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| Author | SHA1 | Date | |
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92220e3700 | ||
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4cafcb9ff0 | ||
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b02d278db5 |
@@ -2495,103 +2495,103 @@ num_to_drop = 39, 50
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_nemesis_schematic
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nickname = commodity_nemesis_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_shield_schematic
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nickname = commodity_shield_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_encoded_shield_data
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nickname = commodity_encoded_shield_data
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_armor_schematic
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nickname = commodity_armor_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_encoded_armor_data
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nickname = commodity_encoded_armor_data
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_poison_claw_schematic
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nickname = commodity_poison_claw_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_chimera_schematic
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nickname = commodity_chimera_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_avalon_schematic
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nickname = commodity_avalon_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_hydra_schematic
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nickname = commodity_hydra_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_venator_schematic
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nickname = commodity_venator_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_nyx_schematic
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nickname = commodity_nyx_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_moonshard_schematic
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nickname = commodity_moonshard_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_frostbite_schematic
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nickname = commodity_frostbite_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_dawnbreaker_schematic
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nickname = commodity_dawnbreaker_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_spectre_schematic
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nickname = commodity_spectre_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 10.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_nightfall_schematic
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nickname = commodity_nightfall_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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[PhantomLoot]
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[PhantomLoot]
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nickname = commodity_phantom_schematic
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nickname = commodity_phantom_schematic
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toughness_range = 11, 19
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toughness_range = 11, 19
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percent_chance = 0.82
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percent_chance = 0.32
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num_to_drop = 1, 1
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num_to_drop = 1, 1
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@@ -444,8 +444,8 @@ material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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cockpit = cockpits\liberty\l_freighter.ini
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cockpit = cockpits\liberty\l_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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mass = 300
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mass = 300
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linear_drag = 1
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linear_drag = 1
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hold_size = 100
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hold_size = 100
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@@ -459,7 +459,7 @@ camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1
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camera_turn_look_ahead_slerp_amount = 1
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hit_pts = 9800
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hit_pts = 6800
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explosion_arch = explosion_li_freighter
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explosion_arch = explosion_li_freighter
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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@@ -1300,8 +1300,8 @@ material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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cockpit = cockpits\bretonia\b_freighter.ini
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cockpit = cockpits\bretonia\b_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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mass = 300
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mass = 300
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linear_drag = 1
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linear_drag = 1
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hold_size = 100
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hold_size = 100
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@@ -1315,7 +1315,7 @@ camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1
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camera_turn_look_ahead_slerp_amount = 1
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hit_pts = 9800
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hit_pts = 6800
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explosion_arch = explosion_br_freighter
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explosion_arch = explosion_br_freighter
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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@@ -2388,8 +2388,8 @@ material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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cockpit = cockpits\kusari\k_freighter.ini
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cockpit = cockpits\kusari\k_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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mass = 300
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mass = 300
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linear_drag = 1
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linear_drag = 1
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hold_size = 100
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hold_size = 100
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@@ -2403,7 +2403,7 @@ camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1
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camera_turn_look_ahead_slerp_amount = 1
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hit_pts = 9800
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hit_pts = 6800
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explosion_arch = explosion_ku_freighter
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explosion_arch = explosion_ku_freighter
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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@@ -3371,15 +3371,15 @@ material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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cockpit = cockpits\rheinland\r_freighter.ini
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cockpit = cockpits\rheinland\r_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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mass = 300
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mass = 300
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linear_drag = 1
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linear_drag = 1
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hold_size = 100
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hold_size = 100
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fuse = intermed_damage_smallship01, 0, 1450
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fuse = intermed_damage_smallship01, 0, 1450
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fuse = intermed_damage_smallship02, 0, 725
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fuse = intermed_damage_smallship02, 0, 725
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fuse = intermed_damage_smallship03, 0, 483
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fuse = intermed_damage_smallship03, 0, 483
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hit_pts = 9800
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hit_pts = 6800
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max_bank_angle = 15
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max_bank_angle = 15
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camera_offset = 13, 52
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camera_offset = 13, 52
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camera_angular_acceleration = 0.025
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camera_angular_acceleration = 0.025
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@@ -4591,9 +4591,9 @@ camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1
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camera_turn_look_ahead_slerp_amount = 1
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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hit_pts = 9800
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hit_pts = 6800
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cockpit = cockpits\corsair\corsair_freighter.ini
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cockpit = cockpits\corsair\corsair_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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mass = 300
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mass = 300
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@@ -9200,8 +9200,8 @@ material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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envmap_material = envmapbasic
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cockpit = cockpits\corsair\bw_freighter.ini
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cockpit = cockpits\corsair\bw_freighter.ini
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pilot_mesh = generic_pilot
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pilot_mesh = generic_pilot
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nanobot_limit = 58
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nanobot_limit = 32
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shield_battery_limit = 58
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shield_battery_limit = 32
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mass = 300
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mass = 300
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linear_drag = 1
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linear_drag = 1
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hold_size = 100
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hold_size = 100
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@@ -9215,7 +9215,7 @@ camera_horizontal_turn_angle = 20
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_up_angle = 5
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camera_vertical_turn_down_angle = 20
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camera_vertical_turn_down_angle = 20
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camera_turn_look_ahead_slerp_amount = 1
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camera_turn_look_ahead_slerp_amount = 1
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hit_pts = 9800
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hit_pts = 6800
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explosion_arch = explosion_li_freighter
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explosion_arch = explosion_li_freighter
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
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@@ -9962,7 +9962,7 @@ HP_bay_surface = HpMount
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HP_bay_external = HpMount
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HP_bay_external = HpMount
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HP_tractor_source = HpMount
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HP_tractor_source = HpMount
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num_exhaust_nozzles = 1
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num_exhaust_nozzles = 1
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hit_pts = 200000
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hit_pts = 800000
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cockpit = cockpits\nomad\no2_fighter.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 1500, 7000
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camera_offset = 1500, 7000
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camera_angular_acceleration = 0.005
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camera_angular_acceleration = 0.005
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@@ -318,9 +318,9 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base
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-- Infocards Ships
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-- Infocards Ships
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-- Alpaca
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-- Alpaca
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rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Max. Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
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rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Max. Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
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rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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||||||
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
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rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
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|
||||||
-- Light Fighter Infocards
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-- Light Fighter Infocards
|
||||||
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|
||||||
@@ -337,8 +337,8 @@ rem.AddInfoCard(66508, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Clydsdale
|
-- Clydsdale
|
||||||
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Dagger
|
-- Dagger
|
||||||
|
|
||||||
@@ -355,8 +355,8 @@ rem.AddInfoCard(66524, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Drone
|
-- Drone
|
||||||
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Hawk
|
-- Hawk
|
||||||
|
|
||||||
@@ -364,8 +364,8 @@ rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Humpback
|
-- Humpback
|
||||||
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Legionare
|
-- Legionare
|
||||||
|
|
||||||
@@ -373,8 +373,8 @@ rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Mule
|
-- Mule
|
||||||
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Patriot
|
-- Patriot
|
||||||
|
|
||||||
@@ -387,8 +387,8 @@ rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Rhino
|
-- Rhino
|
||||||
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user