Build the 64-bit client from merged REM-Client 5ff7cb636d815f6e55771b7efdad34d4832570bc, including the nebula optimization in 157b06aa2f0b7be6ebc4ed2bd207ddfc6a706a55. Smoothly merge self-shadow probes according to the integration footprint, prepare pair metadata once on the CPU, and keep a direct path for nearby probes. Retain cloud density, resolution and the first lighting/flicker fixes. Synthetic RTX 2050 / 1080p cloud-pass measurements: distant 9.11 -> 8.19 ms (-10.1%), rim 55.69 -> 52.82 ms (-5.2%), inside essentially unchanged. Single synthetic runs; whole-game multiplayer FPS is not established. Rebuild with MSVC Release|x64 under Wine and refresh the distributed runtime. Keep the existing new-rem-client missions, ART assets and material data. Verify 11,141 runtime/data files against the Lutris installation; saves unchanged. RP8.dll SHA-256: 5275c77b53179e45daebf3f2c8fbb6d9fa4738f2470bb305ffba95ab35bcd50e.
86 KiB
86 KiB