[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 400 fill_dist = 1800 tint_field = 255, 255, 255 empty_cube_frequency = 1.000000 [properties] flag = rock_objects flag = Object_density_low [Cube] asteroid = rock_asteroid30, 0.600000, 0.200000, -0.200000, 35, 10, 20 [Band] render_parts = 6 shape = asteroid_belt_04 height = 1000 offset_dist = 1000 fade = 1.000000, 1.350000, 15, 17 texture_aspect = 1.000000 color_shift = 1.000000, 1.000000, 1.000000 ambient_intensity = 1.000000 vert_increase = 2 [AsteroidBillboards] count = 1000 start_dist = 800 fade_dist_percent = 0.200000 shape = roid_rock_tri color_shift = 0.700000, 0.700000, 0.700000 ambient_intensity = 1.000000 size = 10, 50 [DynamicAsteroids] asteroid = DAsteroid_rock_small1 count = 10 placement_radius = 500.000000 placement_offset = 90.000000 max_velocity = 15.000000 max_angular_velocity = 3.000000 color_shift = 0.500000, 0.500000, 0.500000 [FlExplorer] template = solar\asteroids\hi01_mahon_dust_field.ini