Files
REM-Mod/DATA/SOLAR/ASTEROIDS/ST04_teide.ini
2024-04-06 08:38:46 +02:00

46 lines
1.1 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 1600
diffuse_color = 200, 150, 150
ambient_color = 100, 70, 20
ambient_increase = 0, 0, 0
empty_cube_frequency = 0.700000
[properties]
flag = rock_objects
flag = object_density_med
[Cube]
asteroid = rock_asteroid30, 0.200000, 0.800000, 0.300000, 45, 20, 0
asteroid = rock_asteroid10, -0.900000, -0.500000, 0.900000, 85, 0, 185
asteroid = rock_asteroid30, -0.600000, -0.300000, 0.600000, 105, 160, 25
asteroid = rock_asteroid30, -0.100000, 0.400000, -0.400000, 75, 30, 70
[Band]
render_parts = 10
shape = asteroid_belt_04
height = 15000
offset_dist = 30000
fade = 0.800000, 1.000000, 10, 11
texture_aspect = 0.750000
color_shift = 0.600000, 0.600000, 0.700000
vert_increase = 1
[AsteroidBillboards]
count = 200
start_dist = 900
fade_dist_percent = 0.700000
shape = roid_rock_tri
size = 30, 110
[DynamicAsteroids]
asteroid = dasteroid_mineable_small1
count = 20
placement_radius = 150.000000
placement_offset = 90.000000
max_velocity = 10.000000
max_angular_velocity = 1.000000
color_shift = 1, 1, 1