Files
REM-Mod/EXE/REM/Server Module/missions/story_arc1_m01.ini
T

120 lines
3.1 KiB
INI

[Mission]
nickname = li_story_arc_chapter_1
story_name = li_arc_chapter_1_m01 ; progress key, lowercase
offer_type = CapturePrisoner
offer_target_system = Li01
offer_faction = li_n_grp
offer_title_id = 458760
offer_description_id = 458751
offer_bases = Li01_01_Base
; reoffer defaults to OnFail for story missions
; >>> NPC SECTION <<<
[NpcShipArch]
nickname = MSN14_Ashcroft
archetype = pi_elite ; shiparch nickname from your mod data
loadout = MSN02_Ashcroft ; loadout nickname from your mod data
state_graph = fighter
pilot = MSN02_Ashcroft ; pilot nickname from pilots.ini
level = 5
[MsnNpc]
nickname = Ashcroft
npc_ship = MSN14_Ashcroft
faction = fc_lr_grp
system = Li01
position = -16419, 0, 74074
label = lr_pirates
; >>> LOOT SECTION <<<
[MsnLoot]
nickname = ashcroft_pod
archetype = escape_pod
string_id = 216206
rel_pos_obj = Ashcroft
rel_pos_offset = 50, 0, 0
velocity = 0, 0, 0
equip_amount = 1
health = 1
Can_Jettison = false
; >>> TRIGGER SECTION <<<
[Trigger]
nickname = arc01_m01_c01_scene
InitState = Active
Act_SetTHNConfig = players, manhattan_gen, li_arc01_m01_c01
Act_PlayTHN = players, 48, 458760, 458751
[Trigger]
nickname = arc01_m01_scene
InitState = Active
Cnd_THNComplete = players
Act_DisplayMsg = players, 458912
[Trigger]
nickname = t_ashcroft_spawn_destination
InitState = Active
Cnd_LaunchComplete = players, Li01_01_Base
Act_SpawnShip = Ashcroft, no_ol
Act_SetNNObj = players, 458752, Li01, -16419, 0, 74074 ; objective text id
Act_Mark = players, lr_pirates, true
[Trigger]
nickname = t_ashcroft_ship_comm
Cnd_DistVec = inside, Player, -30763, 0, -60916, 5000
Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0880_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
[Trigger]
nickname = t_ashcroft_ship_destroyed
InitState = Active
Cnd_Destroyed = lr_pirates, 1, EXPLODE ; explicit count = wait for ALL
Act_DisplayMsg = players, 458754
[Trigger]
nickname = t_ashcroft_health_50
InitState = Active
;system = Li01
Cnd_HealthDec = Ashcroft, 0.5
Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0900_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
Act_ActTrig = t_ashcroft_health_25
[Trigger]
nickname = t_ashcroft_health_25
Cnd_HealthDec = Ashcroft, 0.25
[Trigger]
nickname = t_ashcroft_cargopod_loot
Cnd_LootAcquired = ashcroft_pod, Player
Cnd_HasCargo = players, <cargoNickname>, <count>[, <cargoNickname>, <count>, ...]
Act_ActTrig = arc01_m01_c02_scene
[Trigger]
nickname = arc01_m01_c02_scene
Cnd_Timer = 2
Act_SetTHNConfig = players, manhattan_gen, li_arc01_m01_c02
Act_PlayTHN = players, 30, 458760, 458756
[Trigger]
nickname = t_ashcroft_cargopod_landed
Cnd_BaseEnter = Li01_03_base
[Trigger]
nickname = t_ashcroft_pittsburgh_launched
Cnd_LaunchComplete = players, Li01_01_Base
[Trigger]
nickname = t_ashcroft_mission_completed
Cnd_Timer = 2
Act_SetMsnResult = Success
Act_AdjAcct = players, 250000 ; the actual payout
Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
Act_LeaveMsn = players, Success ; records li_arc_chapter_1_m01 for all participants
Act_TerminateMsn = Ashcroft