Files
REM-Mod/DATA/SOLAR/ASTEROIDS/ku01_chiba_rock_asteroid_field.ini
2024-04-27 00:06:13 +02:00

53 lines
1.0 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3100
diffuse_color = 255, 255, 255
ambient_color = 30, 30, 30
ambient_increase = 20, 30, 30
empty_cube_frequency = 0.4
[Exclusion Zones]
exclusion = Zone_Ku01_to_Ku04_hole
[properties]
flag = rock_objects
flag = Object_density_low
[Cube]
asteroid = minedout_asteroid10, 0.8, 0.1, -0.4, 178, 134, 122
asteroid = minedout_asteroid10, 0.3, -0.5, -0.8, 164, 73, 111
asteroid = minedout_asteroid10, -0.2, -0.8, -0.2, 24, 70, 22
[Band]
render_parts = 8
shape = asteroid_belt_dust
height = 2000
offset_dist = 2000
fade = 1.5, 2, 10, 14
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 100
start_dist = 2200
fade_dist_percent = 0.35
shape = mine_rock_tri
color_shift = 0.7, 0.7, 0.7
ambient_intensity = 1
size = 20, 50
[DynamicAsteroids]
asteroid = dasteroid_mineable_small1
count = 15
placement_radius = 150
placement_offset = 75
max_velocity = 10
max_angular_velocity = 3
color_shift = 1, 1, 1