176 lines
3.1 KiB
INI
176 lines
3.1 KiB
INI
[Room_Info]
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set_script = Scripts\Bases\Pl_08_pad_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\Pl_08_pad_ambi_day_01.thn
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scene = all, ambient, Scripts\Bases\Pl_08_pad_traffic_01.thn, TRAFFIC_PRIORITY
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[Room_Sound]
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music = music_harris, oneshot
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ambient = ambience_planetscape_rocky
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[Camera]
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name = Camera_0
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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[PlayerShipPlacement]
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name = X/Shipcentre/01
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landing_script = scripts\bases\Pl_08_pad_land_01.thn
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launching_script = scripts\bases\Pl_08_pad_launch_01.thn
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[ForSaleShipPlacement]
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name = X/Shipcentre/02
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[Hotspot]
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name = IDS_HOTSPOT_PLANETSCAPE
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behavior = ExitDoor
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room_switch = Planetscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = VirtualRoom
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room_switch = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = VirtualRoom
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room_switch = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = VirtualRoom
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room_switch = ShipDealer
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Deck
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER
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behavior = StartDealer
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state_read = 2
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state_send = 1
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virtual_room = Trader
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER
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behavior = StartEquipDealer
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_EQUIPMENT_ROOM_RIGHT
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behavior = MoveRight
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state_read = 2
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state_send = 1
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virtual_room = Equipment
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = Equipment
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[Hotspot]
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name = IDS_DEALER_FRONT_DESK
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behavior = FrontDesk
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state_read = 1
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state_send = 2
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virtual_room = ShipDealer
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER
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behavior = StartShipDealer
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state_read = 2
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state_send = 1
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virtual_room = ShipDealer
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[Hotspot]
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name = IDS_NN_REPAIR_YOUR_SHIP
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behavior = Repair
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virtual_room = ShipDealer
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[FlashlightSet]
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icolor = 55, 55, 150
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scale = 1.5
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blink = 1.25
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endpause = 1
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hardpoint = HpLightA01
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hardpoint = HpLightA02
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hardpoint = HpLightA03
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[FlashlightSet]
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icolor = 255, 255, 150
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scale = 2.5
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blink = 2
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endpause = 0.5
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hardpoint = HpLightB01
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hardpoint = HpLightB02
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hardpoint = HpLightB03
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[FlashlightSet]
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icolor = 255, 55, 55
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scale = 2
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blink = 0.2
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endpause = 0.5
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hardpoint = HpLightC01
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hardpoint = HpLightC02
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hardpoint = HpLightC03
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hardpoint = HpLightC04
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hardpoint = HpLightC05
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[FlashlightSet]
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icolor = 55, 255, 55
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scale = 1
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gap = 0
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blink = 0.6
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endpause = 2.5
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hardpoint = HpLightD01
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hardpoint = HpLightD02
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hardpoint = HpLightD03
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hardpoint = HpLightD04
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hardpoint = HpLightD05
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hardpoint = HpLightD06
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hardpoint = HpLightD07
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hardpoint = HpLightD08
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hardpoint = HpLightD09
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hardpoint = HpLightD10
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[FlashlightSet]
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icolor = 255, 155, 55
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scale = 1
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gap = 0
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blink = 0.6
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endpause = 1.5
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hardpoint = HpLightE01
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hardpoint = HpLightE02
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hardpoint = HpLightE03
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hardpoint = HpLightE04
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hardpoint = HpLightE05
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hardpoint = HpLightE06
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hardpoint = HpLightE07
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hardpoint = HpLightE08
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hardpoint = HpLightE09
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hardpoint = HpLightE10
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