[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 600 fill_dist = 4000 diffuse_color = 230, 230, 200 ambient_color = 100, 100, 80 ambient_increase = 70, 60, 30 empty_cube_frequency = 0.2 [Exclusion Zones] exclusion = Zone_Iw01_to_Rh02 exclude_billboards = 1 exclude_dynamic_asteroids = 1 exclusion = Zone_Iw01_to_Li04 exclude_billboards = 1 exclusion = Zone_Iw01_02_exclusion exclude_billboards = 1 exclusion = Zone_Iw01_01_exclusion exclude_billboards = 1 exclusion = Zone_Iw01_to_Iw02_hole exclude_billboards = 1 exclusion = Zone_Iw01_to_Rh02_hole exclude_billboards = 1 exclusion = Zone_Iw01_Tradelane_1 exclude_billboards = 1 exclusion = Zone_Iw01_Tradelane_2 exclude_billboards = 1 exclusion = Zone_Iw01_sun_exclusion exclude_billboards = 1 exclude_dynamic_asteroids = 1 exclusion = ZONE_Iw01_Vignette2_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette4_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette9_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette11_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette12_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette14_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette18_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette19_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette20_exclusion exclude_billboards = 1 exclusion = ZONE_Iw01_Vignette23_exclusion exclude_billboards = 1 [properties] flag = rock_objects flag = Object_density_med [Cube] asteroid = rock_asteroid30, 0.7, 0.2, -0.2, 35, 10, 20 asteroid = rock_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0 asteroid = rock_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120 asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185 asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25 asteroid = rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70 [AsteroidBillboards] count = 500 start_dist = 2200 fade_dist_percent = 0.5 shape = roid_rock_tri color_shift = 0.9, 0.9, 0.9 ambient_intensity = 1.5 size = 40, 150 [ExclusionBand] zone = Zone_Iw01_sun_exclusion render_parts = 6 shape = asteroid_belt_04 height = 5000 offset_dist = -500 fade = 0.9, 1.1, 4.5, 6 texture_aspect = 1 color_shift = 4, 4, 4 ambient_intensity = 1 vert_increase = 2 cull_mode = 2 [DynamicAsteroids] asteroid = dasteroid_rock_small1 count = 10 placement_radius = 150 placement_offset = 75 max_velocity = 10 max_angular_velocity = 3 color_shift = 1, 1, 1