[EncounterFormation] ship_by_class = 1, 1, battleships pilot_job = assault_leader_job make_class = wanderer ship_by_class = 0, 2, CRUISERS, -3 pilot_job = assault_job make_class = wanderer ship_by_class = 0, 3, sc_fighters, -6 pilot_job = assault_job make_class = wanderer ship_by_class = 0, 3, sc_fighters, -6 pilot_job = assault_job make_class = wanderer formation_by_class = battleships behavior = wander arrival = all, -object_all allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 3, battleships pilot_job = assault_leader_job make_class = wanderer formation_by_class = battleships behavior = wander arrival = all, -object_all allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 1, battleships pilot_job = assault_leader_job make_class = wanderer ship_by_class = 0, 4, sc_fighters, -6 pilot_job = assault_job make_class = wanderer ship_by_class = 0, 4, sc_fighters, -6 pilot_job = assault_job make_class = wanderer formation_by_class = battleships behavior = wander arrival = all, -object_all allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [Creation] permutation = 0, 3 permutation = 1, 1 permutation = 2, 2