Files
REM-Mod/DATA/UNIVERSE/sectors.ini
T
flathackandClaude Fable 5.2 218917a6c1 Nav map art, the sky between the systems, the map's spacing 5000 again
nav_prettymap.3db / zoomedmap_liberty.3db: the new sector map and system backdrop (REM-Client
tools/rem/import_navmap_art.py). remui/img: the galaxy view's picture and the interstellar sky's pictures
(sky_base.png, sky_sirius.png - REM-Client 5149b6fa, 0a38d050). rem.ini: interstellar_sky (which parts of
that sky draw). sectors.ini: spacing 5000, as the server's again (2 million km between neighbours).

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-13 15:41:40 +01:00

27 lines
917 B
INI

; REM nav map: the sectors of the galaxy view (REM-Client docs/rem/navmap-rework-plan.md, rem/navmap_sectors.h).
; A sector is a region of worldmap.ini; it shows once the player has been to one of its systems.
; universe.ini [system] navmap_shape = square | round overrides a sector's system_shape.
[Map]
spacing = 5000 ; the world map's spacing for the map (a server with a world map sends its own placements)
[Galaxy]
sun_from_center_ly = 26000 ; Sol to the galactic centre, in the Orion Arm
[Sector]
nickname = sirius
region = sirius
name = Sirius Sector
star = A1V+DA2 ; Sirius A and its white dwarf Sirius B
galactic_lbd = 227.23, -8.89, 8.6
system_shape = square
[Sector]
nickname = sol
region = sol
name = Sol Sector
star = G2V
galactic = 0, 0, 0
system_shape = round
au = 30000000 ; metres per AU on its round charts: 1 AU = 30,000 km in REM's Sol