[TexturePanels] file = solar\asteroids\rock_shapes.ini [Exclusion Zones] exclusion = Zone_ST04_to_ST03 exclude_billboards = 1 [Field] cube_size = 800 fill_dist = 4000 diffuse_color = 255, 200, 100 ambient_color = 0, 0, 0 ambient_increase = 0, 0, 0 empty_cube_frequency = 0.4 [properties] flag = nomad_objects flag = object_density_med [Cube] asteroid = dyson_cube_debris01, 0.6, 0.2, -0.2, 35, 10, 20 asteroid = dyson_cube_debris02, 0.2, 0.8, 0.3, 45, 20, 0 asteroid = dyson_cube_debris03, 0.4, -0.7, -0.2, 15, 90, 120