[SystemInfo] space_color = 0, 0, 0 local_faction = fc_n_grp [EncounterParameters] nickname = capitalboss_Nomads filename = missions\encounters\capitalships_Nomadboss.ini [Music] space = music_li_space danger = music_li_danger battle = music_li_battle [Nebula] file = solar\NEBULA\st05_nebula.ini zone = Zone_St05_dmkv_nebula [Ambient] color = 30, 50, 80 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li01_stars.cmp nebulae = solar\starsphere\starsphere_ew03.cmp [LightSource] nickname = System_LIGHT_01 pos = -4955.424, 345.946, 198 color = 255, 255, 255 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = System_LIGHT_02 pos = 30000, 0, 30000 color = 255, 255, 255 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = System_LIGHT_03 pos = 30000, -8350, -31000 color = 255, 255, 255 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Zone] nickname = Zone_St05_dmkv_nebula pos = 30000, 0, 30000 rotate = 0, -15, 0 shape = ELLIPSOID size = 25000, 12500, 15000 property_flags = 32768 property_fog_color = 40, 30, 90 spacedust = radioactivedust_blue spacedust_maxparticles = 100 Music = zone_badlands [Zone] nickname = Zone_St05_dmkv_nebula_exclusion01 pos = 30000, 0, 30000 shape = SPHERE size = 8000 edge_fraction = 0.2 [Zone] nickname = Zone_St05_dmkv_nebula_exclusion02 pos = 13849, 0, 26594 shape = SPHERE size = 8000 edge_fraction = 0.2 [Zone] nickname = Zone_St05_capital_encounter pos = 30000, 0, 30000 shape = SPHERE size = 10000 density = 1 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = capitalboss_Nomads, 19, 0.4 faction = fc_n_grp, 1 [Zone] nickname = Zone_St05_blackhole_death pos = -86076, 0, 421 shape = SPHERE size = 40000 damage = 5000 sort = 99 [Zone] nickname = Zone_St05_death_sun pos = -25000, 15000, -200000 shape = SPHERE size = 9000 damage = 10000 sort = 99 [Zone] nickname = Zone_St05_death_sun pos = 37500.785, 0, -80500 shape = SPHERE size = 12000 damage = 10000 sort = 99 [Object] nickname = St05_to_Ew03_hole ids_name = 196651 pos = -17000, 0, 40822.04 Archetype = jumphole ids_info = 66146 goto = Ew03, Ew03_to_St05_hole, gate_tunnel_bretonia jump_effect = jump_effect_hole [Object] nickname = St05_blackhole ids_name = 454902 pos = -86076, 0, 421 rotate = 0, -7.5, 0 Archetype = blackhole spin = 0.1, 0, 0 [Object] nickname = St05_Sun1 ids_name = 261045 ambient_color = 255, 255, 255 Archetype = sun_2000 star = Bw09_sun ids_info = 66153 atmosphere_range = 10000 burn_color = 160, 222, 245 [Object] nickname = dmkv_temple ids_name = 454901 pos = 30000, 0, -31000 rotate = 0, 25, 0 Archetype = dmkv_temple loadout = dmkv_temple_load [Object] nickname = St05_Sun2 ids_name = 261037 pos = -25000, 15000, -200000 ambient_color = 255, 255, 255 Archetype = sun_1000 star = ku02_sun ids_info = 66151 atmosphere_range = 5000 [Object] nickname = St05_01 ids_name = 454903 pos = -33306.402, 1521.6704, -52310.22 ambient_color = 35, 35, 45 Archetype = planet_gasicecld_2000 spin = 0, 0.01, 0 atmosphere_range = 1650 burn_color = 255, 222, 160