EXE/FLAR.log EXE/ReShade.* EXE/REM/LOGS/client_log_* EXE/REM/Lua/DYNAMIC/config.lua SAVE/PerfOptions.ini SAVE/WindowSettings.ini SAVE/Accts/SinglePlayer/Restart.fl SAVE/Accts/SinglePlayer/AutoSave.fl SAVE/Accts/SinglePlayer/nostory.fl # crash dumps, logs, traces, debug symbols, build leftovers *.dmp *.log *.trace *.pdb *.obj *.bak EXE/codec-samples.jsonl # the server is a private project, nothing of it goes into the mod EXE/rem-server* EXE/flserver_rebuilt.* EXE/flbot.exe EXE/LargeID.dat EXE/REM/ServerModule/ EXE/REM/npc_profiles.ini EXE/REM/rem-server-*.txt flserver-reconstruction/