[SystemInfo] space_color = 0, 0, 0 local_faction = fc_or_grp [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omicron_space danger = music_omicron_danger battle = music_omicron_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\ST04_sanabria.ini zone = Zone_ST04_sanabria_01 [Asteroids] file = solar\asteroids\ST04_wadis.ini zone = Zone_ST04_wadis_01 [Asteroids] file = solar\asteroids\ST04_teide.ini zone = Zone_ST04_teide_01 [Asteroids] file = solar\asteroids\st04_nomad_field.ini zone = Zone_st04_nomad_field [Ambient] color = 30, 10, 6 [Background] basic_stars = solar\starsphere\starsphere_stars_crow.cmp complex_stars = solar\starsphere\starsphere_li02_stars.cmp nebulae = solar\starsphere\starsphere_hi02.cmp [LightSource] nickname = St04_system_light pos = 0, 0, 0 color = 255, 50, 0 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Zone] nickname = Zone_St04_Sun_death pos = 0, 0, 0 shape = SPHERE size = 7000 damage = 10000 sort = 99 [Zone] nickname = Zone_ST04_access pos = 15715, 0, -15121 rotate = 0, 45, 0 shape = BOX size = 2000, 1000, 22000 property_flags = 131072 sort = 990 [Zone] nickname = Zone_ST04_to_ST03 pos = 22975, 0, -9845 shape = ELLIPSOID size = 2000, 2000, 2200 property_flags = 131072 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 encounter = area_nomads, 19, 0.2 faction = fc_n_grp, 1 [Zone] nickname = Zone_ST04_wadis_01 ids_name = 262016 pos = -13633, 0, -37111 rotate = 0, 46.999996, 0 shape = SPHERE size = 16773 property_flags = 130 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 50 toughness = 6 density = 4 repop_time = 20 max_battle_size = 20 pop_type = lootable_ast_field relief_time = 35 [Zone] nickname = Zone_ST04_teide_01 ids_name = 262017 pos = -27518, 0, 9594 shape = SPHERE size = 20447 property_flags = 66 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 50 toughness = 6 density = 4 repop_time = 20 max_battle_size = 20 pop_type = lootable_ast_field relief_time = 35 [Zone] nickname = Zone_ST04_sanabria_01 ids_name = 262018 pos = 9846, 0, -32315 rotate = 0, 46.999996, 0 shape = SPHERE size = 4773 property_flags = 66 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 50 toughness = 6 density = 4 repop_time = 20 max_battle_size = 20 pop_type = lootable_ast_field relief_time = 35 [Zone] nickname = Zone_ST04_dumiat-nebel_01 ids_name = 262019 ids_info = 262020 pos = -25499, 0, 17420 shape = SPHERE size = 8345 property_flags = 32776 property_fog_color = 102, 102, 255 damage = 675 spacedust = leeds sort = 209 toughness = 6 density = 4 repop_time = 20 max_battle_size = 4 relief_time = 35 [Zone] nickname = Zone_st04_01_enc pos = 2524, 0, -24236 shape = SPHERE size = 8000 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 [Zone] nickname = Zone_st04_02_enc pos = -28710, 0, -2100 shape = SPHERE size = 8000 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 [Zone] nickname = Zone_st04_03_enc pos = -14300, 0, -39460 shape = SPHERE size = 8000 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 [Zone] nickname = Zone_ST04_to_St03_hole pos = 57187, 0, 38125 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 [Zone] nickname = Zone_ST04_to_St02 pos = -57500, 0, 17500 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 [Zone] nickname = Zone_ST04_01_Kairo_death pos = 2524, 0, -24236 shape = SPHERE size = 1550 damage = 2000000 sort = 99.5 population_additive = False [Zone] nickname = ST04_03_ex pos = -14300, 0, -39460 shape = ELLIPSOID size = 1000, 1000, 1000 property_flags = 131072 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 [Zone] nickname = ST04_01_Memphis_death pos = -25499, 0, 17420 shape = SPHERE size = 1600 damage = 2000000 sort = 99.5 population_additive = False [Zone] nickname = ST04_06_ex pos = 8250, 0, -28250 shape = ELLIPSOID size = 300, 300, 300 property_flags = 131072 sort = 5 toughness = 1 density = 3 repop_time = 10 max_battle_size = 8 relief_time = 10 encounter = area_defend, 19, 0.2 faction = fc_or_grp, 1 [Zone] nickname = Zone_st04_nomad_field ids_name = 262015 pos = 20500, 0, -5000 shape = ELLIPSOID size = 12000, 8000, 15000 property_flags = 1024 visit = 36 interference = 0.5 sort = 1 density = 10 pop_type = nonlootable_ast_field [Object] nickname = St04_Sun ids_name = 261049 ambient_color = 255, 255, 255 Archetype = sun_1000 star = sm_red_sun ids_info = 66155 atmosphere_range = 8000 [Object] nickname = ST04_to_Ew05_hole ids_name = 262004 pos = 22975, 0, -9845 rotate = 180, 40, 180 Archetype = jumphole_green msg_id_prefix = gcs_refer_system_Ew05 goto = Ew05, Ew05_to_St04_hole, gate_tunnel_bretonia jump_effect = jump_effect_hole [Object] nickname = ST04_to_Ew06 ids_name = 262012 pos = -32380, 0, -900 rotate = 0, -36.99999, 0 Archetype = nomad_gate msg_id_prefix = gcs_refer_system_Ew06 goto = Ew06, EW06_to_ST04, gate_tunnel_bretonia jump_effect = jump_effect_bretonia behavior = NOTHING difficulty_level = 1 loadout = nomad_gate pilot = pilot_solar_easiest reputation = fc_n_grp [Object] nickname = ST04_01 ids_name = 262023 pos = 2524, 0, -24236 Archetype = planet_earthgaia_1500 ids_info = 262024 atmosphere_range = 1600 burn_color = 255, 222, 160 base = ST04_01_Base reputation = fc_or_grp [Object] nickname = ST04_01_dock_ring ids_name = 262025 pos = 2188, 0, -22659 rotate = 0, -13.999999, 0 Archetype = dock_ring dock_with = ST04_01_Base behavior = NOTHING voice = pilot_c_ill_f01a space_costume = , robot_body_A difficulty_level = 5 pilot = pilot_solar_easy reputation = fc_or_grp [Object] nickname = ST04_01_docking_fixture_1 ids_name = 261166 pos = 2188, 350, -22659 rotate = 0, -13.999999, 0 Archetype = docking_fixture ids_info = 66489 base = ST04_01_Base dock_with = ST04_01_Base behavior = NOTHING reputation = fc_or_grp [Object] nickname = ST04_02 ids_name = 262026 pos = -28710, 0, -2100 Archetype = co_base_ice_large02 ids_info = 262027 base = ST04_02_Base dock_with = ST04_02_Base behavior = NOTHING voice = pilot_c_ill_m01b space_costume = , robot_body_A difficulty_level = 5 loadout = co_base_ice_large02_pi_01 pilot = pilot_solar_easy reputation = fc_or_grp [Object] nickname = ST04_03 ids_name = 262028 pos = -14300, 0, -39460 Archetype = space_factory01 ids_info = 262029 base = ST04_03_Base dock_with = ST04_03_Base behavior = NOTHING voice = pilot_c_ill_m01b space_costume = , robot_body_A difficulty_level = 5 loadout = space_factory01_co_01 pilot = pilot_solar_easy reputation = fc_or_grp [Object] nickname = ST04_shipyard_1 pos = -13804, 130, -39209 rotate = 0, 89.99999, 0 Archetype = shipyard reputation = fc_or_grp parent = ST04_03 [Object] nickname = ST04_shipyard_2 pos = -13804, -195, -39209 rotate = 0, 89.99999, 0 Archetype = shipyard reputation = fc_or_grp parent = ST04_03 [Object] nickname = ST04_shipyard_3 pos = -13804, 130, -39711 rotate = 0, 89.99999, 0 Archetype = shipyard reputation = fc_or_grp parent = ST04_03 [Object] nickname = ST04_shipyard_4 pos = -13804, -195, -39711 rotate = 0, 89.99999, 0 Archetype = shipyard reputation = fc_or_grp parent = ST04_03 [Object] nickname = ST04_OS_Osiris_1 pos = -13804, -180, -39711 rotate = 0, 89.99999, 0 Archetype = o_osiris base = ST04_03_Base dock_with = ST04_03_Base parent = ST04_03 visit = 128 [Object] nickname = ST04_OS_Osiris_2 pos = -13804, 150, -39209 rotate = 0, 89.99999, 0 Archetype = o_osiris base = ST04_03_Base dock_with = ST04_03_Base parent = ST04_03 visit = 128 [Object] nickname = ST04_05 ids_name = 262032 pos = -20428.688, 0, 17293.242 Archetype = planet_moonred_1500 ids_info = 262033 atmosphere_range = 1650 burn_color = 255, 222, 160 [Object] nickname = ST04_06 ids_name = 262034 pos = 8250, 0, -28250 Archetype = mplatform behavior = NOTHING difficulty_level = 5 loadout = mplatform_red_co_01 pilot = pilot_solar_easy [Object] nickname = ST04_suprise_ge_train_01 ids_name = 262035 pos = -26930, 0, 9300 rotate = -14.0362425, 89.999985, -32.00538 Archetype = suprise_ge_train ids_info = 262036 loadout = ST04_Train visit = 16 [Object] nickname = ST04_suprise_ge_train_02 ids_name = 262037 pos = -26887.3, 0, 9247.36 rotate = 134.843, 67.670586, 147.451 Archetype = suprise_ge_fighter6 ids_info = 262038 loadout = ST04_Fighter visit = 16