; REM Story Arc Audio Entries [Sound] nickname = dx_REM_0101_Trent type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_trent01.wav [Sound] nickname = dx_REM_0102_Trent type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_trent02.wav [Sound] nickname = dx_REM_0201_Trent type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_trent0201.wav ; Alright. So what's the Plan? [Sound] nickname = dx_REM_0101_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison01.wav [Sound] nickname = dx_REM_0102_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison02.wav [Sound] nickname = dx_REM_0103_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison03.wav [Sound] nickname = dx_REM_0201_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison0201.wav ; Don't worry, Trent. Just let me handle all the conversation [Sound] nickname = dx_REM_0201_Junker type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_Junker0201.wav ; Don't move! State your business. [Sound] nickname = dx_REM_0202_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison0202.wav ; My name is Harrison. I am one of Liberty's newest diplomats. My task is to define the conditions for the new tax agreement [Sound] nickname = dx_REM_0202_Junker type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_Junker0202.wav ; Welcome to Rochester [Sound] nickname = dx_REM_0203_Junker type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_Junker0203.wav ; Thanks for your combat assistance, but the Junkers don't not accept any regulations [Sound] nickname = dx_REM_0204_Junker type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_Junker0204.wav ; We like to get along with everybody around here, as an independent faction of scrap collectors. [Sound] nickname = dx_REM_0203_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison0203.wav ; I completely understand your concerns about these new regulations. [Sound] nickname = dx_REM_0204_Harrison type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_harrison0204.wav ; But the situation is complicated. The Xenos are becoming stronger, and without any assistance, the Junkers could be at risk. [Sound] nickname = dx_sm13_0004_li_news type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\dx_sm13_0004_li_news.wav [Sound] nickname = dx_REM_0101_Sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_sinclair01.wav [Sound] nickname = dx_REM_0101_King type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Story_Arcs\story_king01.wav ; Tutorial [Sound] nickname = dx_REM_0101_Tutorial_King01 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\tutorials\king_tutorial1.wav [Sound] nickname = dx_REM_0101_Tutorial_King02 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\tutorials\king_tutorial2.wav [Sound] nickname = dx_REM_0101_Tutorial_King03 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\tutorials\king_tutorial3.wav [Sound] nickname = dx_REM_0101_Tutorial_King04 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\tutorials\king_tutorial4.wav [Sound] nickname = dx_REM_0101_Tutorial_King05 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\tutorials\king_tutorial5.wav ; The Rebus [Sound] nickname = dx_REM_0101_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\The_Rebus.wav [Sound] nickname = dx_REM_0103_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_LSF.wav [Sound] nickname = dx_REM_0104_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_greetings.wav [Sound] nickname = dx_REM_0105_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_appreicate.wav [Sound] nickname = dx_REM_0201_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_topic.wav [Sound] nickname = dx_REM_0202_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_Order.wav [Sound] nickname = dx_REM_0203_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_difficult.wav [Sound] nickname = dx_REM_0204_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_efforts.wav [Sound] nickname = dx_REM_0205_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_offers.wav [Sound] nickname = dx_REM_0206_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_imagine.wav [Sound] nickname = dx_REM_0207_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_welcomesyou.wav [Sound] nickname = dx_REM_0208_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_informations.wav [Sound] nickname = dx_REM_0209_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_contact.wav [Sound] nickname = dx_REM_0210_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_nexttime.wav [Sound] nickname = dx_REM_0301_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_senses.wav [Sound] nickname = dx_REM_0302_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_ready.wav [Sound] nickname = dx_REM_0303_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_network.wav [Sound] nickname = dx_REM_0304_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_voices.wav [Sound] nickname = dx_REM_0305_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_correct.wav [Sound] nickname = dx_REM_0401_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_introduce.wav [Sound] nickname = dx_REM_0402_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav [Sound] nickname = dx_REM_0501_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_senses.wav [Sound] nickname = dx_REM_0502_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav [Sound] nickname = dx_REM_0601_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\Rebus_aachenfeld.wav [Sound] nickname = dx_REM_0701_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\Rebus_espionage.wav [Sound] nickname = dx_REM_0702_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\Rebus_evidence.wav [Sound] nickname = dx_REM_0703_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_source.wav [Sound] nickname = dx_REM_0704_Rebus type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Rebus\TheRebus_attention.wav ; Trent Kusari [Sound] nickname = dx_s080x_0101_trent type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Trent\Trent_Kusari.wav ; Priest Kusari [Sound] nickname = dx_s080x_0101_priest type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Priest\dx_s080x_0101_priest_explain.wav [Sound] nickname = dx_s080x_0102_priest2 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Priest\dx_s080x_0102_priest_sakura.wav [Sound] nickname = dx_s080x_0103_priest3 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Priest\dx_s080x_0103_priest_emperor.wav [Sound] nickname = dx_s080x_0104_priest4 type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Priest\dx_s080x_0104_priest_girl.wav ; Jonner & Blix [Sound] nickname = dx_s081x_0000_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0000_jonner_sir.wav [Sound] nickname = dx_s081x_0101_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0101_jonner_journey.wav [Sound] nickname = dx_s081x_0102_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0102_jonner_coordinates.wav [Sound] nickname = dx_s081x_0103_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0103_jonner_information.wav [Sound] nickname = dx_s081x_0104_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0104_jonner_friend.wav [Sound] nickname = dx_s081x_0105_jonner type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0105_jonner_answers.wav [Sound] nickname = dx_s081x_0105_jonner_dummy type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Jonner\dx_s081x_0105_jonner_answers.wav ; Trent nickname = dx_REM_s062x_0201_trent type = voice is_2d = true attenuation = 0 file = AUDIO\DIALOGUE\TRENT\dx_s062x_0201_trent.wav ; Juni [Sound] nickname = dx_s003x_0301_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s003x_0301_juni.wav [Sound] nickname = dx_s003x_1901_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s003x_1901_juni.wav [Sound] nickname = dx_s005b_0101_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s005b_0101_juni.wav [Sound] nickname = dx_s011x_0401_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s011x_0401_juni.wav [Sound] nickname = dx_s012x_0601_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s012x_0601_juni.wav [Sound] nickname = dx_s012x_0704a_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s012x_0704a_juni.wav [Sound] nickname = dx_s014d_0201_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s014d_0201_juni.wav [Sound] nickname = dx_s020x_0801_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s020x_0801_juni.wav [Sound] nickname = dx_s021x_0402_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s021x_0402_juni.wav [Sound] nickname = dx_s026b_0501_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s026b_0501_juni.wav [Sound] nickname = dx_s039x_0401_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s039x_0401_juni.wav [Sound] nickname = dx_s046x_1101_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s046x_1101_juni.wav [Sound] nickname = dx_REM_s062x_0201_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s062x_0201_juni.wav [Sound] nickname = dx_s071a_0201_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s071a_0201_juni.wav [Sound] nickname = dx_s075x_0101_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s075x_0101_juni.wav ; Juni Kusari [Sound] nickname = dx_s080x_0101_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\Juni_Kusari.wav ; Toledo ARC Cutscene 01 [Sound] nickname = dx_s090x_0101_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0101_sinclair.wav [Sound] nickname = dx_s090x_0102_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0102_sinclair.wav [Sound] nickname = dx_s090x_0103_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0103_sinclair.wav [Sound] nickname = dx_s090x_0104_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0104_sinclair.wav [Sound] nickname = dx_s090x_0105_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0105_sinclair.wav [Sound] nickname = dx_s090x_0106_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0106_sinclair.wav ; Toledo ARC Cutscene 02 [Sound] nickname = dx_s090x_0201_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0201_sinclair.wav [Sound] nickname = dx_s090x_0202_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0202_sinclair.wav [Sound] nickname = dx_s090x_0203_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0203_sinclair.wav ; Toledo ARC Cutscene 03 [Sound] nickname = dx_s090x_0300_juni type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Juni\dx_s090x_0300_juni.wav [Sound] nickname = dx_s090x_0301_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0301_sinclair.wav [Sound] nickname = dx_s090x_0302_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0302_sinclair.wav [Sound] nickname = dx_s090x_0303_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0303_sinclair.wav [Sound] nickname = dx_s090x_0304_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0304_sinclair.wav [Sound] nickname = dx_s090x_0305_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0305_sinclair.wav [Sound] nickname = dx_s090x_0306_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0306_sinclair.wav [Sound] nickname = dx_s090x_0307_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0307_sinclair.wav [Sound] nickname = dx_s090x_0308_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0308_sinclair.wav [Sound] nickname = dx_s090x_0309_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0309_sinclair.wav [Sound] nickname = dx_s090x_0310_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0310_sinclair.wav [Sound] nickname = dx_s090x_0311_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0311_sinclair.wav [Sound] nickname = dx_s090x_0312_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0312_sinclair.wav [Sound] nickname = dx_s090x_0313_sinclair type = voice is_2d = true attenuation = 0 file = Audio\Rem_Audio\Sinclair\dx_s090x_0313_sinclair.wav [Sound] nickname = dx_s090x_0301_quintaine type = voice is_2d = true attenuation = 0 file = AUDIO\DIALOGUE\QUINTAINE\dx_s035x_0301_quintaine.wav