120 lines
3.1 KiB
INI
120 lines
3.1 KiB
INI
[Mission]
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nickname = li_story_arc_chapter_1
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story_name = li_arc_chapter_1_m01 ; progress key, lowercase
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offer_type = CapturePrisoner
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offer_target_system = Li01
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offer_faction = li_n_grp
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offer_title_id = 458760
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offer_description_id = 458751
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offer_bases = Li01_01_Base
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; reoffer defaults to OnFail for story missions
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; >>> NPC SECTION <<<
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[NpcShipArch]
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nickname = MSN14_Ashcroft
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archetype = pi_elite ; shiparch nickname from your mod data
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loadout = MSN02_Ashcroft ; loadout nickname from your mod data
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state_graph = fighter
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pilot = MSN02_Ashcroft ; pilot nickname from pilots.ini
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level = 5
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[MsnNpc]
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nickname = Ashcroft
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npc_ship = MSN14_Ashcroft
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faction = fc_lr_grp
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system = Li01
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position = -16419, 0, 74074
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label = lr_pirates
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; >>> LOOT SECTION <<<
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[MsnLoot]
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nickname = ashcroft_pod
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archetype = escape_pod
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string_id = 216206
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rel_pos_obj = Ashcroft
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rel_pos_offset = 50, 0, 0
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velocity = 0, 0, 0
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equip_amount = 1
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health = 1
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Can_Jettison = false
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; >>> TRIGGER SECTION <<<
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[Trigger]
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nickname = arc01_m01_c01_scene
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InitState = Active
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Act_SetTHNConfig = players, manhattan_gen, li_arc01_m01_c01
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Act_PlayTHN = players, 48, 458760, 458751
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[Trigger]
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nickname = arc01_m01_scene
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InitState = Active
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Cnd_THNComplete = players
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Act_DisplayMsg = players, 458912
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[Trigger]
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nickname = t_ashcroft_spawn_destination
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InitState = Active
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Cnd_LaunchComplete = players, Li01_01_Base
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Act_SpawnShip = Ashcroft, no_ol
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Act_SetNNObj = players, 458752, Li01, -16419, 0, 74074 ; objective text id
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Act_Mark = players, lr_pirates, true
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[Trigger]
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nickname = t_ashcroft_ship_comm
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Cnd_DistVec = inside, Player, -30763, 0, -60916, 5000
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Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0880_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
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[Trigger]
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nickname = t_ashcroft_ship_destroyed
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InitState = Active
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Cnd_Destroyed = lr_pirates, 1, EXPLODE ; explicit count = wait for ALL
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Act_DisplayMsg = players, 458754
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[Trigger]
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nickname = t_ashcroft_health_50
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InitState = Active
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;system = Li01
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Cnd_HealthDec = Ashcroft, 0.5
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Act_EtherComm = ashcroft_voice_m02, 600019, Player, DX_M02_0900_ASHCROFT, -1, pi_pirate4_head, pi_pirate8_body
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Act_ActTrig = t_ashcroft_health_25
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[Trigger]
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nickname = t_ashcroft_health_25
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Cnd_HealthDec = Ashcroft, 0.25
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[Trigger]
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nickname = t_ashcroft_cargopod_loot
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Cnd_LootAcquired = ashcroft_pod, Player
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Cnd_HasCargo = players, <cargoNickname>, <count>[, <cargoNickname>, <count>, ...]
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Act_ActTrig = arc01_m01_c02_scene
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[Trigger]
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nickname = arc01_m01_c02_scene
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Cnd_Timer = 2
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Act_SetTHNConfig = players, manhattan_gen, li_arc01_m01_c02
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Act_PlayTHN = players, 30, 458760, 458756
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[Trigger]
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nickname = t_ashcroft_cargopod_landed
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Cnd_BaseEnter = Li01_03_base
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[Trigger]
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nickname = t_ashcroft_pittsburgh_launched
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Cnd_LaunchComplete = players, Li01_01_Base
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[Trigger]
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nickname = t_ashcroft_mission_completed
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Cnd_Timer = 2
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Act_SetMsnResult = Success
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Act_AdjAcct = players, 250000 ; the actual payout
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Act_DisplayMsg = players, 479000 ; Mission Success NEURAL-NET MESSAGE
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Act_LeaveMsn = players, Success ; records li_arc_chapter_1_m01 for all participants
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Act_TerminateMsn = Ashcroft
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