly to Rochester Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Negotiate an agreement with the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600032, "Negotiate an agreement with the Junkers")
rem.AddInfoCard(600033, "Fly to Rochester Base")
rem.AddInfoCard(600034, "Eliminate all Xenos")
rem.AddInfoCard(600035, "Land on Rochester Base")
rem.AddInfoCard(600036, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(600040, "Story Arc - Buffalo")
rem.AddInfoCard(600041, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>After arriving at Buffalo Station, a female artificial intelligence unit linked with an underground news channel called the Rebus has been introduced: Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information. Liberty transmitted their planned emergency action documents to their intel Navy Satellite near Maine. Based on our intelligence, this Navy Satellite near the icy moon Maine functions as a connection hub for communication networks used in covert operations and discreet messaging. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Navy Satellite</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the files to the Rebus on Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600042, "Obtain the Emergency Action Documents")
rem.AddInfoCard(600043, "Destroy the Navy Satellite")
rem.AddInfoCard(600044, "Tractor in the Emergency Action Documents")
rem.AddInfoCard(600045, "Deliver the Documents to Buffalo")
rem.AddInfoCard(600046, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The Rebus was right. By obtaining the latest emergency action documents, there are some delicate information what hardliners of the Liberty authorities have planned as a reaction for the destruction of Freeport 7 and the Nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These actions are primarely focussing to restrict the scope in what the The Rebus is acting. The political pressure is forcing President Jacobi to take action accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take some time to evalute all captured documents. In the meantime the Lane Hackers are requesting some assistance with one of their patrols. Fly to Mactan Base in the Magellan System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600047, "Fly to Mactan Base")
rem.AddInfoCard(600048, "Land on Mactan Base")
+1
View File
@@ -110,6 +110,7 @@ DLL = remres.dll ; Dynamic Infocards
voices = audio\voices_mission11.ini ;dialogue specific to mission 11 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission12.ini ;dialogue specific to mission 12 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission13.ini ;dialogue specific to mission 13 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission14.ini ;dialogue specific to mission 14 (story & special supporting characters only - no reusable dialogue)
; voices = audio\voices_tutorial.ini ;dialogue specific to tutorial CUT on 20021211 MG
explosions = fx\explosions.ini