5 Commits
Author SHA1 Message Date
NekuraMew 8a07e62e6f New REM client: REM-Client f09ed28 build (shorter data log list) 2026-10-20 19:48:22 +02:00
NekuraMew e5745d2be4 New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) 2026-10-20 19:48:07 +02:00
NekuraMew e4c789da7d New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) 2026-10-20 18:45:58 +02:00
NekuraMew 17b976a696 New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-20 14:30:09 +02:00
NekuraMew a441f3c7c8 New REM client: drop the old plugins and hook leftovers, art sources to ART/UI
The native REM client replaces the dacom plugins (rem-essentials, jflp, numeric,
moors, ranks, shipclass, engclass, storyfactions, ...), the FLAR / ReShade /
DLSS renderer hooks and the Lua event scripts of the ClientHook (all empty or
unused); dacom.ini and dacomsrv.ini no longer load them. flserver.exe and
mysqlcppconn.dll belong to the server. The first-person camera zones are
deferred. The ClientHook's pictures move to ART/UI as the sources of the
generators in tools. REM/Audio and REM/Avatars stay.
2026-10-20 14:19:19 +02:00
2 changed files with 1 additions and 16 deletions
+1 -15
View File
@@ -1189,21 +1189,7 @@ ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Steady Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_650
equipment = fc_c_gun02_mark03_650
category = equipment
price = 120480
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 520002
ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Swift Tizona del Cid
; Acc. Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_700
-1
View File
@@ -5157,7 +5157,6 @@ hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
hp_type = hp_fighter_shield_special_4, HpShield01
hp_type = hp_fighter_shield_special_3, HpShield01
hp_type = hp_fighter_shield_special_2, HpShield01
hp_type = hp_thruster, HpThruster01
hp_type = hp_mine_dropper, HpMine01
hp_type = hp_countermeasure_dropper, HpCM01