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REM-Mod/EXE/remui/loadsave.rml
T

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<rml>
<head>
<title>Saved games</title>
<link type="text/rcss" href="rem.rcss"/>
<style>
.split { flex: 1; display: flex; flex-direction: row; min-height: 0; }
.colm { display: flex; flex-direction: column; min-width: 0; min-height: 0; }
.colm.list { flex: 1; }
.colm.side { flex: 0 0 36%; margin-left: 18dp; }
.table .c2 { width: 40%; font-family: "IBM Plex Mono"; font-size: 12dp; color: #8197ad; text-align: right; }
.detail { padding: 12dp; border: 1dp #24405c; border-radius: 3dp; background-color: #0d1622; margin-bottom: 12dp; }
.detail .n { font-family: "Saira SemiCondensed"; font-weight: 600; font-size: 20dp; margin-bottom: 6dp; }
.detail .s { white-space: pre; font-family: "IBM Plex Mono"; font-size: 13dp; line-height: 1.6; }
.namebox { margin-bottom: 12dp; }
.namebox .label { margin-bottom: 6dp; }
.side .btn { display: block; margin: 0 0 8dp 0; text-align: center; }
</style>
</head>
<body class="window medium" data-model="loadsave">
<div class="win-head">
<span class="title">{{ title }}</span>
<span class="spacer"></span>
<span class="chip">Saves <span class="v">{{ saves.size }}</span></span>
</div>
<div class="win-main">
<div class="content">
<div class="split">
<div class="colm list">
<div class="table" style="flex: 1;">
<div class="head"><span class="c1">Name</span><span class="c2">Saved</span></div>
<div class="body">
<div class="empty" data-if="saves.size == 0">No saved games.</div>
<div class="row" data-for="s : saves" data-class-selected="s.selected" data-action="pick" data-attr-data-arg="s.key">
<span class="c1">{{ s.name }}</span><span class="c2">{{ s.time }}</span>
</div>
</div>
</div>
</div>
<div class="colm side">
<div class="namebox" data-if="is_save">
<div class="label">Save as</div>
<input class="text" type="text" data-value="save_name" maxlength="30" placeholder="A new save (empty: numbered)"/>
</div>
<div class="detail" data-if="has_pick"><div class="s">{{ info }}</div></div>
<div class="detail" data-if="!has_pick"><div class="hint">{{ is_save ? 'Pick a save to overwrite it, or name a new one.' : 'Pick a save.' }}</div></div>
<div class="btn" data-for="b : buttons" data-class-primary="b.primary" data-class-disabled="!b.enabled" data-action="button" data-attr-data-arg="b.key">{{ b.label }}</div>
</div>
</div>
</div>
</div>
<div class="win-foot">
<span class="key">Esc</span><span class="hint">back to the game</span>
</div>
</body>
</rml>