93 lines
1.8 KiB
INI
93 lines
1.8 KiB
INI
[Room_Info]
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set_script = Scripts\Bases\Pl_12_bar_hardpoint_01.thn
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scene = all, ambient, Scripts\Bases\Pl_12_bar_ambi_int_01.thn
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[Room_Sound]
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music = music_bar_rh02
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ambient = ambience_bar_ground_smaller
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[Camera]
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name = Camera_0
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[CharacterPlacement]
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name = Zg/PC/Player/01/A/Stand
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start_script = scripts\bases\ku_08_bar_enter_01.thn
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[Hotspot]
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name = IDS_HOTSPOT_DECK
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behavior = ExitDoor
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room_switch = Planetscape
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[Hotspot]
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name = IDS_HOTSPOT_BAR
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behavior = ExitDoor
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room_switch = Bar
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[Hotspot]
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name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = Trader
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[Hotspot]
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name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = Equipment
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[Hotspot]
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name = IDS_HOTSPOT_SHIPDEALER_ROOM
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behavior = ExitDoor
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room_switch = Planetscape
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set_virtual_room = ShipDealer
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[Hotspot]
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name = IDS_HOTSPOT_NEWSVENDOR
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behavior = NewsVendor
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[Hotspot]
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name = IDS_HOTSPOT_MISSIONVENDOR
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behavior = MissionVendor
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[FlashlightSet]
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icolor = 55, 255, 140
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scale = 0.750000
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blink = 2.000000
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endpause = 2.000000
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hardpoint = HpLightB01
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hardpoint = HpLightB02
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hardpoint = HpLightB03
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hardpoint = HpLightB04
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hardpoint = HpLightB05
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hardpoint = HpLightB06
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hardpoint = HpLightB07
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hardpoint = HpLightB08
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hardpoint = HpLightB09
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hardpoint = HpLightB10
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hardpoint = HpLightB11
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hardpoint = HpLightB12
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[FlashlightSet]
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icolor = 155, 155, 155
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scale = 1.750000
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gap = 0.000000
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blink = 0.600000
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endpause = 1.000000
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hardpoint = HpLightG01
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hardpoint = HpLightG02
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hardpoint = HpLightG03
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hardpoint = HpLightG04
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hardpoint = HpLightG05
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hardpoint = HpLightG06
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hardpoint = HpLightG07
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hardpoint = HpLightG08
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hardpoint = HpLightG09
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hardpoint = HpLightG10
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hardpoint = HpLightG11
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hardpoint = HpLightG12
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hardpoint = HpLightG13
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hardpoint = HpLightG14
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hardpoint = HpLightG15
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hardpoint = HpLightG16
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