[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 400 fill_dist = 3200 tint_field = 255, 255, 255 empty_cube_frequency = 0.5 [Exclusion Zones] exclusion = Zone_Br04_stokes_mine_exclusion_002 exclude_billboards = 1 exclusion = Zone_Br04_path_bmm1_1 [properties] flag = rock_objects flag = Object_density_high [Cube] [DynamicAsteroids] asteroid = DAsteroid_niobium count = 30 placement_radius = 140 placement_offset = 80 max_velocity = 15 max_angular_velocity = 3 color_shift = 1, 1, 1 [LootableZone] asteroid_loot_container = lootcrate_ast_loot_pyrope asteroid_loot_commodity = commodity_pyrope dynamic_loot_container = lootcrate_ast_loot_pyrope dynamic_loot_commodity = commodity_pyrope asteroid_loot_count = 0, 0 dynamic_loot_count = 1, 1 asteroid_loot_difficulty = 70 dynamic_loot_difficulty = 2