[Room_Info] set_script = Scripts\Bases\li_10_prison_hardpoint_01.thn scene = all, ambient, Scripts\Bases\li_10_prison_ambi_int_01.thn [Room_Sound] ambient = ambience_deck_space_smaller [Camera] name = Camera_0 [Hotspot] name = IDS_HOTSPOT_DECK behavior = ExitDoor room_switch = Deck