Files
REM-Mod/DATA/SOLAR/ASTEROIDS/ku01_kanto_rock_asteroid_field.ini
2024-04-27 00:06:13 +02:00

57 lines
1.2 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3700
diffuse_color = 255, 255, 255
ambient_color = 30, 30, 30
ambient_increase = 30, 30, 30
empty_cube_frequency = 0.8
[Exclusion Zones]
exclusion = Zone_Ku01_to_Ku03_hole
exclusion = Zone_Ku01_07
exclude_billboards = 1
exclusion = ZONE_Ku01_vignette12_exclusion
[properties]
flag = rock_objects
flag = Object_density_low
[Cube]
asteroid = minedout_asteroid10, 0.7, 0.2, -0.2, 111, 11, 22
asteroid = minedout_asteroid10, 0.2, 0.8, 0.3, 44, 22, 0
asteroid = minedout_asteroid10, 0.4, -0.7, -0.2, 55, 99, 120
asteroid = minedout_asteroid30, -0.2, -0.1, -0.6, 33, 166, 122
[Band]
render_parts = 1
shape = asteroid_belt_dust
height = 3000
offset_dist = 2000
fade = 1.5, 2, 10, 14
texture_aspect = 1
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 130
start_dist = 2200
fade_dist_percent = 0.35
shape = mine_rock_tri
color_shift = 0.7, 0.7, 0.7
ambient_intensity = 1
size = 20, 40
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 150
placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1