[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_li_space danger = music_li_danger battle = music_li_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\LI06_mojavedustcloud_01.ini zone = Zone_LI06_mojavedustcloud_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li03_stars.cmp nebulae = solar\starsphere\starsphere_li03.cmp [LightSource] nickname = LI06_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 160000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = LI06_Sun1_death pos = 631, 0, 0 shape = SPHERE size = 5000 damage = 100000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = LI06_Sun1 ids_name = 0 pos = 631, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = med_yellow_sun atmosphere_range = 6500 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = LI06_to_Li02 ids_name = 458757 pos = 75108, 0, 115502 rotate = 0, 38, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_lsf_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Li02, Li02_to_LI06, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_Li02 pos = 75109, 0, 115503 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = LI06_planet_1 ids_name = 458754 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 pos = 125600, 0, 8836 archetype = planet_desert_800 atmosphere_range = 3500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini base = LI06_01_Base reputation = li_lsf_grp [zone] nickname = LI06_planet_1_death pos = 125600, 0, 8836 shape = SPHERE size = 3400 damage = 5000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_LI06_planet_1_ring pos = 125600, 0, 8836 rotate = 0, 0, 0 shape = ring size = 5000, 200, 200 sort = 0.000000 [Object] nickname = LI06_01_dock_ring ids_name = 458755 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_01_Base pos = 122050, 0, 8835 rotate = 0, -90, 0 reputation = li_lsf_grp difficulty_level = 1 space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body voice = pilot_f_ill_m02 reputation = li_lsf_grp [Object] nickname = LI06_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = LI06_01_Base base = LI06_01_Base pos = 122050, 350, 8835 rotate = 0, -90, 0 [Object] nickname = LI06_02 pos = -5049, 0, 35976 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = LI06_02_Base base = LI06_02_Base reputation = co_os_grp rotate = 0, 0, 0 archetype = outpost ids_name = 458754 loadout = trading_outpost_li_01 difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body voice = pilot_c_ill_m02b [Zone] nickname = Zone_LI06_mojavedustcloud_01 ids_name = 458757 pos = -631, 0, -1262 rotate = 0, 0, 0 shape = SPHERE size = 159052 property_flags = 129 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = Mojave Dust Cloud sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 [Object] nickname = LI06_Trade_Lane_Ring_01 reputation = li_lsf_grp pos = -3157, 0, 35534 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458756 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = LI06_Trade_Lane_Ring_02 [Object] nickname = LI06_Trade_Lane_Ring_02 reputation = li_lsf_grp pos = 4463, 0, 33941 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_01 next_ring = LI06_Trade_Lane_Ring_03 [Object] nickname = LI06_Trade_Lane_Ring_03 reputation = li_lsf_grp pos = 12084, 0, 32349 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_02 next_ring = LI06_Trade_Lane_Ring_04 [Object] nickname = LI06_Trade_Lane_Ring_04 reputation = li_lsf_grp pos = 19705, 0, 30757 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_03 next_ring = LI06_Trade_Lane_Ring_05 [Object] nickname = LI06_Trade_Lane_Ring_05 reputation = li_lsf_grp pos = 27326, 0, 29164 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_04 next_ring = LI06_Trade_Lane_Ring_06 [Object] nickname = LI06_Trade_Lane_Ring_06 reputation = li_lsf_grp pos = 34947, 0, 27572 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_05 next_ring = LI06_Trade_Lane_Ring_07 [Object] nickname = LI06_Trade_Lane_Ring_07 reputation = li_lsf_grp pos = 42568, 0, 25980 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_06 next_ring = LI06_Trade_Lane_Ring_08 [Object] nickname = LI06_Trade_Lane_Ring_08 reputation = li_lsf_grp pos = 50189, 0, 24387 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_07 next_ring = LI06_Trade_Lane_Ring_09 [Object] nickname = LI06_Trade_Lane_Ring_09 reputation = li_lsf_grp pos = 57810, 0, 22795 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_08 next_ring = LI06_Trade_Lane_Ring_10 [Object] nickname = LI06_Trade_Lane_Ring_10 reputation = li_lsf_grp pos = 65431, 0, 21203 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_09 next_ring = LI06_Trade_Lane_Ring_11 [Object] nickname = LI06_Trade_Lane_Ring_11 reputation = li_lsf_grp pos = 73052, 0, 19610 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_10 next_ring = LI06_Trade_Lane_Ring_12 [Object] nickname = LI06_Trade_Lane_Ring_12 reputation = li_lsf_grp pos = 80673, 0, 18018 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_11 next_ring = LI06_Trade_Lane_Ring_13 [Object] nickname = LI06_Trade_Lane_Ring_13 reputation = li_lsf_grp pos = 88294, 0, 16426 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_12 next_ring = LI06_Trade_Lane_Ring_14 [Object] nickname = LI06_Trade_Lane_Ring_14 reputation = li_lsf_grp pos = 95915, 0, 14833 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_13 next_ring = LI06_Trade_Lane_Ring_15 [Object] nickname = LI06_Trade_Lane_Ring_15 reputation = li_lsf_grp pos = 103536, 0, 13241 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_14 next_ring = LI06_Trade_Lane_Ring_16 [Object] nickname = LI06_Trade_Lane_Ring_16 reputation = li_lsf_grp pos = 111157, 0, 11649 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_15 next_ring = LI06_Trade_Lane_Ring_17 [Object] nickname = LI06_Trade_Lane_Ring_17 reputation = li_lsf_grp pos = 118778, 0, 10057 rotate = 0, -78, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458754 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_16 [Object] nickname = LI06_Trade_Lane_Ring_18 reputation = li_lsf_grp pos = 73575, 0, 113695 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = LI06_Trade_Lane_Ring_19 [Object] nickname = LI06_Trade_Lane_Ring_19 reputation = li_lsf_grp pos = 68059, 0, 108295 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_18 next_ring = LI06_Trade_Lane_Ring_20 [Object] nickname = LI06_Trade_Lane_Ring_20 reputation = li_lsf_grp pos = 62543, 0, 102895 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_19 next_ring = LI06_Trade_Lane_Ring_21 [Object] nickname = LI06_Trade_Lane_Ring_21 reputation = li_lsf_grp pos = 57028, 0, 97496 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_20 next_ring = LI06_Trade_Lane_Ring_22 [Object] nickname = LI06_Trade_Lane_Ring_22 reputation = li_lsf_grp pos = 51512, 0, 92096 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_21 next_ring = LI06_Trade_Lane_Ring_23 [Object] nickname = LI06_Trade_Lane_Ring_23 reputation = li_lsf_grp pos = 45996, 0, 86696 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_22 next_ring = LI06_Trade_Lane_Ring_24 [Object] nickname = LI06_Trade_Lane_Ring_24 reputation = li_lsf_grp pos = 40481, 0, 81297 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_23 next_ring = LI06_Trade_Lane_Ring_25 [Object] nickname = LI06_Trade_Lane_Ring_25 reputation = li_lsf_grp pos = 34965, 0, 75897 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_24 next_ring = LI06_Trade_Lane_Ring_26 [Object] nickname = LI06_Trade_Lane_Ring_26 reputation = li_lsf_grp pos = 29449, 0, 70497 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_25 next_ring = LI06_Trade_Lane_Ring_27 [Object] nickname = LI06_Trade_Lane_Ring_27 reputation = li_lsf_grp pos = 23934, 0, 65098 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_26 next_ring = LI06_Trade_Lane_Ring_28 [Object] nickname = LI06_Trade_Lane_Ring_28 reputation = li_lsf_grp pos = 18418, 0, 59698 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_27 next_ring = LI06_Trade_Lane_Ring_29 [Object] nickname = LI06_Trade_Lane_Ring_29 reputation = li_lsf_grp pos = 12902, 0, 54298 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_28 next_ring = LI06_Trade_Lane_Ring_30 [Object] nickname = LI06_Trade_Lane_Ring_30 reputation = li_lsf_grp pos = 7387, 0, 48899 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_29 next_ring = LI06_Trade_Lane_Ring_31 [Object] nickname = LI06_Trade_Lane_Ring_31 reputation = li_lsf_grp pos = 1871, 0, 43499 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_30 next_ring = LI06_Trade_Lane_Ring_32 [Object] nickname = LI06_Trade_Lane_Ring_32 reputation = li_lsf_grp pos = -3644, 0, 38100 rotate = 0, 45, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458754 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_31 [Object] nickname = LI06_planet_2 ids_name = 458755 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 pos = -92781, 0, -88362 archetype = planet_desored_1500 atmosphere_range = 6500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_LI06_planet_2_ring, solar\rings\lava.ini [zone] nickname = LI06_planet_2_death pos = -92781, 0, -88362 shape = SPHERE size = 3400 damage = 5000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_LI06_planet_2_ring pos = -92781, 0, -88362 rotate = 0, 0, 0 shape = ring size = 7500, 200, 200 sort = 0.000000 [Object] nickname = LI06_Trade_Lane_Ring_33 reputation = li_lsf_grp pos = -6867, 0, 34471 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458754 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = LI06_Trade_Lane_Ring_34 [Object] nickname = LI06_Trade_Lane_Ring_34 reputation = li_lsf_grp pos = -11204, 0, 28311 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_33 next_ring = LI06_Trade_Lane_Ring_35 [Object] nickname = LI06_Trade_Lane_Ring_35 reputation = li_lsf_grp pos = -15541, 0, 22152 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_34 next_ring = LI06_Trade_Lane_Ring_36 [Object] nickname = LI06_Trade_Lane_Ring_36 reputation = li_lsf_grp pos = -19878, 0, 15993 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_35 next_ring = LI06_Trade_Lane_Ring_37 [Object] nickname = LI06_Trade_Lane_Ring_37 reputation = li_lsf_grp pos = -24215, 0, 9834 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_36 next_ring = LI06_Trade_Lane_Ring_38 [Object] nickname = LI06_Trade_Lane_Ring_38 reputation = li_lsf_grp pos = -28552, 0, 3675 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_37 next_ring = LI06_Trade_Lane_Ring_39 [Object] nickname = LI06_Trade_Lane_Ring_39 reputation = li_lsf_grp pos = -32889, 0, -2483 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_38 next_ring = LI06_Trade_Lane_Ring_40 [Object] nickname = LI06_Trade_Lane_Ring_40 reputation = li_lsf_grp pos = -37227, 0, -8642 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_39 next_ring = LI06_Trade_Lane_Ring_41 [Object] nickname = LI06_Trade_Lane_Ring_41 reputation = li_lsf_grp pos = -41564, 0, -14801 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_40 next_ring = LI06_Trade_Lane_Ring_42 [Object] nickname = LI06_Trade_Lane_Ring_42 reputation = li_lsf_grp pos = -45901, 0, -20960 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_41 next_ring = LI06_Trade_Lane_Ring_43 [Object] nickname = LI06_Trade_Lane_Ring_43 reputation = li_lsf_grp pos = -50238, 0, -27120 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_42 next_ring = LI06_Trade_Lane_Ring_44 [Object] nickname = LI06_Trade_Lane_Ring_44 reputation = li_lsf_grp pos = -54575, 0, -33279 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_43 next_ring = LI06_Trade_Lane_Ring_45 [Object] nickname = LI06_Trade_Lane_Ring_45 reputation = li_lsf_grp pos = -58912, 0, -39438 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_44 next_ring = LI06_Trade_Lane_Ring_46 [Object] nickname = LI06_Trade_Lane_Ring_46 reputation = li_lsf_grp pos = -63250, 0, -45597 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_45 next_ring = LI06_Trade_Lane_Ring_47 [Object] nickname = LI06_Trade_Lane_Ring_47 reputation = li_lsf_grp pos = -67587, 0, -51756 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_46 next_ring = LI06_Trade_Lane_Ring_48 [Object] nickname = LI06_Trade_Lane_Ring_48 reputation = li_lsf_grp pos = -71924, 0, -57915 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_47 next_ring = LI06_Trade_Lane_Ring_49 [Object] nickname = LI06_Trade_Lane_Ring_49 reputation = li_lsf_grp pos = -76261, 0, -64074 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_48 next_ring = LI06_Trade_Lane_Ring_50 [Object] nickname = LI06_Trade_Lane_Ring_50 reputation = li_lsf_grp pos = -80598, 0, -70233 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_49 next_ring = LI06_Trade_Lane_Ring_51 [Object] nickname = LI06_Trade_Lane_Ring_51 reputation = li_lsf_grp pos = -84935, 0, -76392 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_50 next_ring = LI06_Trade_Lane_Ring_52 [Object] nickname = LI06_Trade_Lane_Ring_52 reputation = li_lsf_grp pos = -89273, 0, -82552 rotate = 0, 35, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458755 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = LI06_Trade_Lane_Ring_51 [Object] nickname = LI06_to_LI07_hole ids_name = 458756 pos = -10729, 0, -142643 rotate = 0, 140, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_LI07 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = LI07, LI07_to_LI06_hole, gate_tunnel_bretonia [zone] nickname = Zone_LI06_to_LI07_hole pos = -10728, 0, -142642 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_LI06_Tradelane_01 pos = 34965, 0, 75897 rotate = 0, 45, 0 shape = BOX size = 1598, 1598, 108561 comment = Nevada -> Ranch Tradelane Pop lane_id = 1 tradelane_down = 35 sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 pop_type = major_tradelane relief_time = 35 [Zone] nickname = Zone_LI06_Tradelane_02 pos = -48070, 0, -24040 rotate = 0, 35, 0 shape = BOX size = 1598, 1598, 143626 comment = Ranch -> Reno Tradelane Pop lane_id = 2 tradelane_down = 35 sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 pop_type = major_tradelane relief_time = 35 [Zone] nickname = Zone_LI06_Tradelane_03 pos = 57810, 0, 22795 rotate = 0, -78, 0 shape = BOX size = 1598, 1598, 125068 comment = Ranch -> Vegas Tradelane Pop lane_id = 3 tradelane_down = 35 sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 pop_type = major_tradelane relief_time = 35 [Zone] nickname = Zone_LI06_pop_ambient_01 pos = -5055, 0, 35917 rotate = 0, 0, 0 shape = SPHERE size = 3342 comment = Ranch Pop + Exclusion sort = 51 toughness = 4 density = 3 repop_time = 25 max_battle_size = 4 pop_type = , single_base_law relief_time = 35 population_additive = false property_flags = 131072