print("Lua started!") -- Open the console after a delay -- rem.StartTimer(2000, function() -- rem.ShowNNMessage(9000) -- print("Console open after 2 seconds.") -- end) -- Add Infocard rem.AddInfoCard(9000, "TestSpam") rem.AddInfoCard(1904, "REMNANT") -- RACE INFOCARDS rem.AddInfoCard(9001, "1") rem.AddInfoCard(9002, "2") rem.AddInfoCard(9003, "3") rem.AddInfoCard(9004, "4") rem.AddInfoCard(9005, "5") rem.AddInfoCard(9006, "START") rem.ConfigureWeaponFire({ {1, 70}, -- Weapon 1: 70ms Cooldown {2, 100}, -- Weapon 2: 100ms Cooldown {3, 150} -- Weapon 3: 150ms Cooldown }) -- Dynamic Enviroments and Characters local char_gen = "trent" local fileChar = io.open(".\\REM\\Avatars\\characters.cfg", "w") if fileChar then fileChar:write(char_gen) fileChar:close() print("Setting Character to " .. char_gen) else print("Error while opening characters.cfg") end local gcs_state = "off" local fileGCS = io.open(".\\REM\\LUA\\DYNAMIC\\gcs_state.cfg", "w") if fileGCS then fileGCS:write(gcs_state) fileGCS:close() print("Setting gcs_state to " .. gcs_state) else print("Error while opening gcs_state.cfg") end local months_gen = os.date("%B") local fileMonths = io.open(".\\REM\\LUA\\DYNAMIC\\months.cfg", "w") if fileMonths then fileMonths:write(months_gen) fileMonths:close() print("Setting Month to " .. months_gen) else print("Error while opening months.cfg") end local day_gen = os.date("%d") local fileDay = io.open(".\\REM\\LUA\\DYNAMIC\\day.cfg", "w") if fileDay then fileDay:write(day_gen) fileDay:close() print("Setting Day to " .. day_gen) else print("Error while opening day.cfg") end local manhattan_gen = "origin" local fileManhattan = io.open(".\\REM\\LUA\\DYNAMIC\\manhattan.cfg", "w") if fileManhattan then fileManhattan:write(manhattan_gen) fileManhattan:close() print("Setting Manhattan Scene to " .. manhattan_gen) else print("Error while opening manhattan.cfg") end local toledo_gen = "origin" local fileToledo = io.open(".\\REM\\LUA\\DYNAMIC\\toledo.cfg", "w") if fileToledo then fileToledo:write(toledo_gen) fileToledo:close() print("Setting Toledo Scene to " .. toledo_gen) else print("Error while opening toledo.cfg") end local rochester_gen = "origin" local fileRochester = io.open(".\\REM\\LUA\\DYNAMIC\\rochester.cfg", "w") if fileRochester then fileRochester:write(rochester_gen) fileRochester:close() print("Setting Rochester Scene to " .. rochester_gen) else print("Error while opening rochester.cfg") end