[Voice] nickname = harrison_voice_m14 ;extend = harrison script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_% script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07 [Sound] msg = DX_M14_0000_HARRISON attenuation = -6 [Voice] nickname = rebus_voice_m14 ;extend = rebus script = SC_FMHEAD_MOTION_WALLA_CASL_000LV_XA_% script = SC_FMBODY_CHRB_IDLE_SMALL_000LV_XA_05 [Sound] msg = DX_M14_0000_REBUS attenuation = -6 [Sound] msg = DX_M14_0001_REBUS attenuation = -6 [Sound] msg = DX_M14_0100_REBUS attenuation = -6 [Sound] msg = DX_M14_0101_REBUS attenuation = -6 [Sound] msg = DX_M14_0102_REBUS attenuation = -6 [Voice] nickname = trent_voice_m14 ;extend = trent script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_% script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07 [Sound] msg = DX_M14_0010_TRENT attenuation = -6 [Sound] msg = DX_M14_0011_TRENT attenuation = -6 [Sound] msg = DX_M14_0012_TRENT attenuation = -6